]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
lhnet fixes - now calls WSAStartup during LHNET_Init and WSAShutdown during LHNET_Shu...
[xonotic/darkplaces.git] / cl_screen.c
index 0d6ba443c6e847178cfad605424b91ab606b7d47..eccb767a67674a7f0a86fa82eb5471b879bfc1e2 100644 (file)
 
 #include "quakedef.h"
+#include "cl_video.h"
+#include "image.h"
+#include "jpeg.h"
+#include "cl_collision.h"
+#include "csprogs.h"
 
-static byte menuplyr_pixels[4096];
+cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
+cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};      // 1 - 170
+cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
+cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
+cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
+cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
+cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
+cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
+cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low (not used)"};
+cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
+cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
+cvar_t scr_printspeed = {0, "scr_printspeed","8", "speed of intermission printing (episode end texts)"};
+cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
+cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
+cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
+cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
+cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
+// scr_screenshot_name is defined in fs.c
+cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a file or files (default is .tga files, if scr_screenshot_jpeg is on it saves .jpg files (VERY SLOW), if any rawrgb or rawyv12 are on it saves those formats instead, note that scr_screenshot_gammaboost affects the brightness of the output)"};
+cvar_t cl_capturevideo_sound = {0, "cl_capturevideo_sound", "0", "enables saving of sound to a .wav file (warning: this requires exact sync, if your hard drive can't keep up it will abort, if your graphics can't keep up it will save duplicate frames to maintain sound sync)"};
+cvar_t cl_capturevideo_fps = {0, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
+cvar_t cl_capturevideo_rawrgb = {0, "cl_capturevideo_rawrgb", "0", "saves a single .rgb video file containing raw RGB images (you'll need special processing tools to encode this to something more useful)"};
+cvar_t cl_capturevideo_rawyv12 = {0, "cl_capturevideo_rawyv12", "0", "saves a single .yv12 video file containing raw YV12 (luma plane, then half resolution chroma planes, first chroma blue then chroma red, this is the format used internally by many encoders, some tools can read it directly)"};
+cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
+cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation of eyes in the world (try negative values too)"};
+cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views (for those who can't afford glasses but can afford eye strain)"};
+cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
+cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
+cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
+cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
+cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
+cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
+cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
 
-void CL_Screen_Init(void)
+
+int jpeg_supported = false;
+
+qboolean       scr_initialized;                // ready to draw
+
+float          scr_con_current;
+
+extern int     con_vislines;
+
+void DrawCrosshair(int num);
+static void SCR_ScreenShot_f (void);
+static void R_Envmap_f (void);
+
+// backend
+void R_ClearScreen(void);
+
+/*
+===============================================================================
+
+CENTER PRINTING
+
+===============================================================================
+*/
+
+char           scr_centerstring[MAX_INPUTLINE];
+float          scr_centertime_start;   // for slow victory printing
+float          scr_centertime_off;
+int                    scr_center_lines;
+int                    scr_erase_lines;
+int                    scr_erase_center;
+
+/*
+==============
+SCR_CenterPrint
+
+Called for important messages that should stay in the center of the screen
+for a few moments
+==============
+*/
+void SCR_CenterPrint(char *str)
+{
+       strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
+       scr_centertime_off = scr_centertime.value;
+       scr_centertime_start = cl.time;
+
+// count the number of lines for centering
+       scr_center_lines = 1;
+       while (*str)
+       {
+               if (*str == '\n')
+                       scr_center_lines++;
+               str++;
+       }
+}
+
+
+void SCR_DrawCenterString (void)
 {
-       qpic_t *dat;
+       char    *start;
+       int             l;
+       int             x, y;
+       int             remaining;
+       int             color;
+
+// the finale prints the characters one at a time
+       if (cl.intermission)
+               remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
+       else
+               remaining = 9999;
+
+       scr_erase_center = 0;
+       start = scr_centerstring;
 
-       // HACK HACK HACK
-       // load the image data for the player image in the config menu
-       dat = (qpic_t *)COM_LoadFile ("gfx/menuplyr.lmp", false);
-       if (!dat)
-               Sys_Error("unable to load gfx/menuplyr.lmp");
-       SwapPic (dat);
+       if (remaining < 1)
+               return;
 
-       if (dat->width*dat->height <= 4096)
-               memcpy (menuplyr_pixels, dat->data, dat->width * dat->height);
+       if (scr_center_lines <= 4)
+               y = (int)(vid_conheight.integer*0.35);
        else
-               Con_Printf("gfx/menuplyr.lmp larger than 4k buffer");
-       Mem_Free(dat);
+               y = 48;
+
+       color = -1;
+       do
+       {
+       // scan the width of the line
+               for (l=0 ; l<vid_conwidth.integer/8 ; l++)
+                       if (start[l] == '\n' || !start[l])
+                               break;
+               x = (vid_conwidth.integer - l*8)/2;
+               if (l > 0)
+               {
+                       if (remaining < l)
+                               l = remaining;
+                       DrawQ_ColoredString(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color);
+                       remaining -= l;
+                       if (remaining <= 0)
+                               return;
+               }
+
+               y += 8;
+
+               while (*start && *start != '\n')
+                       start++;
+
+               if (!*start)
+                       break;
+               start++;                // skip the \n
+       } while (1);
 }
 
-void DrawQ_Clear(void)
+void SCR_CheckDrawCenterString (void)
 {
-       r_refdef.drawqueuesize = 0;
+       if (scr_center_lines > scr_erase_lines)
+               scr_erase_lines = scr_center_lines;
+
+       scr_centertime_off -= cl.realframetime;
+
+       // don't draw if this is a normal stats-screen intermission,
+       // only if it is not an intermission, or a finale intermission
+       if (cl.intermission == 1)
+               return;
+       if (scr_centertime_off <= 0 && !cl.intermission)
+               return;
+       if (key_dest != key_game)
+               return;
+
+       SCR_DrawCenterString ();
 }
 
-void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags)
+/*
+==============
+SCR_DrawTurtle
+==============
+*/
+void SCR_DrawTurtle (void)
 {
-       int size;
-       drawqueue_t *dq;
-       if (alpha < (1.0f / 255.0f))
+       static int      count;
+
+       if (cls.state != ca_connected)
+               return;
+
+       if (!scr_showturtle.integer)
+               return;
+
+       if (cl.realframetime < 0.1)
+       {
+               count = 0;
                return;
-       size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       }
+
+       count++;
+       if (count < 3)
                return;
-       red = bound(0, red, 1);
-       green = bound(0, green, 1);
-       blue = bound(0, blue, 1);
-       alpha = bound(0, alpha, 1);
-       dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
-       dq->size = size;
-       dq->command = DRAWQUEUE_PIC;
-       dq->flags = flags;
-       dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
-       dq->x = x;
-       dq->y = y;
-       // if these are not zero, they override the pic's size
-       dq->scalex = width;
-       dq->scaley = height;
-       strcpy((char *)(dq + 1), picname);
-       r_refdef.drawqueuesize += dq->size;
+
+       DrawQ_Pic (0, 0, Draw_CachePic("gfx/turtle", true), 0, 0, 1, 1, 1, 1, 0);
 }
 
