VectorSubtract(v2, org, v2);
#endif
VectorScale(v2, 2.0f, v2);
- particle(particletype + pt_static, 0xFFFFFF, 0xFFFFFF, tex_smoke[rand()&7], 12, 32, 64, 0, 0, org[0], org[1], org[2], v2[0], v2[1], v2[2], 0);
+ particle(particletype + pt_smoke, 0x202020, 0x404040, tex_smoke[rand()&7], 12, 32, 64, 0, 0, org[0], org[1], org[2], v2[0], v2[1], v2[2], 0);
}
}
p->type = NULL;
break;
case pt_smoke:
- p->size += frametime * 15;
+ //p->size += frametime * 15;
break;
case pt_decal:
// FIXME: this has fairly wacky handling of alpha