// (leafs matching contents are considered empty, others are solid)
extern int cl_traceline_endcontents; // set by TraceLine
-float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels, entity_render_t **hitent);
+float CL_TraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels, entity_render_t **hitent);
+void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
+int CL_PointContents(const vec3_t p);
#endif