+
+typedef struct mportal_s
+{
+ struct mportal_s *next; // the next portal on this leaf
+ mleaf_t *here; // the leaf this portal is on
+ mleaf_t *past; // the leaf through this portal (infront)
+ mvertex_t *points;
+ int numpoints;
+ mplane_t plane;
+ int visframe; // is this portal visible this frame?
+}
+mportal_t;
+
+extern void CL_ParseEntityLump(char *entdata);
+extern rtexture_t *r_notexture;
+extern texture_t r_notexture_mip;
+
+struct model_s;
+extern void Mod_LoadBrushModel (struct model_s *mod, void *buffer);
+extern void Mod_BrushInit(void);