void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
{
position.x -= 2 / 3 * strlen(text) * theScale.x;
drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
}
void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
{
position.x -= 2 / 3 * strlen(text) * theScale.x;
drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
}