-void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
+/*
+==============
+SCR_DrawNet
+==============
+*/
+void SCR_DrawNet (void)
 {
-       int size, len;
-       drawqueue_t *dq;
-       char *out;
-       if (alpha < (1.0f / 255.0f))
+       if (cls.state != ca_connected)
+               return;
+       if (realtime - cl.last_received_message < 0.3)
+               return;
+       if (cls.demoplayback)
                return;
-       if (maxlen < 1)
-               len = strlen(string);
+
+       DrawQ_Pic (64, 0, Draw_CachePic("gfx/net", true), 0, 0, 1, 1, 1, 1, 0);
+}
+
+/*
+==============
+DrawPause
+==============
+*/
+void SCR_DrawPause (void)
+{
+       cachepic_t      *pic;
+
+       if (cls.state != ca_connected)
+               return;
+
+       if (!scr_showpause.integer)             // turn off for screenshots
+               return;
+
+       if (!cl.paused)
+               return;
+
+       pic = Draw_CachePic ("gfx/pause", true);
+       DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
+}
+
+/*
+==============
+SCR_DrawBrand
+==============
+*/
+void SCR_DrawBrand (void)
+{
+       cachepic_t      *pic;
+       float           x, y;
+
+       if (!scr_showbrand.value)
+               return;
+
+       pic = Draw_CachePic ("gfx/brand", true);
+
+       switch ((int)scr_showbrand.value)
+       {
+       case 1: // bottom left
+               x = 0;
+               y = vid_conheight.integer - pic->height;
+               break;
+       case 2: // bottom centre
+               x = (vid_conwidth.integer - pic->width) / 2;
+               y = vid_conheight.integer - pic->height;
+               break;
+       case 3: // bottom right
+               x = vid_conwidth.integer - pic->width;
+               y = vid_conheight.integer - pic->height;
+               break;
+       case 4: // centre right
+               x = vid_conwidth.integer - pic->width;
+               y = (vid_conheight.integer - pic->height) / 2;
+               break;
+       case 5: // top right
+               x = vid_conwidth.integer - pic->width;
+               y = 0;
+               break;
+       case 6: // top centre
+               x = (vid_conwidth.integer - pic->width) / 2;
+               y = 0;
+               break;
+       case 7: // top left
+               x = 0;
+               y = 0;
+               break;
+       case 8: // centre left
+               x = 0;
+               y = (vid_conheight.integer - pic->height) / 2;
+               break;
+       default:
+               return;
+       }
+
+       DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
+}
+
+/*
+==============
+SCR_DrawDownload
+==============
+*/
+static void SCR_DrawDownload(void)
+{
+       int len;
+       float x, y;
+       float size = 8;
+       char temp[256];
+       if (!cls.qw_downloadname[0])
+               return;
+       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %3i%%\n", cls.qw_downloadname, cls.qw_downloadpercent);
+       len = (int)strlen(temp);
+       x = (vid_conwidth.integer - len*size) / 2;
+       y = vid_conheight.integer - size;
+       DrawQ_Pic(0, y, NULL, vid_conwidth.integer, size, 0, 0, 0, 0.5, 0);
+       DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0);
+}
+
+//=============================================================================
+
+
+/*
+==================
+SCR_SetUpToDrawConsole
+==================
+*/
+void SCR_SetUpToDrawConsole (void)
+{
+       // lines of console to display
+       float conlines;
+       static int framecounter = 0;
+
+       Con_CheckResize ();
+
+       if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
+       {
+               if (framecounter >= 2)
+                       MR_ToggleMenu_f();
+               else
+                       framecounter++;
+       }
        else
-               for (len = 0;len < maxlen && string[len];len++);
-       for (;len > 0 && string[0] == ' ';string++, x += scalex, len--);
-       for (;len > 0 && string[len - 1] == ' ';len--);
-       if (len < 1)
-               return;
-       if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
-               return;
-       size = sizeof(*dq) + ((len + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
-               return;
-       red = bound(0, red, 1);
-       green = bound(0, green, 1);
-       blue = bound(0, blue, 1);
-       alpha = bound(0, alpha, 1);
-       dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
-       dq->size = size;
-       dq->command = DRAWQUEUE_STRING;
-       dq->flags = flags;
-       dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
-       dq->x = x;
-       dq->y = y;
-       dq->scalex = scalex;
-       dq->scaley = scaley;
-       out = (char *)(dq + 1);
-       memcpy(out, string, len);
-       out[len] = 0;
-       r_refdef.drawqueuesize += dq->size;
-}
-
-void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
-{
-       int size;
-       drawqueue_t *dq;
-       if (alpha < (1.0f / 255.0f))
-               return;
-       size = sizeof(*dq) + 4;
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
-               return;
-       red = bound(0, red, 1);
-       green = bound(0, green, 1);
-       blue = bound(0, blue, 1);
-       alpha = bound(0, alpha, 1);
-       dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
-       dq->size = size;
-       dq->command = DRAWQUEUE_PIC;
-       dq->flags = flags;
-       dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
-       dq->x = x;
-       dq->y = y;
-       dq->scalex = w;
-       dq->scaley = h;
-       // empty pic name
-       *((char *)(dq + 1)) = 0;
-       r_refdef.drawqueuesize += dq->size;
-}
-
-//only used for the player color selection menu
-void DrawQ_PicTranslate (int x, int y, char *picname, byte *translation)
-{
-       int i, c;
-       unsigned int trans[4096];
-       cachepic_t *pic;
+               framecounter = 0;
+
+       if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
+               key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
+       else
+               key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
+
+// decide on the height of the console
+       if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
+               conlines = vid_conheight.integer/2;     // half screen
+       else
+               conlines = 0;                           // none visible
 
-       pic = Draw_CachePic(picname);
-       if (pic == NULL)
+       scr_con_current = conlines;
+}
+
+/*
+==================
+SCR_DrawConsole
+==================
+*/
+void SCR_DrawConsole (void)
+{
+       if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
+       {
+               // full screen
+               Con_DrawConsole (vid_conheight.integer);
+       }
+       else if (scr_con_current)
+               Con_DrawConsole ((int)scr_con_current);
+       else
+       {
+               con_vislines = 0;
+               if (key_dest == key_game || key_dest == key_message)
+                       Con_DrawNotify ();      // only draw notify in game
+       }
+}
+
+/*
+===============
+SCR_BeginLoadingPlaque
+
+================
+*/
+void SCR_BeginLoadingPlaque (void)
+{
+       // save console log up to this point to log_file if it was set by configs
+       Log_Start();
+
+       Host_StartVideo();
+       S_StopAllSounds();
+       SCR_UpdateLoadingScreen();
+}
+
+//=============================================================================
+
+char r_speeds_string[1024];
+int speedstringcount, r_timereport_active;
+double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
+
+void R_TimeReport(char *desc)
+{
+       char tempbuf[256];
+       int length;
+       int t;
+
+       if (r_speeds.integer < 2 || !r_timereport_active)
                return;
 
