// g_playerclip_collisions 0 // do not check playerclips
set g_powerups 0 // set to -1 or patch xonotic
set g_spawnpoints_auto_move_out_of_solid 1
// g_playerclip_collisions 0 // do not check playerclips
set g_powerups 0 // set to -1 or patch xonotic
set g_spawnpoints_auto_move_out_of_solid 1