-void ASE_Load( const char *filename, qboolean verbose, qboolean meshanims );
-int ASE_GetNumSurfaces( void );
-polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd, int maxFrames );
+void ASE_Load( const char *filename, qboolean verbose, qboolean meshanims );
+int ASE_GetNumSurfaces( void );
+polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd, int maxFrames );