void *W_GetLumpName (const char *name);
// LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads
void W_LoadTextureWadFile (char *filename, int complain);
void *W_GetLumpName (const char *name);
// LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads
void W_LoadTextureWadFile (char *filename, int complain);