-       c = pic->width * pic->height;
-       if (c > 4096)
+       CHECKGLERROR
+       qglFinish();CHECKGLERROR
+       r_timereport_temp = r_timereport_current;
+       r_timereport_current = Sys_DoubleTime();
+       t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
+
+       dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %-11s", t, desc);
+       length = (int)strlen(tempbuf);
+       if (speedstringcount + length > (vid_conwidth.integer / 8))
+       {
+               strlcat(r_speeds_string, "\n", sizeof(r_speeds_string));
+               speedstringcount = 0;
+       }
+       strlcat(r_speeds_string, tempbuf, sizeof(r_speeds_string));
+       speedstringcount += length;
+}
+
+void R_TimeReport_Frame(void)
+{
+       int i, j, lines, y;
+
+       if (r_speeds_string[0])
+       {
+               if (r_timereport_active)
+               {
+                       r_timereport_current = r_timereport_start;
+                       R_TimeReport("total");
+               }
+
+               if (r_speeds_string[strlen(r_speeds_string)-1] == '\n')
+                       r_speeds_string[strlen(r_speeds_string)-1] = 0;
+               lines = 1;
+               for (i = 0;r_speeds_string[i];i++)
+                       if (r_speeds_string[i] == '\n')
+                               lines++;
+               y = vid_conheight.integer - sb_lines - lines * 8;
+               i = j = 0;
+               DrawQ_Pic(0, y, NULL, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
+               while (r_speeds_string[i])
+               {
+                       j = i;
+                       while (r_speeds_string[i] && r_speeds_string[i] != '\n')
+                               i++;
+                       if (i - j > 0)
+                               DrawQ_String(0, y, r_speeds_string + j, i - j, 8, 8, 1, 1, 1, 1, 0);
+                       if (r_speeds_string[i] == '\n')
+                               i++;
+                       y += 8;
+               }
+               r_speeds_string[0] = 0;
+               r_timereport_active = false;
+       }
+       if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
+       {
+               speedstringcount = 0;
+               r_speeds_string[0] = 0;
+               r_timereport_active = false;
+               sprintf(r_speeds_string + strlen(r_speeds_string), "org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n", r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], r_viewforward[0], r_viewforward[1], r_viewforward[2]);
+               sprintf(r_speeds_string + strlen(r_speeds_string), "%5i entities%6i surfaces%6i triangles%5i leafs%5i portals%6i particles\n", renderstats.entities, renderstats.entities_surfaces, renderstats.entities_triangles, renderstats.world_leafs, renderstats.world_portals, renderstats.particles);
+               sprintf(r_speeds_string + strlen(r_speeds_string), "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n", renderstats.lights, renderstats.lights_clears, renderstats.lights_scissored, renderstats.lights_lighttriangles, renderstats.lights_shadowtriangles, renderstats.lights_dynamicshadowtriangles);
+               if (renderstats.bloom)
+                       sprintf(r_speeds_string + strlen(r_speeds_string), "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n", renderstats.meshes, renderstats.meshes_elements / 3, renderstats.bloom_copypixels, renderstats.bloom_drawpixels);
+               else
+                       sprintf(r_speeds_string + strlen(r_speeds_string), "rendered%6i meshes%8i triangles\n", renderstats.meshes, renderstats.meshes_elements / 3);
+
+               memset(&renderstats, 0, sizeof(renderstats));
+
+               if (r_speeds.integer >= 2)
+               {
+                       r_timereport_active = true;
+                       r_timereport_start = r_timereport_current = Sys_DoubleTime();
+               }
+       }
+}
+
+/*
+=================
+SCR_SizeUp_f
+
+Keybinding command
+=================
+*/
+void SCR_SizeUp_f (void)
+{
+       Cvar_SetValue ("viewsize",scr_viewsize.value+10);
+}
+
+
+/*
+=================
+SCR_SizeDown_f
+
+Keybinding command
+=================
+*/
+void SCR_SizeDown_f (void)
+{
+       Cvar_SetValue ("viewsize",scr_viewsize.value-10);
+}
+
+void CL_Screen_Init(void)
+{
+       Cvar_RegisterVariable (&scr_fov);
+       Cvar_RegisterVariable (&scr_viewsize);
+       Cvar_RegisterVariable (&scr_conalpha);
+       Cvar_RegisterVariable (&scr_conbrightness);
+       Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
+       Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+       Cvar_RegisterVariable (&scr_showram);
+       Cvar_RegisterVariable (&scr_showturtle);
+       Cvar_RegisterVariable (&scr_showpause);
+       Cvar_RegisterVariable (&scr_showbrand);
+       Cvar_RegisterVariable (&scr_centertime);
+       Cvar_RegisterVariable (&scr_printspeed);
+       Cvar_RegisterVariable (&vid_conwidth);
+       Cvar_RegisterVariable (&vid_conheight);
+       Cvar_RegisterVariable (&vid_pixelheight);
+       Cvar_RegisterVariable (&scr_screenshot_jpeg);
+       Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
+       Cvar_RegisterVariable (&scr_screenshot_gammaboost);
+       Cvar_RegisterVariable (&cl_capturevideo);
+       Cvar_RegisterVariable (&cl_capturevideo_sound);
+       Cvar_RegisterVariable (&cl_capturevideo_fps);
+       Cvar_RegisterVariable (&cl_capturevideo_rawrgb);
+       Cvar_RegisterVariable (&cl_capturevideo_rawyv12);
+       Cvar_RegisterVariable (&r_letterbox);
+       Cvar_RegisterVariable(&r_stereo_separation);
+       Cvar_RegisterVariable(&r_stereo_sidebyside);
+       Cvar_RegisterVariable(&r_stereo_redblue);
+       Cvar_RegisterVariable(&r_stereo_redcyan);
+       Cvar_RegisterVariable(&r_stereo_redgreen);
+       Cvar_RegisterVariable(&scr_zoomwindow);
+       Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
+       Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
+       Cvar_RegisterVariable(&scr_zoomwindow_fov);
+
+       Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
+       Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
+       Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
+       Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
+
+       scr_initialized = true;
+}
+
+/*
+==================
+SCR_ScreenShot_f
+==================
+*/
+void SCR_ScreenShot_f (void)
+{
+       static int shotnumber;
+       static char oldname[MAX_QPATH];
+       char base[MAX_QPATH];
+       char filename[MAX_QPATH];
+       unsigned char *buffer1;
+       unsigned char *buffer2;
+       unsigned char *buffer3;
+       qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+
+       sprintf (base, "screenshots/%s", scr_screenshot_name.string);
+
+       if (strcmp (oldname, scr_screenshot_name.string))
+       {
+               sprintf(oldname, "%s", scr_screenshot_name.string);
+               shotnumber = 0;
+       }
+
+       // find a file name to save it to
+       for (;shotnumber < 1000000;shotnumber++)
+               if (!FS_SysFileExists(va("%s/%s%06d.tga", fs_gamedir, base, shotnumber)) && !FS_SysFileExists(va("%s/%s%06d.jpg", fs_gamedir, base, shotnumber)))
+                       break;
+       if (shotnumber >= 1000000)
        {
-               Con_Printf("DrawQ_PicTranslate: image larger than 4k buffer\n");
+               Con_Print("SCR_ScreenShot_f: Couldn't create the image file\n");
+               return;
+       }
+
+       sprintf(filename, "%s%06d.%s", base, shotnumber, jpeg ? "jpg" : "tga");
+
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
+
+       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
+               Con_Printf("Wrote %s\n", filename);
+       else
+               Con_Printf("unable to write %s\n", filename);
+
+       Mem_Free (buffer1);
+       Mem_Free (buffer2);
+       Mem_Free (buffer3);
+
+       shotnumber++;
+}
+
+void SCR_CaptureVideo_BeginVideo(void)
+{
+       double gamma, g;
+       unsigned int i;
+       unsigned char out[44];
+       if (cls.capturevideo_active)
                return;
+       // soundrate is figured out on the first SoundFrame
+       cls.capturevideo_active = true;
+       cls.capturevideo_starttime = Sys_DoubleTime();
+       cls.capturevideo_framerate = bound(1, cl_capturevideo_fps.value, 1000);
+       cls.capturevideo_soundrate = 0;
+       cls.capturevideo_frame = 0;
+       cls.capturevideo_buffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (3+3+3) + 18);
+       gamma = 1.0/scr_screenshot_gammaboost.value;
+
+       /*
+       for (i = 0;i < 256;i++)
+       {
+               unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
+               cls.capturevideo_rgbgammatable[0][i] = j;
+               cls.capturevideo_rgbgammatable[1][i] = j;
+               cls.capturevideo_rgbgammatable[2][i] = j;
+       }
+       */
+/*
+R = Y + 1.4075 * (Cr - 128);
+G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
+B = Y + 1.7790 * (Cb - 128);
+Y = R *  .299 + G *  .587 + B *  .114;
+Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
+Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
+*/
+       for (i = 0;i < 256;i++)
+       {
+               g = 255*pow(i/255.0, gamma);
+               // Y weights from RGB
+               cls.capturevideo_rgbtoyuvscaletable[0][0][i] = (short)(g *  0.299);
+               cls.capturevideo_rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
+               cls.capturevideo_rgbtoyuvscaletable[0][2][i] = (short)(g *  0.114);
+               // Cb weights from RGB
+               cls.capturevideo_rgbtoyuvscaletable[1][0][i] = (short)(g * -0.169);
+               cls.capturevideo_rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
+               cls.capturevideo_rgbtoyuvscaletable[1][2][i] = (short)(g *  0.500);
+               // Cr weights from RGB
+               cls.capturevideo_rgbtoyuvscaletable[2][0][i] = (short)(g *  0.500);
+               cls.capturevideo_rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
+               cls.capturevideo_rgbtoyuvscaletable[2][2][i] = (short)(g * -0.0813);
+               // range reduction of YCbCr to valid signal range
+               cls.capturevideo_yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
+               cls.capturevideo_yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
+               cls.capturevideo_yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
        }
 
