This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
+18/01/2007
+namespace
+- Weird shiftvalues are now hidden to the user, shiftvalues will
+ stay in ]-shader_size;shader_size[ range for display.
+ For the sake of floatingpoint precision, it would be nice
+ to keep the internal values in that range too, but thats "nice to have".
+- Fixed missing librarypaths in ufoai-plugin
+
+18/01/2007
+LordHavoc
+- disabled SnapPlane because it slightly corrupts collision brushes from
+ embedded model triangles
+
+17/01/2007
+namespace
+- Fixed "jumping" texcoords when switching to a shader with different size
+- (Todo) Toolbar: add button for refresh-models. (Shaderman)
+- Aniso fix (Shaderman)
+- Translucency fix (Shaderman)
+
+05/01/2007
+namespace
+- UFO:Alien Invasion Plugin (mattn2)
+- Fix: Filtering models in ET doesn't filter misc_gamemodels (Shaderman)
+
+25/12/2006
+namespace
+ - Brushplugin Version 2.0, supports multiple collapse modes and a materialignore list (namespace)
+ - Camera movement speed changes. Increase speed = SHIFT+KP_PLUS, decrease speed = SHIFT+KP_MINUS.
+ New option to link the strafe speed to camera movement speed (default: linked). (Shaderman)
+ - Fixed bug in sample plugin (Shaderman)
+ - Merry Christmas
+
+17/12/2006
+namespace
+ - Radiant warzow-support (Topsun + Warzow-Mappers)
+
+15/12/2006
+namespace
+ - Inverted bevel can be used with end caps (Topsun)
+ - Removed needless .pdb files from win32 installer (Topsun)
+ - Fixed .ase picomodel loader to load shaders again (Shaderman)
+ - Removed translucent brushes fix because of wrong rendering behaviour on Linux
+ - New cool(!) radiant icon by eb
+
13/12/2006
+namespace
- Added tremoulus-support to q3map2
08/12/2006