cvar_t cutscene = {0, "cutscene", "1"};
// LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
cvar_t pr_boundscheck = {0, "pr_boundscheck", "1"};
cvar_t cutscene = {0, "cutscene", "1"};
// LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
cvar_t pr_boundscheck = {0, "pr_boundscheck", "1"};