-       for (i = 0;i < c;i++)
-               trans[i] = d_8to24table[translation[menuplyr_pixels[i]]];
+       if (cl_capturevideo_rawrgb.integer)
+       {
+               cls.capturevideo_format = CAPTUREVIDEOFORMAT_RAWRGB;
+               cls.capturevideo_videofile = FS_Open ("video/dpvideo.rgb", "wb", false, true);
+       }
+       else if (cl_capturevideo_rawyv12.integer)
+       {
+               cls.capturevideo_format = CAPTUREVIDEOFORMAT_RAWYV12;
+               cls.capturevideo_videofile = FS_Open ("video/dpvideo.yv12", "wb", false, true);
+       }
+       else if (scr_screenshot_jpeg.integer)
+       {
+               cls.capturevideo_format = CAPTUREVIDEOFORMAT_JPEG;
+               cls.capturevideo_videofile = NULL;
+       }
+       else
+       {
+               cls.capturevideo_format = CAPTUREVIDEOFORMAT_TARGA;
+               cls.capturevideo_videofile = NULL;
+       }
 
-       // FIXME: this is renderer stuff?
-       R_UpdateTexture (pic->tex, (byte *)trans);
+       if (cl_capturevideo_sound.integer)
+       {
+               cls.capturevideo_soundfile = FS_Open ("video/dpvideo.wav", "wb", false, true);
+               // wave header will be filled out when video ends
+               memset(out, 0, 44);
+               FS_Write (cls.capturevideo_soundfile, out, 44);
+       }
+       else
+               cls.capturevideo_soundfile = NULL;
+}
+
+void SCR_CaptureVideo_EndVideo(void)
+{
+       int i, n;
+       unsigned char out[44];
+       if (!cls.capturevideo_active)
+               return;
+       cls.capturevideo_active = false;
+
+       if (cls.capturevideo_videofile)
+       {
+               FS_Close(cls.capturevideo_videofile);
+               cls.capturevideo_videofile = NULL;
+       }
+
+       // finish the wave file
+       if (cls.capturevideo_soundfile)
+       {
+               i = (int)FS_Tell (cls.capturevideo_soundfile);
+               //"RIFF", (int) unknown (chunk size), "WAVE",
+               //"fmt ", (int) 16 (chunk size), (short) format 1 (uncompressed PCM), (short) 2 channels, (int) unknown rate, (int) unknown bytes per second, (short) 4 bytes per sample (channels * bytes per channel), (short) 16 bits per channel
+               //"data", (int) unknown (chunk size)
+               memcpy (out, "RIFF****WAVEfmt \x10\x00\x00\x00\x01\x00\x02\x00********\x04\x00\x10\0data****", 44);
+               // the length of the whole RIFF chunk
+               n = i - 8;
+               out[4] = (n) & 0xFF;
+               out[5] = (n >> 8) & 0xFF;
+               out[6] = (n >> 16) & 0xFF;
+               out[7] = (n >> 24) & 0xFF;
+               // rate
+               n = cls.capturevideo_soundrate;
+               out[24] = (n) & 0xFF;
+               out[25] = (n >> 8) & 0xFF;
+               out[26] = (n >> 16) & 0xFF;
+               out[27] = (n >> 24) & 0xFF;
+               // bytes per second (rate * channels * bytes per channel)
+               n = cls.capturevideo_soundrate * 2 * 2;
+               out[28] = (n) & 0xFF;
+               out[29] = (n >> 8) & 0xFF;
+               out[30] = (n >> 16) & 0xFF;
+               out[31] = (n >> 24) & 0xFF;
+               // the length of the data chunk
+               n = i - 44;
+               out[40] = (n) & 0xFF;
+               out[41] = (n >> 8) & 0xFF;
+               out[42] = (n >> 16) & 0xFF;
+               out[43] = (n >> 24) & 0xFF;
+               FS_Seek (cls.capturevideo_soundfile, 0, SEEK_SET);
+               FS_Write (cls.capturevideo_soundfile, out, 44);
+               FS_Close (cls.capturevideo_soundfile);
+               cls.capturevideo_soundfile = NULL;
+       }
 
