]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - chase.c
added in_pitch_min and in_pitch_max cvars to limit pitch (default: -90 to +90)
[xonotic/darkplaces.git] / chase.c
diff --git a/chase.c b/chase.c
index 8a46d76feb91f15419bc55dc530d71eca2f261da..1a9da0035946c4391c7c81ea4ffe754e3fba7884 100644 (file)
--- a/chase.c
+++ b/chase.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -21,9 +21,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-cvar_t chase_back = {"chase_back", "48"};
-cvar_t chase_up = {"chase_up", "22"};
-cvar_t chase_active = {"chase_active", "0"};
+cvar_t chase_back = {CVAR_SAVE, "chase_back", "48"};
+cvar_t chase_up = {CVAR_SAVE, "chase_up", "24"};
+cvar_t chase_active = {CVAR_SAVE, "chase_active", "0"};
 
 void Chase_Init (void)
 {
@@ -38,35 +38,153 @@ void Chase_Reset (void)
 //     start position 12 units behind head
 }
 
-void TraceLine (vec3_t start, vec3_t end, vec3_t impact)
+int traceline_endcontents;
+
+static entity_render_t *traceline_entity[MAX_EDICTS];
+static int traceline_entities;
+
+// builds list of entities for TraceLine to check later
+void TraceLine_ScanForBModels(void)
 {
-       trace_t trace;
+       int i;
+       entity_render_t *ent;
+       model_t *model;
+       traceline_entities = 0;
+       for (i = 1;i < MAX_EDICTS;i++)
+       {
+               ent = &cl_entities[i].render;
+               model = ent->model;
+               // look for embedded brush models only
+               if (model && model->name[0] == '*')
+               {
+                       // this does nothing for * models currently...
+                       //Mod_CheckLoaded(model);
+                       if (model->type == mod_brush)
+                       {
+                               traceline_entity[traceline_entities++] = ent;
+                               if (ent->angles[0] || ent->angles[2])
+                               {
+                                       // pitch or roll
+                                       VectorAdd(ent->origin, model->rotatedmins, ent->mins);
+                                       VectorAdd(ent->origin, model->rotatedmaxs, ent->maxs);
+                               }
+                               else if (ent->angles[1])
+                               {
+                                       // yaw
+                                       VectorAdd(ent->origin, model->yawmins, ent->mins);
+                                       VectorAdd(ent->origin, model->yawmaxs, ent->maxs);
+                               }
+                               else
+                               {
+                                       VectorAdd(ent->origin, model->normalmins, ent->mins);
+                                       VectorAdd(ent->origin, model->normalmaxs, ent->maxs);
+                               }
+                       }
+               }
+       }
+}
+
+float TraceLine (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels)
+{
+       double maxfrac, startd[3], endd[3];
+       trace_t trace;
+
+// FIXME: broken, fix it
+//     if (impact == NULL && normal == NULL && contents == 0)
+//             return SV_TestLine (cl.worldmodel->hulls, 0, start, end);
+
+       VectorCopy(start, startd);
+       VectorCopy(end, endd);
 
