// finished loading sounds
}
- if(gamemode == GAME_NEXUIZ)
+ if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
Cvar_SetValueQuick(&cl_serverextension_download, false);
- // in Nexuiz, the built in download protocol is kinda broken (misses lots
+ // in Nexuiz/Xonotic, the built in download protocol is kinda broken (misses lots
// of dependencies) anyway, and can mess around with the game directory;
// until this is fixed, only support pk3 downloads via curl, and turn off
// individual file downloads other than for CSQC
- // on the other end of the download protocol, GAME_NEXUIZ enforces writing
+ // on the other end of the download protocol, GAME_NEXUIZ/GAME_XONOTIC enforces writing
// to dlcache only
// idea: support download of pk3 files using this protocol later
// save to disk only if we don't already have it
// (this is mainly for playing back demos)
existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize);
- if (existingsize || gamemode == GAME_NEXUIZ || !strcmp(cls.qw_downloadname, csqc_progname.string))
- // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz
+ if (existingsize || gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC || !strcmp(cls.qw_downloadname, csqc_progname.string))
+ // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz/Xonotic
{
if ((int)existingsize != size || existingcrc != crc)
{