-       DrawQ_Pic(x, y, picname, 0, 0, 1, 1, 1, 1, 0);
+       if (cls.capturevideo_buffer)
+       {
+               Mem_Free (cls.capturevideo_buffer);
+               cls.capturevideo_buffer = NULL;
+       }
+
+       cls.capturevideo_starttime = 0;
+       cls.capturevideo_framerate = 0;
+       cls.capturevideo_frame = 0;
 }
 
-void V_CalcRefdef (void);
-void CL_UpdateScreen(void)
+qboolean SCR_CaptureVideo_VideoFrame(int newframenum)
 {
-       DrawQ_Clear();
+       int x = 0, y = 0, width = vid.width, height = vid.height;
+       unsigned char *b, *out;
+       char filename[32];
+       int outoffset = (width/2)*(height/2);
+       CHECKGLERROR
+       //return SCR_ScreenShot(filename, cls.capturevideo_buffer, cls.capturevideo_buffer + vid.width * vid.height * 3, cls.capturevideo_buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
+       // speed is critical here, so do saving as directly as possible
+       switch (cls.capturevideo_format)
+       {
+       case CAPTUREVIDEOFORMAT_RAWYV12:
+               // FIXME: width/height must be multiple of 2, enforce this?
+               qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, cls.capturevideo_buffer);CHECKGLERROR
+               // process one line at a time, and CbCr every other line at 2 pixel intervals
+               for (y = 0;y < height;y++)
+               {
+                       // 1x1 Y
+                       for (b = cls.capturevideo_buffer + (height-1-y)*width*3, out = cls.capturevideo_buffer + width*height*3 + y*width, x = 0;x < width;x++, b += 3, out++)
+                               *out = cls.capturevideo_yuvnormalizetable[0][cls.capturevideo_rgbtoyuvscaletable[0][0][b[0]] + cls.capturevideo_rgbtoyuvscaletable[0][1][b[1]] + cls.capturevideo_rgbtoyuvscaletable[0][2][b[2]]];
+                       if ((y & 1) == 0)
+                       {
+                               // 2x2 Cb and Cr planes
+#if 1
+                               // low quality, no averaging
+                               for (b = cls.capturevideo_buffer + (height-2-y)*width*3, out = cls.capturevideo_buffer + width*height*3 + width*height + (y/2)*(width/2), x = 0;x < width/2;x++, b += 6, out++)
+                               {
+                                       // Cr
+                                       out[0        ] = cls.capturevideo_yuvnormalizetable[2][cls.capturevideo_rgbtoyuvscaletable[2][0][b[0]] + cls.capturevideo_rgbtoyuvscaletable[2][1][b[1]] + cls.capturevideo_rgbtoyuvscaletable[2][2][b[2]] + 128];
+                                       // Cb
+                                       out[outoffset] = cls.capturevideo_yuvnormalizetable[1][cls.capturevideo_rgbtoyuvscaletable[1][0][b[0]] + cls.capturevideo_rgbtoyuvscaletable[1][1][b[1]] + cls.capturevideo_rgbtoyuvscaletable[1][2][b[2]] + 128];
+                               }
+#else
+                               // high quality, averaging
+                               int inpitch = width*3;
+                               for (b = cls.capturevideo_buffer + (height-2-y)*width*3, out = cls.capturevideo_buffer + width*height*3 + width*height + (y/2)*(width/2), x = 0;x < width/2;x++, b += 6, out++)
+                               {
+                                       int blockr, blockg, blockb;
+                                       blockr = (b[0] + b[3] + b[inpitch+0] + b[inpitch+3]) >> 2;
+                                       blockg = (b[1] + b[4] + b[inpitch+1] + b[inpitch+4]) >> 2;
+                                       blockb = (b[2] + b[5] + b[inpitch+2] + b[inpitch+5]) >> 2;
+                                       // Cr
+                                       out[0        ] = cls.capturevideo_yuvnormalizetable[2][cls.capturevideo_rgbtoyuvscaletable[2][0][blockr] + cls.capturevideo_rgbtoyuvscaletable[2][1][blockg] + cls.capturevideo_rgbtoyuvscaletable[2][2][blockb] + 128];
+                                       // Cb
+                                       out[outoffset] = cls.capturevideo_yuvnormalizetable[1][cls.capturevideo_rgbtoyuvscaletable[1][0][blockr] + cls.capturevideo_rgbtoyuvscaletable[1][1][blockg] + cls.capturevideo_rgbtoyuvscaletable[1][2][blockb] + 128];
+                               }
+#endif
+                       }
+               }
+               for (;cls.capturevideo_frame < newframenum;cls.capturevideo_frame++)
+                       if (!FS_Write (cls.capturevideo_videofile, cls.capturevideo_buffer + width*height*3, width*height+(width/2)*(height/2)*2))
+                               return false;
+               return true;
+       case CAPTUREVIDEOFORMAT_RAWRGB:
+               qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, cls.capturevideo_buffer);CHECKGLERROR
+               for (;cls.capturevideo_frame < newframenum;cls.capturevideo_frame++)
+                       if (!FS_Write (cls.capturevideo_videofile, cls.capturevideo_buffer, width*height*3))
+                               return false;
+               return true;
+       case CAPTUREVIDEOFORMAT_JPEG:
+               qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, cls.capturevideo_buffer);CHECKGLERROR
+               for (;cls.capturevideo_frame < newframenum;cls.capturevideo_frame++)
+               {
+                       sprintf(filename, "video/dp%06d.jpg", cls.capturevideo_frame);
+                       if (!JPEG_SaveImage_preflipped (filename, width, height, cls.capturevideo_buffer))
+                               return false;
+               }
+               return true;
+       case CAPTUREVIDEOFORMAT_TARGA:
+               //return Image_WriteTGARGB_preflipped (filename, width, height, cls.capturevideo_buffer, cls.capturevideo_buffer + vid.width * vid.height * 3, );
+               memset (cls.capturevideo_buffer, 0, 18);
+               cls.capturevideo_buffer[2] = 2;         // uncompressed type
+               cls.capturevideo_buffer[12] = (width >> 0) & 0xFF;
+               cls.capturevideo_buffer[13] = (width >> 8) & 0xFF;
+               cls.capturevideo_buffer[14] = (height >> 0) & 0xFF;
+               cls.capturevideo_buffer[15] = (height >> 8) & 0xFF;
+               cls.capturevideo_buffer[16] = 24;       // pixel size
+               qglReadPixels (x, y, width, height, GL_BGR, GL_UNSIGNED_BYTE, cls.capturevideo_buffer + 18);CHECKGLERROR
+               for (;cls.capturevideo_frame < newframenum;cls.capturevideo_frame++)
+               {
+                       sprintf(filename, "video/dp%06d.tga", cls.capturevideo_frame);
+                       if (!FS_WriteFile (filename, cls.capturevideo_buffer, width*height*3 + 18))
+                               return false;
+               }
+               return true;
+       default:
+               return false;
+       }
+}
 
