- ent_flags = check_entity_flags("func_door", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i func_door with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("func_breakable", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i func_breakable with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_sound", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_sound with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_model", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_model with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_particle", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_particle with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("info_player_start", "team");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i info_player_start with no team assigned\n!!Teamcount may change after you've fixed this\n", ent_flags);
- ent_flags = check_entity_flags("light", "color");
- ent_flags = check_entity_flags("light", "_color");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i lights with no color value\n", ent_flags);
+ ent_flags = check_entity_flags( "func_door", "spawnflags" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i func_door with no spawnflags\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "func_breakable", "spawnflags" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i func_breakable with no spawnflags\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "misc_sound", "spawnflags" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_sound with no spawnflags\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "misc_model", "spawnflags" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_model with no spawnflags\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "misc_particle", "spawnflags" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_particle with no spawnflags\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "info_player_start", "team" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i info_player_start with no team assigned\n!!Teamcount may change after you've fixed this\n", ent_flags );
+ }
+ ent_flags = check_entity_flags( "light", "color" );
+ ent_flags = check_entity_flags( "light", "_color" );
+ if ( ent_flags ) {
+ snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i lights with no color value\n", ent_flags );
+ }