e.vore_oldmovetype = e.movetype;\r
e.vore_oldsolid = e.solid;\r
e.punchvector_z = cvar("g_balance_vore_swallow_prey_punchvector");\r
e.vore_oldmovetype = e.movetype;\r
e.vore_oldsolid = e.solid;\r
e.punchvector_z = cvar("g_balance_vore_swallow_prey_punchvector");\r