// incremented every frame, never reset
extern int host_framecount;
// not bounded in any way, changed at start of every frame, never reset
extern double realtime;
void Host_InitCommands(void);
// incremented every frame, never reset
extern int host_framecount;
// not bounded in any way, changed at start of every frame, never reset
extern double realtime;
void Host_InitCommands(void);