]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
prevent Image_MipReduce from getting stuck in an infinite loop on 3D textures
[xonotic/darkplaces.git] / cl_parse.c
index ffa7274bf1b4e4d91d1c15e90ae554368a688675..ae542bae3a90e54eb31d2af34d0e9dfda9d51caa 100644 (file)
@@ -341,15 +341,15 @@ void CL_ParseEntityLump(char *entdata)
                else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK)
                        R_SetSkyBox(value);
                else if (!strcmp("fog", key))
-                       sscanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue);
+                       sscanf(value, "%f %f %f %f", &r_refdef.fog_density, &r_refdef.fog_red, &r_refdef.fog_green, &r_refdef.fog_blue);
                else if (!strcmp("fog_density", key))
-                       fog_density = atof(value);
+                       r_refdef.fog_density = atof(value);
                else if (!strcmp("fog_red", key))
-                       fog_red = atof(value);
+                       r_refdef.fog_red = atof(value);
                else if (!strcmp("fog_green", key))
-                       fog_green = atof(value);
+                       r_refdef.fog_green = atof(value);
                else if (!strcmp("fog_blue", key))
-                       fog_blue = atof(value);
+                       r_refdef.fog_blue = atof(value);
        }
 }
 
@@ -1043,8 +1043,11 @@ void CL_ParseServerInfo (void)
                // check memory integrity
                Mem_CheckSentinelsGlobal();
 
-               MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
-               MSG_WriteString(&cls.netcon->message, va("soundlist %i %i", cl.qw_servercount, 0));
+               if (cls.netcon)
+               {
+                       MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
+                       MSG_WriteString(&cls.netcon->message, va("soundlist %i %i", cl.qw_servercount, 0));
+               }
 
                cls.state = ca_connected;
                cls.signon = 1;
@@ -1498,19 +1501,14 @@ void CL_ParseEffect2 (void)
        CL_Effect(org, modelindex, startframe, framecount, framerate);
 }
 
-void CL_ParseBeam (model_t *m, int lightning)
+void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
 {
-       int i, ent;
-       vec3_t start, end;
+       int i;
        beam_t *b = NULL;
 
-       ent = (unsigned short) MSG_ReadShort ();
-       MSG_ReadVector(start, cls.protocol);
-       MSG_ReadVector(end, cls.protocol);
-
        if (ent >= MAX_EDICTS)
        {
-               Con_Printf("CL_ParseBeam: invalid entity number %i\n", ent);
+               Con_Printf("CL_NewBeam: invalid entity number %i\n", ent);
                ent = 0;
        }
 
@@ -1526,7 +1524,7 @@ void CL_ParseBeam (model_t *m, int lightning)
        // if the entity was not found then just replace an unused beam
        if (i == cl.max_beams)
                for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
-                       if (!b->model || b->endtime < cl.time)
+                       if (!b->model)
                                break;
        if (i < cl.max_beams)
        {
@@ -1534,36 +1532,32 @@ void CL_ParseBeam (model_t *m, int lightning)
                b->entity = ent;
                b->lightning = lightning;
                b->model = m;
-               b->endtime = cl.time + 0.2;
+               b->endtime = cl.mtime[0] + 0.2;
                VectorCopy (start, b->start);
                VectorCopy (end, b->end);
-               b->relativestartvalid = 0;
-               if (ent && cl.entities[ent].state_current.active)
-               {
-                       entity_state_t *p;
-                       matrix4x4_t matrix, imatrix;
-                       if (ent == cl.viewentity && cl.movement)
-                               p = &cl.entities[b->entity].state_previous;
-                       else
-                               p = &cl.entities[b->entity].state_current;
-                       // not really valid yet, we need to get the orientation now
-                       // (ParseBeam flagged this because it is received before
-                       //  entities are received, by now they have been received)
-                       // note: because players create lightning in their think
-                       // function (which occurs before movement), they actually
-                       // have some lag in it's location, so compare to the
-                       // previous player state, not the latest
-                       Matrix4x4_CreateFromQuakeEntity(&matrix, p->origin[0], p->origin[1], p->origin[2], -p->angles[0], p->angles[1], p->angles[2], 1);
-                       Matrix4x4_Invert_Simple(&imatrix, &matrix);
-                       Matrix4x4_Transform(&imatrix, b->start, b->relativestart);
-                       Matrix4x4_Transform(&imatrix, b->end, b->relativeend);
-                       b->relativestartvalid = 1;
-               }
        }
        else
                Con_Print("beam list overflow!\n");
 }
 
+void CL_ParseBeam (model_t *m, int lightning)
+{
+       int ent;
+       vec3_t start, end;
+
+       ent = (unsigned short) MSG_ReadShort ();
+       MSG_ReadVector(start, cls.protocol);
+       MSG_ReadVector(end, cls.protocol);
+
+       if (ent >= MAX_EDICTS)
+       {
+               Con_Printf("CL_ParseBeam: invalid entity number %i\n", ent);
+               ent = 0;
+       }
+
+       CL_NewBeam(ent, start, end, m, lightning);
+}
+
 void CL_ParseTempEntity(void)
 {
        int type;