"svc_updatecolors", // [byte] [byte]
"svc_particle", // [vec3] <variable>
"svc_damage", // [byte] impact [byte] blood [vec3] from
-
+
"svc_spawnstatic",
"OBSOLETE svc_spawnbinary",
"svc_spawnbaseline",
-
+
"svc_temp_entity", // <variable>
"svc_setpause",
"svc_signonnum",
"", // 47
"", // 48
"", // 49
- "", // 50
- "svc_fog", // 51
- "svc_effect", // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate
- "svc_effect2", // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate
+ "svc_cgame", // 50 // [short] length [bytes] data
+ "svc_fog", // 51 // unfinished and obsolete
+ "svc_effect", // 52 // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate
+ "svc_effect2", // 53 // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate
+ "svc_sound2", // 54 // short soundindex instead of byte
+ "svc_spawnbaseline2", // 55 // short modelindex instead of byte
+ "svc_spawnstatic2", // 56 // short modelindex instead of byte
+ "svc_entities", // 57 // [int] deltaframe [int] thisframe [float vector] eye [variable length] entitydata
+ "svc_unusedlh3", // 58
+ "svc_spawnstaticsound2", // 59 // [coord3] [short] samp [byte] vol [byte] aten
};
//=============================================================================
}
qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments
-qboolean dpprotocol; // LordHavoc: whether or not the current network stream is the enhanced DarkPlaces protocol
+int dpprotocol; // LordHavoc: version of network protocol, or 0 if not DarkPlaces
/*
===============
static float lastmsg;
int ret;
sizebuf_t old;
- byte olddata[8192];
+ qbyte olddata[8192];
if (sv.active)
return; // no need if server is local
break;
case 4:
-// SCR_EndLoadingPlaque (); // allow normal screen updates
+ SCR_EndLoadingPlaque (); // allow normal screen updates
Con_ClearNotify();
break;
}
// parse protocol version number
i = MSG_ReadLong ();
- if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250)
+ if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION1 && i != DPPROTOCOL_VERSION2 && i != 250)
{
- Con_Printf ("Server returned version %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION);
+ Con_Printf ("Server is protocol %i, not %i, %i or %i", i, DPPROTOCOL_VERSION1, DPPROTOCOL_VERSION2, PROTOCOL_VERSION);
return;
}
Nehahrademcompatibility = false;
Nehahrademcompatibility = true;
if (cls.demoplayback && demo_nehahra.integer)
Nehahrademcompatibility = true;
- dpprotocol = i == DPPROTOCOL_VERSION;
+ dpprotocol = i;
+ if (dpprotocol != DPPROTOCOL_VERSION1 && dpprotocol != DPPROTOCOL_VERSION2)
+ dpprotocol = 0;
// parse maxclients
cl.maxclients = MSG_ReadByte ();
// now we try to load everything else until a cache allocation fails
//
- Mem_CheckSentinelsGlobal();
-
for (i=1 ; i<nummodels ; i++)
{
// LordHavoc: i == 1 means the first model is the world model
CL_KeepaliveMessage ();
}
- Mem_CheckSentinelsGlobal();
-
S_BeginPrecaching ();
for (i=1 ; i<numsounds ; i++)
{
R_NewMap ();
- Mem_CheckSentinelsGlobal();
-
CL_CGVM_Start();
Mem_CheckSentinelsGlobal();
relinked. Other attributes can change without relinking.
==================
*/
-byte entkill[MAX_EDICTS];
+qbyte entkill[MAX_EDICTS];
int bitprofile[32], bitprofilecount = 0;
void CL_ParseUpdate (int bits)
{
entity_t *ent;
entity_state_t new;
- if (cls.signon == SIGNONS - 1)
- { // first update is the final signon stage
- cls.signon = SIGNONS;
- CL_SignonReply ();
- }
-
if (bits & U_MOREBITS)
bits |= (MSG_ReadByte()<<8);
if ((bits & U_EXTEND1) && (!Nehahrademcompatibility))
}
}
+void CL_ReadEntityFrame(void)
+{
+ entity_t *ent;
+ entity_state_t *s;
+ entity_frame_t entityframe;
+ int i;
+ EntityFrame_Read(&cl.entitydatabase);
+ EntityFrame_FetchFrame(&cl.entitydatabase, EntityFrame_MostRecentlyRecievedFrameNum(&cl.entitydatabase), &entityframe);
+ for (i = 0;i < entityframe.numentities;i++)
+ {
+ s = &entityframe.entitydata[i];
+ entkill[s->number] = 0;
+ ent = &cl_entities[s->number];
+ memcpy(&ent->state_previous, &ent->state_current, sizeof(*s));
+ memcpy(&ent->state_current, s, sizeof(*s));
+ ent->state_current.time = cl.mtime[0];
+ }
+ VectorCopy(cl.viewentoriginnew, cl.viewentoriginold);
+ VectorCopy(entityframe.eye, cl.viewentoriginnew);
+}
+
char *bitprofilenames[32] =
{
"U_MOREBITS",
cl.idealpitch = MSG_ReadChar ();
else
cl.idealpitch = 0;
-
+
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
for (i=0 ; i<3 ; i++)
{
else
cl.punchangle[i] = 0;
if (bits & (SU_PUNCHVEC1<<i))