-       SHOWLMP_drawall();
+void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate)
+{
+       if (!cls.capturevideo_soundfile)
+               return;
+       cls.capturevideo_soundrate = rate;
+       if (FS_Write (cls.capturevideo_soundfile, bufstereo16le, 4 * length) < (fs_offset_t)(4 * length))
+       {
+               Cvar_SetValueQuick(&cl_capturevideo, 0);
+               Con_Printf("video sound saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo_frame);
+               SCR_CaptureVideo_EndVideo();
+       }
+}
 
-       V_UpdateBlends();
-       V_CalcRefdef ();
+void SCR_CaptureVideo(void)
+{
+       int newframenum;
+       if (cl_capturevideo.integer && r_render.integer)
+       {
+               if (!cls.capturevideo_active)
+                       SCR_CaptureVideo_BeginVideo();
+               if (cls.capturevideo_framerate != cl_capturevideo_fps.value)
+               {
+                       Con_Printf("You can not change the video framerate while recording a video.\n");
+                       Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo_framerate);
+               }
+               if (cls.capturevideo_soundfile)
+               {
+                       // preserve sound sync by duplicating frames when running slow
+                       newframenum = (int)((Sys_DoubleTime() - cls.capturevideo_starttime) * cls.capturevideo_framerate);
+               }
+               else
+                       newframenum = cls.capturevideo_frame + 1;
+               // if falling behind more than one second, stop
+               if (newframenum - cls.capturevideo_frame > (int)ceil(cls.capturevideo_framerate))
+               {
+                       Cvar_SetValueQuick(&cl_capturevideo, 0);
+                       Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo_frame);
+                       SCR_CaptureVideo_EndVideo();
+                       return;
+               }
+               // write frames
+               if (!SCR_CaptureVideo_VideoFrame(newframenum))
+               {
+                       Cvar_SetValueQuick(&cl_capturevideo, 0);
+                       Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo_frame);
+                       SCR_CaptureVideo_EndVideo();
+               }
+       }
+       else if (cls.capturevideo_active)
+               SCR_CaptureVideo_EndVideo();
+}
 
-       SCR_UpdateScreen();
+/*
+===============
+R_Envmap_f
+
+Grab six views for environment mapping tests
+===============
+*/
+struct envmapinfo_s
+{
+       float angles[3];
+       char *name;
+       qboolean flipx, flipy, flipdiagonaly;
 }
+envmapinfo[12] =
+{
+       {{  0,   0, 0}, "rt", false, false, false},
+       {{  0, 270, 0}, "ft", false, false, false},
+       {{  0, 180, 0}, "lf", false, false, false},
+       {{  0,  90, 0}, "bk", false, false, false},
+       {{-90, 180, 0}, "up",  true,  true, false},
+       {{ 90, 180, 0}, "dn",  true,  true, false},
 
-void CL_Screen_NewMap(void)
+       {{  0,   0, 0}, "px",  true,  true,  true},
+       {{  0,  90, 0}, "py", false,  true, false},
+       {{  0, 180, 0}, "nx", false, false,  true},
+       {{  0, 270, 0}, "ny",  true, false, false},
+       {{-90, 180, 0}, "pz", false, false,  true},
+       {{ 90, 180, 0}, "nz", false, false,  true}
+};
+
+static void R_Envmap_f (void)
 {
-       SHOWLMP_clear();
+       int j, size;
+       char filename[MAX_QPATH], basename[MAX_QPATH];
+       unsigned char *buffer1;
+       unsigned char *buffer2;
+       unsigned char *buffer3;
+
+       if (Cmd_Argc() != 3)
+       {
+               Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
+               return;
+       }
+
+       strlcpy (basename, Cmd_Argv(1), sizeof (basename));
+       size = atoi(Cmd_Argv(2));
+       if (size != 128 && size != 256 && size != 512 && size != 1024)
+       {
+               Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
+               return;
+       }
+       if (size > vid.width || size > vid.height)
+       {
+               Con_Print("envmap: your resolution is not big enough to render that size\n");
+               return;
+       }
+
+       envmap = true;
+
+       r_refdef.x = 0;
+       r_refdef.y = 0;
+       r_refdef.width = size;
+       r_refdef.height = size;
+
+       r_refdef.frustum_x = tan(90 * M_PI / 360.0);
+       r_refdef.frustum_y = tan(90 * M_PI / 360.0);
+
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
+       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
+       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
+
+       for (j = 0;j < 12;j++)
+       {
+               sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name);
+               Matrix4x4_CreateFromQuakeEntity(&r_refdef.viewentitymatrix, r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
+               R_ClearScreen();
+               R_Mesh_Start();
+               R_RenderView();
+               R_Mesh_Finish();
+               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.y + r_refdef.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
+       }
+
+       Mem_Free (buffer1);
+       Mem_Free (buffer2);
+       Mem_Free (buffer3);
+
+       envmap = false;
 }
 
 //=============================================================================
@@ -183,7 +1002,7 @@ showlmp_t showlmp[SHOWLMP_MAXLABELS];
 void SHOWLMP_decodehide(void)
 {
        int i;
-       byte *lmplabel;
+       char *lmplabel;
        lmplabel = MSG_ReadString();
        for (i = 0;i < SHOWLMP_MAXLABELS;i++)
                if (showlmp[i].isactive && strcmp(showlmp[i].label, lmplabel) == 0)
@@ -196,10 +1015,10 @@ void SHOWLMP_decodehide(void)
 void SHOWLMP_decodeshow(void)
 {
        int i, k;
-       byte lmplabel[256], picname[256];
+       char lmplabel[256], picname[256];
        float x, y;
-       strcpy(lmplabel,MSG_ReadString());
-       strcpy(picname, MSG_ReadString());
+       strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
+       strlcpy (picname, MSG_ReadString(), sizeof (picname));
        if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
        {
                x = MSG_ReadByte();
@@ -226,8 +1045,8 @@ void SHOWLMP_decodeshow(void)
                return; // none found to replace
        // change existing one
        showlmp[k].isactive = true;
-       strcpy(showlmp[k].label, lmplabel);
-       strcpy(showlmp[k].pic, picname);
+       strlcpy (showlmp[k].label, lmplabel, sizeof (showlmp[k].label));
+       strlcpy (showlmp[k].pic, picname, sizeof (showlmp[k].pic));
        showlmp[k].x = x;
        showlmp[k].y = y;
 }
@@ -235,10 +1054,9 @@ void SHOWLMP_decodeshow(void)
 void SHOWLMP_drawall(void)
 {
        int i;
-       if (cl.worldmodel)
-               for (i = 0;i < SHOWLMP_MAXLABELS;i++)
-                       if (showlmp[i].isactive)
-                               DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
+       for (i = 0;i < SHOWLMP_MAXLABELS;i++)
+               if (showlmp[i].isactive)
+                       DrawQ_Pic(showlmp[i].x, showlmp[i].y, Draw_CachePic(showlmp[i].pic, true), 0, 0, 1, 1, 1, 1, 0);
 }
 
