cvar_t demo_nehahra = {0, "demo_nehahra", "0"};
cvar_t developer_networkentities = {0, "developer_networkentities", "0"};
-mempool_t *cl_scores_mempool;
-
/*
==================
CL_ParseStartSoundPacket
else
sound_num = MSG_ReadByte ();
- if (sound_num >= MAX_SOUNDS)
- Host_Error("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS);
+ MSG_ReadVector(pos, cl.protocol);
+ if (sound_num >= MAX_SOUNDS)
+ {
+ Con_Printf("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS);
+ return;
+ }
if (ent >= MAX_EDICTS)
- Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
-
- MSG_ReadVector(pos, cl.protocol);
+ {
+ Con_Printf("CL_ParseStartSoundPacket: ent = %i", ent);
+ return;
+ }
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0f, attenuation);
}
entity_t *ent;
Con_DPrint("Serverinfo packet received.\n");
+
//
// wipe the client_state_t struct
//
Host_Error("Bad maxclients (%u) from server\n", cl.maxclients);
return;
}
- Mem_EmptyPool(cl_scores_mempool);
- cl.scores = Mem_Alloc(cl_scores_mempool, cl.maxclients*sizeof(*cl.scores));
+ cl.scores = Mem_Alloc(cl_mempool, cl.maxclients*sizeof(*cl.scores));
// parse gametype
cl.gametype = MSG_ReadByte ();
{
CL_KeepaliveMessage();
- // Don't lock the sfx here, S_ServerSounds already did that
+ // Don't lock the sfx here, S_ServerSounds already did that
cl.sound_precache[i] = S_PrecacheSound (parse_sound_precache[i], true, false);
}
{
int i, j;
+ VectorCopy (cl.mpunchangle[0], cl.mpunchangle[1]);
+ VectorCopy (cl.mpunchvector[0], cl.mpunchvector[1]);
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
+ cl.mviewzoom[1] = cl.mviewzoom[0];
if (cl.protocol != PROTOCOL_DARKPLACES6)
{
cl.stats[STAT_VIEWZOOM] = 255;
}
cl.idealpitch = 0;
- cl.punchangle[0] = 0;
- cl.punchangle[1] = 0;
- cl.punchangle[2] = 0;
- cl.punchvector[0] = 0;
- cl.punchvector[1] = 0;
- cl.punchvector[2] = 0;
+ cl.mpunchangle[0][0] = 0;
+ cl.mpunchangle[0][1] = 0;
+ cl.mpunchangle[0][2] = 0;
+ cl.mpunchvector[0][0] = 0;
+ cl.mpunchvector[0][1] = 0;
+ cl.mpunchvector[0][2] = 0;
cl.mvelocity[0][0] = 0;
cl.mvelocity[0][1] = 0;
cl.mvelocity[0][2] = 0;
+ cl.mviewzoom[0] = 1;
bits &= 0xFFFF;
if (bits & SU_EXTEND1)
if (bits & (SU_PUNCH1<<i) )
{
if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
- cl.punchangle[i] = MSG_ReadAngle16i();
+ cl.mpunchangle[0][i] = MSG_ReadAngle16i();
else if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_NEHAHRAMOVIE)
- cl.punchangle[i] = MSG_ReadChar();
+ cl.mpunchangle[0][i] = MSG_ReadChar();
else
Host_Error("CL_ParseClientData: unknown cl.protocol %i\n", cl.protocol);
}
if (bits & (SU_PUNCHVEC1<<i))
{
if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
- cl.punchvector[i] = MSG_ReadCoord16i();
+ cl.mpunchvector[0][i] = MSG_ReadCoord16i();
else if (cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
- cl.punchvector[i] = MSG_ReadCoord32f();
+ cl.mpunchvector[0][i] = MSG_ReadCoord32f();
else
Host_Error("CL_ParseClientData: unknown cl.protocol %i\n", cl.protocol);
}
cl.activeweapon = cl.stats[STAT_ACTIVEWEAPON];
// viewzoom interpolation
- cl.viewzoomold = cl.viewzoomnew;
- cl.viewzoomnew = (float) max(cl.stats[STAT_VIEWZOOM], 2) * (1.0f / 255.0f);
+ cl.mviewzoom[0] = (float) max(cl.stats[STAT_VIEWZOOM], 2) * (1.0f / 255.0f);
}
/*
ent = 0;
}
+ if (ent >= cl_max_entities)
+ CL_ExpandEntities(ent);
+
// override any beam with the same entity
for (i = 0, b = cl_beams;i < cl_max_beams;i++, b++)
{
color[0] = MSG_ReadCoord(cl.protocol) * (2.0f / 1.0f);
color[1] = MSG_ReadCoord(cl.protocol) * (2.0f / 1.0f);
color[2] = MSG_ReadCoord(cl.protocol) * (2.0f / 1.0f);
- CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
break;
case TE_TELEPORT:
MSG_ReadVector(pos, cl.protocol);
Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
- CL_AllocDlight(NULL, &tempmatrix, 500, 1.0f, 1.0f, 1.0f, 1500, 99.0f, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-// CL_TeleportSplash(pos);
+ CL_AllocDlight(NULL, &tempmatrix, 200, 1.0f, 1.0f, 1.0f, 600, 99.0f, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_TeleportSplash(pos);
break;
case TE_EXPLOSION2:
cl.viewentity = (unsigned short)MSG_ReadShort ();
if (cl.viewentity >= MAX_EDICTS)
Host_Error("svc_setview >= MAX_EDICTS\n");
+ if (cl.viewentity >= cl_max_entities)
+ CL_ExpandEntities(cl.viewentity);
// LordHavoc: assume first setview recieved is the real player entity
if (!cl.playerentity)
cl.playerentity = cl.viewentity;
i = (unsigned short) MSG_ReadShort ();
if (i < 0 || i >= MAX_EDICTS)
Host_Error ("CL_ParseServerMessage: svc_spawnbaseline: invalid entity number %i", i);
+ if (i >= cl_max_entities)
+ CL_ExpandEntities(i);
CL_ParseBaseline (cl_entities + i, false);
break;
case svc_spawnbaseline2:
i = (unsigned short) MSG_ReadShort ();
if (i < 0 || i >= MAX_EDICTS)
Host_Error ("CL_ParseServerMessage: svc_spawnbaseline2: invalid entity number %i", i);
+ if (i >= cl_max_entities)
+ CL_ExpandEntities(i);
CL_ParseBaseline (cl_entities + i, true);
break;
case svc_spawnstatic:
void CL_Parse_Init(void)
{
// LordHavoc: added demo_nehahra cvar
- cl_scores_mempool = Mem_AllocPool("client player info", 0, NULL);
Cvar_RegisterVariable (&demo_nehahra);
if (gamemode == GAME_NEHAHRA)
Cvar_SetValue("demo_nehahra", 1);
void CL_Parse_Shutdown(void)
{
- Mem_FreePool (&cl_scores_mempool);
}