]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_demo.c
tweaked the order of checks in an if, and removed the previously mentioned pvs textur...
[xonotic/darkplaces.git] / cl_demo.c
index 01310b58805b2d1ce4e8d6427b4f1becf96fc35c..af7015902170e583dca0688cc877d18f345d35fc 100644 (file)
--- a/cl_demo.c
+++ b/cl_demo.c
@@ -112,7 +112,6 @@ void CL_WriteDemoMessage (void)
                FS_Write (cls.demofile, &f, 4);
        }
        FS_Write (cls.demofile, net_message.data, net_message.cursize);
-       FS_Flush (cls.demofile);
 }
 
 /*
@@ -343,8 +342,6 @@ void CL_PlayDemo_f (void)
                return;
        }
 
-       SCR_BeginLoadingPlaque ();
-
        strlcpy(cls.demoname, name, sizeof(cls.demoname));
        cls.demoplayback = true;
        cls.state = ca_connected;
@@ -383,11 +380,6 @@ void CL_FinishTimeDemo (void)
        // LordHavoc: timedemo now prints out 7 digits of fraction, and min/avg/max
        Con_Printf("%i frames %5.7f seconds %5.7f fps\nmin/avg/max: %5.7f/%5.7f/%5.7f\n", frames, time, fpsavg, fpsmin, fpsavg, fpsmax);
        Log_Printf("benchmark.log", "date %s | enginedate %s | demo %s | commandline %s | result %i frames %5.7f seconds %5.7f fps min/avg/max: %5.7f/%5.7f/%5.7f\n", Sys_TimeString("%Y-%m-%d %H:%M:%S"), buildstring, cls.demoname, cmdline.string, frames, time, fpsavg, fpsmin, fpsavg, fpsmax);
-       if (gl_videosyncavailable)
-       {
-               Cvar_SetValueQuick (&vid_vsync, old_vsync);
-               qwglSwapIntervalEXT (old_vsync);
-       }
        if (COM_CheckParm("-benchmark"))
                Host_Quit_f();
 }
@@ -410,13 +402,6 @@ void CL_TimeDemo_f (void)
                return;
        }
 
-       if (gl_videosyncavailable)
-       {
-               old_vsync = vid_vsync.integer;
-               Cvar_SetValueQuick (&vid_vsync, 0);
-               qwglSwapIntervalEXT (0);
-       }
-
        CL_PlayDemo_f ();
 
 // cls.td_starttime will be grabbed at the second frame of the demo, so
@@ -425,7 +410,6 @@ void CL_TimeDemo_f (void)
        // instantly hide console and deactivate it
        key_dest = key_game;
        key_consoleactive = 0;
-       scr_conlines = 0;
        scr_con_current = 0;
 
        cls.timedemo = true;