 void SHOWLMP_clear(void)
@@ -247,3 +1065,392 @@ void SHOWLMP_clear(void)
        for (i = 0;i < SHOWLMP_MAXLABELS;i++)
                showlmp[i].isactive = false;
 }
+
+/*
+==============================================================================
+
+                                               SCREEN SHOTS
+
+==============================================================================
+*/
+
+qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
+{
+       int     indices[3] = {0,1,2};
+       qboolean ret;
+
+       if (!r_render.integer)
+               return false;
+
+       CHECKGLERROR
+       qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
+
+       if (scr_screenshot_gammaboost.value != 1 && gammacorrect)
+       {
+               int i;
+               double igamma = 1.0 / scr_screenshot_gammaboost.value;
+               unsigned char ramp[256];
+               for (i = 0;i < 256;i++)
+                       ramp[i] = (unsigned char) (pow(i * (1.0 / 255.0), igamma) * 255.0);
+               for (i = 0;i < width*height*3;i++)
+                       buffer1[i] = ramp[buffer1[i]];
+       }
+
+       Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
+
+       if (jpeg)
+               ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+       else
+               ret = Image_WriteTGARGB_preflipped (filename, width, height, buffer2, buffer3);
+
+       return ret;
+}
+
+//=============================================================================
+
+void R_ClearScreen(void)
+{
+       if (r_render.integer)
+       {
+               // clear to black
+               CHECKGLERROR
+               if (fogenabled)
+               {
+                       qglClearColor(fogcolor[0],fogcolor[1],fogcolor[2],0);CHECKGLERROR
+               }
+               else
+               {
+                       qglClearColor(0,0,0,0);CHECKGLERROR
+               }
+               qglClearDepth(1);CHECKGLERROR
+               if (gl_stencil)
+               {
+                       // LordHavoc: we use a stencil centered around 128 instead of 0,
+                       // to avoid clamping interfering with strange shadow volume
+                       // drawing orders
+                       qglClearStencil(128);CHECKGLERROR
+               }
+               // clear the screen
+               GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
+               // set dithering mode
+               if (gl_dither.integer)
+               {
+                       qglEnable(GL_DITHER);CHECKGLERROR
+               }
+               else
+               {
+                       qglDisable(GL_DITHER);CHECKGLERROR
+               }
+       }
+}
+
+qboolean CL_VM_UpdateView (void);
+void SCR_DrawConsole (void);
+void R_Shadow_EditLights_DrawSelectedLightProperties(void);
+
+int r_stereo_side;
+
+void SCR_DrawScreen (void)
+{
+       R_Mesh_Start();
+
+       if (r_timereport_active)
+               R_TimeReport("setup");
+
+       if (cls.signon == SIGNONS)
+       {
+               float size;
+
+               size = scr_viewsize.value * (1.0 / 100.0);
+               size = min(size, 1);
+
+               if (r_stereo_sidebyside.integer)
+               {
+                       r_refdef.width = (int)(vid.width * size / 2.5);
+                       r_refdef.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.x = (int)((vid.width - r_refdef.width * 2.5) * 0.5);
+                       r_refdef.y = (int)((vid.height - r_refdef.height)/2);
+                       if (r_stereo_side)
+                               r_refdef.x += (int)(r_refdef.width * 1.5);
+               }
+               else
+               {
+                       r_refdef.width = (int)(vid.width * size);
+                       r_refdef.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.x = (int)((vid.width - r_refdef.width)/2);
+                       r_refdef.y = (int)((vid.height - r_refdef.height)/2);
+               }
+
+               // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
+               // LordHavoc: this is designed to produce widescreen fov values
+               // when the screen is wider than 4/3 width/height aspect, to do
+               // this it simply assumes the requested fov is the vertical fov
+               // for a 4x3 display, if the ratio is not 4x3 this makes the fov
+               // higher/lower according to the ratio
+               r_refdef.frustum_y = tan(scr_fov.value * cl.viewzoom * M_PI / 360.0) * (3.0/4.0);
+               r_refdef.frustum_x = r_refdef.frustum_y * (float)r_refdef.width / (float)r_refdef.height / vid_pixelheight.value;
+
+               r_refdef.frustum_x *= r_refdef.frustumscale_x;
+               r_refdef.frustum_y *= r_refdef.frustumscale_y;
+
+               if(!CL_VM_UpdateView())
+                       R_RenderView();
+               else
+                       SCR_DrawConsole();
+
+               if (scr_zoomwindow.integer)
+               {
+                       float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
+                       float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
+                       r_refdef.width = (int)(vid.width * sizex);
+                       r_refdef.height = (int)(vid.height * sizey);
+                       r_refdef.x = (int)((vid.width - r_refdef.width)/2);
+                       r_refdef.y = 0;
+
+                       r_refdef.frustum_y = tan(scr_zoomwindow_fov.value * cl.viewzoom * M_PI / 360.0) * (3.0/4.0);
+                       r_refdef.frustum_x = r_refdef.frustum_y * vid_pixelheight.value * (float)r_refdef.width / (float)r_refdef.height;
+
+                       r_refdef.frustum_x *= r_refdef.frustumscale_x;
+                       r_refdef.frustum_y *= r_refdef.frustumscale_y;
+
+                       if(!CL_VM_UpdateView())
+                               R_RenderView();
+               }
+       }
+
+       if (!r_stereo_sidebyside.integer)
+       {
+               r_refdef.width = vid.width;
+               r_refdef.height = vid.height;
+               r_refdef.x = 0;
+               r_refdef.y = 0;
+       }
+
+       // draw 2D stuff
+       DrawQ_Begin();
+
+       //FIXME: force menu if nothing else to look at?
+       //if (key_dest == key_game && cls.signon != SIGNONS && cls.state == ca_disconnected)
+
+       if (cls.signon == SIGNONS)
+       {
+               SCR_DrawNet ();
+               SCR_DrawTurtle ();
+               SCR_DrawPause ();
+               if (!r_letterbox.value)
+                       Sbar_Draw();
+               SHOWLMP_drawall();
+               SCR_CheckDrawCenterString();
+       }
+       MR_Draw();
+       CL_DrawVideo();
+       R_Shadow_EditLights_DrawSelectedLightProperties();
+
+       if(!csqc_loaded)
+               SCR_DrawConsole();
+
+       SCR_DrawBrand();
+
+       SCR_DrawDownload();
+
+       if (r_timereport_active)
+               R_TimeReport("2d");
+
+       if (cls.signon == SIGNONS)
+               R_TimeReport_Frame();
+
+       DrawQ_Finish();
+
+       R_DrawGamma();