- cl.punchvector[i] = MSG_ReadFloatCoord();
+ cl.punchvector[i] = MSG_ReadCoord();
else
cl.punchvector[i] = 0;
if (bits & (SU_VELOCITY1<<i) )
cl.item_gettime[j] = cl.time;
cl.items = i;
}
-
+
cl.onground = (bits & SU_ONGROUND) != 0;
cl.inwater = (bits & SU_INWATER) != 0;
cl.stats[STAT_ACTIVEWEAPON] = (1<<i);
else
cl.stats[STAT_ACTIVEWEAPON] = i;
+
+ cl.viewzoomold = cl.viewzoomnew; // for interpolation
+ if (bits & SU_VIEWZOOM)
+ {
+ i = MSG_ReadByte();
+ if (i < 2)
+ i = 2;
+ cl.viewzoomnew = (float) i * (1.0f / 255.0f);
+ }
+ else
+ cl.viewzoomnew = 1;
+
}
/*
sound_num = MSG_ReadByte ();
vol = MSG_ReadByte ();
atten = MSG_ReadByte ();
-
+
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
}
#define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
-static byte cgamenetbuffer[65536];
+static qbyte cgamenetbuffer[65536];
/*
=====================
{
int cmd;
int i, entitiesupdated;
- byte cmdlog[32];
+ qbyte cmdlog[32];
char *cmdlogname[32], *temp;
int cmdindex, cmdcount = 0;
-
+
//
// if recording demos, copy the message out
//
Con_Printf ("%i ",net_message.cursize);
else if (cl_shownet.integer == 2)
Con_Printf ("------------------\n");
-
- cl.onground = false; // unless the server says otherwise
+
+ cl.onground = false; // unless the server says otherwise
//
// parse the message
//
entitiesupdated = false;
CL_EntityUpdateSetup();
-
+
while (1)
{
if (msg_badread)
temp = "entity";
cmdlogname[cmdindex] = temp;
SHOWNET("fast update");
+ if (cls.signon == SIGNONS - 1)
+ { // first update is the final signon stage
+ cls.signon = SIGNONS;
+ CL_SignonReply ();
+ }
CL_ParseUpdate (cmd&127);
continue;
}
case svc_version:
i = MSG_ReadLong ();
- if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250)
- Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION);
+ if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION1 && i != DPPROTOCOL_VERSION2 && i != 250)
+ Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i, %i or %i", i, DPPROTOCOL_VERSION1, DPPROTOCOL_VERSION2, PROTOCOL_VERSION);
Nehahrademcompatibility = false;
if (i == 250)
Nehahrademcompatibility = true;
if (cls.demoplayback && demo_nehahra.integer)
Nehahrademcompatibility = true;
- dpprotocol = i == DPPROTOCOL_VERSION;
+ dpprotocol = i;
+ if (dpprotocol != DPPROTOCOL_VERSION1 && dpprotocol != DPPROTOCOL_VERSION2)
+ dpprotocol = 0;
break;
-
+
case svc_disconnect:
Host_EndGame ("Server disconnected\n");
CL_ParseServerInfo ();
// vid.recalc_refdef = true; // leave intermission full screen
break;
-
+
case svc_setangle:
for (i=0 ; i<3 ; i++)
cl.viewangles[i] = MSG_ReadAngle ();
break;
-
+
case svc_setview:
cl.viewentity = MSG_ReadShort ();
break;
-
+
case svc_lightstyle:
i = MSG_ReadByte ();
if (i >= MAX_LIGHTSTYLES)
case svc_updatename:
i = MSG_ReadByte ();
if (i >= cl.maxclients)
- Host_Error ("CL_ParseServerMessage: svc_updatename >= MAX_SCOREBOARD");
+ Host_Error ("CL_ParseServerMessage: svc_updatename >= cl.maxclients");
strcpy (cl.scores[i].name, MSG_ReadString ());
break;
case svc_updatefrags:
i = MSG_ReadByte ();
if (i >= cl.maxclients)
- Host_Error ("CL_ParseServerMessage: svc_updatefrags >= MAX_SCOREBOARD");
+ Host_Error ("CL_ParseServerMessage: svc_updatefrags >= cl.maxclients");
cl.scores[i].frags = MSG_ReadShort ();
- break;
+ break;
case svc_updatecolors:
i = MSG_ReadByte ();
if (i >= cl.maxclients)
- Host_Error ("CL_ParseServerMessage: svc_updatecolors >= MAX_SCOREBOARD");
+ Host_Error ("CL_ParseServerMessage: svc_updatecolors >= cl.maxclients");
cl.scores[i].colors = MSG_ReadByte ();
break;
-
+
case svc_particle:
CL_ParseParticleEffect ();
break;
else
CDAudio_Resume ();
break;
-
+
case svc_signonnum:
i = MSG_ReadByte ();
if (i <= cls.signon)
cl.cdtrack = MSG_ReadByte ();
cl.looptrack = MSG_ReadByte ();
if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
- CDAudio_Play ((byte)cls.forcetrack, true);
+ CDAudio_Play ((qbyte)cls.forcetrack, true);
else
- CDAudio_Play ((byte)cl.cdtrack, true);
+ CDAudio_Play ((qbyte)cl.cdtrack, true);
break;
case svc_intermission:
cl.intermission = 3;
cl.completed_time = cl.time;
// vid.recalc_refdef = true; // go to full screen
- SCR_CenterPrint (MSG_ReadString ());
+ SCR_CenterPrint (MSG_ReadString ());
break;
case svc_sellscreen:
CL_CGVM_ParseNetwork(cgamenetbuffer, length);
}
break;
+ case svc_entities:
+ if (cls.signon == SIGNONS - 1)
+ { // first update is the final signon stage
+ cls.signon = SIGNONS;
+ CL_SignonReply ();
+ }
+ CL_ReadEntityFrame();
+ break;
}
}