- strunzone(campaign_gametype[i]);
- strunzone(campaign_mapname[i]);
- strunzone(campaign_mutators[i]);
- strunzone(campaign_shortdesc[i]);
- strunzone(campaign_longdesc[i]);
+ strfree(campaign_gametype[i]);
+ strfree(campaign_mapname[i]);
+ strfree(campaign_fraglimit[i]);
+ strfree(campaign_timelimit[i]);
+ strfree(campaign_mutators[i]);
+ strfree(campaign_shortdesc[i]);
+ strfree(campaign_longdesc[i]);