+
+       R_Mesh_Finish();
+
+       if (r_timereport_active)
+               R_TimeReport("meshfinish");
+}
+
+void SCR_UpdateLoadingScreen (void)
+{
+       float x, y;
+       cachepic_t *pic;
+       float vertex3f[12];
+       float texcoord2f[8];
+       // don't do anything if not initialized yet
+       if (vid_hidden)
+               return;
+       CHECKGLERROR
+       qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
+       //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
+       //qglDepthMask(1);CHECKGLERROR
+       qglColorMask(1,1,1,1);CHECKGLERROR
+       //qglClearColor(0,0,0,0);CHECKGLERROR
+       //qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
+       //qglCullFace(GL_FRONT);CHECKGLERROR
+       //qglDisable(GL_CULL_FACE);CHECKGLERROR
+       //R_ClearScreen();
+       R_Textures_Frame();
+       GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100);
+       R_Mesh_Start();
+       R_Mesh_Matrix(&identitymatrix);
+       // draw the loading plaque
+       pic = Draw_CachePic("gfx/loading", true);
+       x = (vid_conwidth.integer - pic->width)/2;
+       y = (vid_conheight.integer - pic->height)/2;
+       GL_Color(1,1,1,1);
+       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+       GL_DepthTest(false);
+       R_Mesh_VertexPointer(vertex3f);
+       R_Mesh_ColorPointer(NULL);
+       R_Mesh_ResetTextureState();
+       R_Mesh_TexBind(0, R_GetTexture(pic->tex));
+       R_Mesh_TexCoordPointer(0, 2, texcoord2f);
+       vertex3f[2] = vertex3f[5] = vertex3f[8] = vertex3f[11] = 0;
+       vertex3f[0] = vertex3f[9] = x;
+       vertex3f[1] = vertex3f[4] = y;
+       vertex3f[3] = vertex3f[6] = x + pic->width;
+       vertex3f[7] = vertex3f[10] = y + pic->height;
+       texcoord2f[0] = 0;texcoord2f[1] = 0;
+       texcoord2f[2] = 1;texcoord2f[3] = 0;
+       texcoord2f[4] = 1;texcoord2f[5] = 1;
+       texcoord2f[6] = 0;texcoord2f[7] = 1;
+       R_Mesh_Draw(0, 4, 2, polygonelements);
+       R_Mesh_Finish();
+       // refresh
+       VID_Finish(false);
+}
+
+void CL_UpdateScreen(void)
+{
+       float conwidth, conheight;
+
+       if (vid_hidden)
+               return;
+
+       if (!scr_initialized || !con_initialized || vid_hidden)
+               return;                         // not initialized yet
+
+       // don't allow cheats in multiplayer
+       if (!cl.islocalgame && cl.worldmodel)
+       {
+               if (r_fullbright.integer != 0)
+                       Cvar_Set ("r_fullbright", "0");
+               if (r_ambient.value != 0)
+                       Cvar_Set ("r_ambient", "0");
+       }
+
+       conwidth = bound(320, vid_conwidth.value, 2048);
+       conheight = bound(200, vid_conheight.value, 1536);
+       if (vid_conwidth.value != conwidth)
+               Cvar_SetValue("vid_conwidth", conwidth);
+       if (vid_conheight.value != conheight)
+               Cvar_SetValue("vid_conheight", conheight);
+
+       // bound viewsize
+       if (scr_viewsize.value < 30)
+               Cvar_Set ("viewsize","30");
+       if (scr_viewsize.value > 120)
+               Cvar_Set ("viewsize","120");
+
+       // bound field of view
+       if (scr_fov.value < 1)
+               Cvar_Set ("fov","1");
+       if (scr_fov.value > 170)
+               Cvar_Set ("fov","170");
+
+       // validate r_textureunits cvar
+       if (r_textureunits.integer > gl_textureunits)
+               Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
+       if (r_textureunits.integer < 1)
+               Cvar_SetValueQuick(&r_textureunits, 1);
+
+       // validate gl_combine cvar
+       if (gl_combine.integer && !gl_combine_extension)
+               Cvar_SetValueQuick(&gl_combine, 0);
+
+       // intermission is always full screen
+       if (cl.intermission)
+               sb_lines = 0;
+       else
+       {
+               if (scr_viewsize.value >= 120)
+                       sb_lines = 0;           // no status bar at all
+               else if (scr_viewsize.value >= 110)
+                       sb_lines = 24;          // no inventory
+               else
+                       sb_lines = 24+16+8;
+       }
+
+       r_refdef.colormask[0] = 1;
+       r_refdef.colormask[1] = 1;
+       r_refdef.colormask[2] = 1;
+
+       if (r_timereport_active)
+               R_TimeReport("other");
+
+       SCR_SetUpToDrawConsole();
+
+       if (r_timereport_active)
+               R_TimeReport("start");
+
+       CHECKGLERROR
+       qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
+       qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
+       qglDepthMask(1);CHECKGLERROR
+       qglColorMask(1,1,1,1);CHECKGLERROR
+       qglClearColor(0,0,0,0);CHECKGLERROR
+       qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
+
+       if (r_timereport_active)
+               R_TimeReport("clear");
+
+       if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer || r_stereo_sidebyside.integer)
+       {
+               matrix4x4_t originalmatrix = r_refdef.viewentitymatrix;
+               r_refdef.viewentitymatrix.m[0][3] = originalmatrix.m[0][3] + r_stereo_separation.value * -0.5f * r_refdef.viewentitymatrix.m[0][1];
+               r_refdef.viewentitymatrix.m[1][3] = originalmatrix.m[1][3] + r_stereo_separation.value * -0.5f * r_refdef.viewentitymatrix.m[1][1];
+               r_refdef.viewentitymatrix.m[2][3] = originalmatrix.m[2][3] + r_stereo_separation.value * -0.5f * r_refdef.viewentitymatrix.m[2][1];
+
+               if (r_stereo_sidebyside.integer)
+                       r_stereo_side = 0;
+
+               if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
+               {
+                       r_refdef.colormask[0] = 1;
+                       r_refdef.colormask[1] = 0;
+                       r_refdef.colormask[2] = 0;
+               }
+
+               SCR_DrawScreen();
+
+               r_refdef.viewentitymatrix.m[0][3] = originalmatrix.m[0][3] + r_stereo_separation.value * 0.5f * r_refdef.viewentitymatrix.m[0][1];
+               r_refdef.viewentitymatrix.m[1][3] = originalmatrix.m[1][3] + r_stereo_separation.value * 0.5f * r_refdef.viewentitymatrix.m[1][1];
+               r_refdef.viewentitymatrix.m[2][3] = originalmatrix.m[2][3] + r_stereo_separation.value * 0.5f * r_refdef.viewentitymatrix.m[2][1];
+
+               if (r_stereo_sidebyside.integer)
+                       r_stereo_side = 1;
+
+               if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
+               {
+                       r_refdef.colormask[0] = 0;
+                       r_refdef.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
+                       r_refdef.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
+               }
+
+               SCR_DrawScreen();
+
+               r_refdef.viewentitymatrix = originalmatrix;
+       }
+       else
+               SCR_DrawScreen();
+
+       SCR_CaptureVideo();
+
+       VID_Finish(true);
+       if (r_timereport_active)
+               R_TimeReport("finish");
+}
+
+void CL_Screen_NewMap(void)
+{
+       SHOWLMP_clear();
+}