-void Scene_PatchSetShader_Selected(scene::Graph& graph, const char* name);
-void Scene_PatchGetShader_Selected(scene::Graph& graph, CopiedString& name);
-void Scene_PatchSelectByShader(scene::Graph& graph, const char* name);
-void Scene_PatchFindReplaceShader(scene::Graph& graph, const char* find, const char* replace);
-void Scene_PatchFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace);
+void Scene_PatchSetShader_Selected( scene::Graph& graph, const char* name );
+void Scene_PatchGetShader_Selected( scene::Graph& graph, CopiedString& name );
+void Scene_PatchSelectByShader( scene::Graph& graph, const char* name );
+void Scene_PatchFindReplaceShader( scene::Graph& graph, const char* find, const char* replace );
+void Scene_PatchFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace );