// {{{ misc
set g_balance_selfdamagepercent 0.6
-set g_weaponspeedfactor 0 "weapon projectile speed multiplier"
+set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
set g_weaponratefactor 1 "weapon fire rate multiplier"
set g_weapondamagefactor 1 "weapon damage multiplier"
set g_weaponforcefactor 1 "weapon force multiplier"
set g_balance_grapplehook_health 130
set g_balance_grapplehook_damagedbycontents 0
set g_balance_grapplehook_refire 0.2
+set g_balance_grapplehook_nade_time 0.7
+set g_balance_grapplehook_crouchslide 0
+set g_balance_grapplehook_gravity 0
+set g_balance_grapplehook_pull_frozen 0
// }}}
// {{{ port-o-launch