-#ifdef QUAKEENTITIES
- // delta compression state
- float nextfullupdate[MAX_EDICTS];
-#elif 0
- entity_database_t entitydatabase;
- int entityframenumber; // incremented each time an entity frame is sent
-#else
- entity_database4_t *entitydatabase4;
- int entityframenumber; // incremented each time an entity frame is sent
-#endif
+ entityframe_database_t *entitydatabase;
+ entityframe4_database_t *entitydatabase4;
+ entityframe5_database_t *entitydatabase5;