void Send_Effect(entity eff, vector eff_loc, vector eff_vel, int eff_cnt);
void Send_Effect_(string eff_name, vector eff_loc, vector eff_vel, int eff_cnt);
#endif
void Send_Effect(entity eff, vector eff_loc, vector eff_vel, int eff_cnt);
void Send_Effect_(string eff_name, vector eff_loc, vector eff_vel, int eff_cnt);
#endif