- printf ("loading %s\n", name);
- Load256Image (name, &byteimage, &lbmpalette,
- &byteimagewidth, &byteimageheight);
- RemapZero (byteimage, lbmpalette,
- byteimagewidth, byteimageheight);
+ printf( "loading %s\n", name );
+ Load256Image( name, &byteimage, &lbmpalette,
+ &byteimagewidth, &byteimageheight );
+ RemapZero( byteimage, lbmpalette,
+ byteimagewidth, byteimageheight );