-bool CListener::OnLButtonDown(unsigned int nFlags, double x, double y)
-{
- SetViewType(g_pXYWndWrapper->GetViewType());
-
- m_bLeftMBPressed = true;
- oldValid = true;
-
- vec3_t org, delta;
-
- g_pXYWndWrapper->SnapToGrid((int) x, (int) y, org);
-
- switch (m_vt) {
- case XY:
- old_x = org[0];
- old_y = org[1];
- org[2] = 64 * 1024;
- VectorSet(delta, 0, 0, -1);
- break;
- case XZ:
- old_x = org[0];
- old_y = org[2];
- org[1] = 64 * 1024;
- VectorSet(delta, 0, -1, 0);
- break;
- case YZ:
- old_x = org[1];
- old_y = org[2];
- org[0] = 64 * 1024;
- VectorSet(delta, -1, 0, 0);
- break;
- }
-
- if (g_iEditMode == 0) {
- if (g_iActiveTarget < 0) {
- GetCurrentCam()->GetCam()->getPositionObj()->selectPointByRay(org[0], org[1], org[2], delta[0], delta[1],
- delta[2], true);
- } else {
- GetCurrentCam()->GetCam()->getActiveTarget(g_iActiveTarget)->selectPointByRay(org[0], org[1], org[2],
- delta[0], delta[1], delta[2],
- true);
- }
- } else if (g_iEditMode == 1) {
- idVec3 *lastcoord;
- idCameraPosition *camera;
-
- if (g_iActiveTarget < 0) {
- camera = GetCurrentCam()->GetCam()->getPositionObj();
- } else {
- camera = GetCurrentCam()->GetCam()->getActiveTarget(g_iActiveTarget);
- }
-
- if (camera->numPoints()) {
- lastcoord = camera->getPoint(camera->numPoints() - 1);
- switch (m_vt) {
- case XY:
- camera->addPoint(org[0], org[1], lastcoord->z);
- break;
- case XZ:
- camera->addPoint(org[0], lastcoord->y, org[2]);
- break;
- case YZ:
- camera->addPoint(lastcoord->x, org[1], org[2]);
- break;
- }
- } else {
- switch (m_vt) {
- case XY:
- camera->addPoint(org[0], org[1], 0);
- break;
- case XZ:
- camera->addPoint(org[0], 0, org[2]);
- break;
- case YZ:
- camera->addPoint(0, org[1], org[2]);
- break;
- }
- }
-
- GetCurrentCam()->HasBeenModified();
- }
-
- g_FuncTable.m_pfnSysUpdateWindows(W_XY_OVERLAY | W_CAMERA);
-
- return true;
-
- //return false;
+bool CListener::OnLButtonDown( unsigned int nFlags, double x, double y ){
+ SetViewType( g_pXYWndWrapper->GetViewType() );
+
+ m_bLeftMBPressed = true;
+ oldValid = true;
+
+ vec3_t org, delta;
+
+ g_pXYWndWrapper->SnapToGrid( (int)x, (int)y, org );
+
+ switch ( m_vt ) {
+ case XY:
+ old_x = org[0]; old_y = org[1]; org[2] = 64 * 1024;
+ VectorSet( delta, 0, 0, -1 );
+ break;
+ case XZ:
+ old_x = org[0]; old_y = org[2]; org[1] = 64 * 1024;
+ VectorSet( delta, 0, -1, 0 );
+ break;
+ case YZ:
+ old_x = org[1]; old_y = org[2]; org[0] = 64 * 1024;
+ VectorSet( delta, -1, 0, 0 );
+ break;
+ }
+
+ if ( g_iEditMode == 0 ) {
+ if ( g_iActiveTarget < 0 ) {
+ GetCurrentCam()->GetCam()->getPositionObj()->selectPointByRay( org[0], org[1], org[2], delta[0], delta[1], delta[2], true );
+ }
+ else{
+ GetCurrentCam()->GetCam()->getActiveTarget( g_iActiveTarget )->selectPointByRay( org[0], org[1], org[2], delta[0], delta[1], delta[2], true );
+ }
+ }
+ else if ( g_iEditMode == 1 ) {
+ idVec3 *lastcoord;
+ idCameraPosition *camera;
+
+ if ( g_iActiveTarget < 0 ) {
+ camera = GetCurrentCam()->GetCam()->getPositionObj();
+ }
+ else {
+ camera = GetCurrentCam()->GetCam()->getActiveTarget( g_iActiveTarget );
+ }
+
+ if ( camera->numPoints() ) {
+ lastcoord = camera->getPoint( camera->numPoints() - 1 );
+ switch ( m_vt ) {
+ case XY:
+ camera->addPoint( org[0], org[1], lastcoord->z );
+ break;
+ case XZ:
+ camera->addPoint( org[0], lastcoord->y, org[2] );
+ break;
+ case YZ:
+ camera->addPoint( lastcoord->x, org[1], org[2] );
+ break;
+ }
+ }
+ else {
+ switch ( m_vt ) {
+ case XY:
+ camera->addPoint( org[0], org[1], 0 );
+ break;
+ case XZ:
+ camera->addPoint( org[0], 0, org[2] );
+ break;
+ case YZ:
+ camera->addPoint( 0, org[1], org[2] );
+ break;
+ }
+ }
+
+ GetCurrentCam()->HasBeenModified();
+ }
+
+ g_FuncTable.m_pfnSysUpdateWindows( W_XY_OVERLAY | W_CAMERA );
+
+ return true;
+
+ //return false;