void CL_Parse_Init(void)
{
// LordHavoc: added demo_nehahra cvar
- cl_scores_mempool = Mem_AllocPool("client player info");
+ cl_scores_mempool = Mem_AllocPool("client player info", 0, NULL);
Cvar_RegisterVariable (&demo_nehahra);
if (gamemode == GAME_NEHAHRA)
Cvar_SetValue("demo_nehahra", 1);