/// LadyHavoc: builds a [3][4] matrix
void AngleMatrix (const vec3_t angles, const vec3_t translate, vec_t matrix[][4]);
/// LadyHavoc: calculates pitch/yaw/roll angles from forward and up vectors
/// LadyHavoc: builds a [3][4] matrix
void AngleMatrix (const vec3_t angles, const vec3_t translate, vec_t matrix[][4]);
/// LadyHavoc: calculates pitch/yaw/roll angles from forward and up vectors