+       Mod_CheckLoaded(cl.worldmodel);
        memset (&trace, 0, sizeof(trace));
-       VectorCopy (end, trace.endpos); // fix TraceLine endpoint bug
-       SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
-       VectorCopy (trace.endpos, impact);
+       VectorCopy (endd, trace.endpos);
+       trace.fraction = 1;
+       trace.startcontents = contents;
+       VectorCopy(startd, RecursiveHullCheckInfo.start);
+       VectorSubtract(endd, startd, RecursiveHullCheckInfo.dist);
+       RecursiveHullCheckInfo.hull = cl.worldmodel->hulls;
+       RecursiveHullCheckInfo.trace = &trace;
+       SV_RecursiveHullCheck (0, 0, 1, startd, endd);
+       if (impact)
+               VectorCopy (trace.endpos, impact);
+       if (normal)
+               VectorCopy (trace.plane.normal, normal);
+       traceline_endcontents = trace.endcontents;
+       maxfrac = trace.fraction;
+
+       if (hitbmodels && traceline_entities)
+       {
+               int n;
+               entity_render_t *ent;
+               double start2[3], end2[3], tracemins[3], tracemaxs[3];
+               tracemins[0] = min(start[0], end[0]);
+               tracemaxs[0] = max(start[0], end[0]);
+               tracemins[1] = min(start[1], end[1]);
+               tracemaxs[1] = max(start[1], end[1]);
+               tracemins[2] = min(start[2], end[2]);
+               tracemaxs[2] = max(start[2], end[2]);
+
+               // look for embedded bmodels
+               for (n = 0;n < traceline_entities;n++)
+               {
+                       ent = traceline_entity[n];
+                       if (ent->mins[0] > tracemaxs[0] || ent->maxs[0] < tracemins[0]
+                        || ent->mins[1] > tracemaxs[1] || ent->maxs[1] < tracemins[1]
+                        || ent->mins[2] > tracemaxs[2] || ent->maxs[2] < tracemins[2])
+                               continue;
+
+                       softwaretransformforentity(ent);
+                       softwareuntransform(start, start2);
+                       softwareuntransform(end, end2);
+
+                       memset (&trace, 0, sizeof(trace));
+                       VectorCopy (end2, trace.endpos);
+                       trace.fraction = 1;
+                       trace.startcontents = contents;
+                       VectorCopy(start2, RecursiveHullCheckInfo.start);
+                       VectorSubtract(end2, start2, RecursiveHullCheckInfo.dist);
+                       RecursiveHullCheckInfo.hull = ent->model->hulls;
+                       RecursiveHullCheckInfo.trace = &trace;
+                       SV_RecursiveHullCheck (ent->model->hulls->firstclipnode, 0, 1, start2, end2);
+
+                       if (trace.allsolid || trace.startsolid || trace.fraction < maxfrac)
+                       {
+                               maxfrac = trace.fraction;
+                               if (impact)
+                               {
+                                       softwaretransform(trace.endpos, impact);
+                               }
+                               if (normal)
+                               {
+                                       softwaretransformdirection(trace.plane.normal, normal);
+                               }
+                               traceline_endcontents = trace.endcontents;
+                       }
+               }
+       }
+       return maxfrac;
 }
 
 void Chase_Update (void)
 {
-       vec3_t  forward, up, right, stop, chase_dest;
+       vec3_t  forward, stop, chase_dest, normal;
        float   dist;
 
        chase_back.value = bound(0, chase_back.value, 128);
-       chase_up.value = bound(-64, chase_up.value, 64);
+       chase_up.value = bound(-48, chase_up.value, 96);
 
-       AngleVectors (cl.viewangles, forward, right, up);
+       AngleVectors (cl.viewangles, forward, NULL, NULL);
 
        dist = -chase_back.value - 8;
        chase_dest[0] = r_refdef.vieworg[0] + forward[0] * dist;
        chase_dest[1] = r_refdef.vieworg[1] + forward[1] * dist;
        chase_dest[2] = r_refdef.vieworg[2] + forward[2] * dist + chase_up.value;
 
-       TraceLine (r_refdef.vieworg, chase_dest, stop);
-       chase_dest[0] = stop[0] + forward[0] * 8;
-       chase_dest[1] = stop[1] + forward[1] * 8;
-       chase_dest[2] = stop[2] + forward[2] * 8;
+       TraceLine (r_refdef.vieworg, chase_dest, stop, normal, 0, true);
+       chase_dest[0] = stop[0] + forward[0] * 8 + normal[0] * 4;
+       chase_dest[1] = stop[1] + forward[1] * 8 + normal[1] * 4;
+       chase_dest[2] = stop[2] + forward[2] * 8 + normal[2] * 4;
 
        VectorCopy (chase_dest, r_refdef.vieworg);
 }