video = &videoarray[ i ];
if( video->suspended )
+ {
if( !WakeVideo( video ) )
return NULL;
else if( video->state == CLVIDEO_RESETONWAKEUP )
video->framenum = -1;
+ }
video->lasttime = realtime;
for( video = videoarray, i = 0 ; i < MAXCLVIDEOS ; video++, i++ )
if( video->state != CLVIDEO_UNUSED && !video->suspended )
+ {
if( realtime - video->lasttime > CLTHRESHOLD )
SuspendVideo( video );
else if( video->state == CLVIDEO_PAUSE )
- video->starttime = realtime + video->framenum * video->framerate;
+ video->starttime = realtime - video->framenum * video->framerate;
else
VideoFrame( video );
+ }
if( videoarray->state == CLVIDEO_FIRSTFRAME )
CL_VideoStop();
for( i = 0 ; i < MAXCLVIDEOS ; i++ )
CL_CloseVideo( &videoarray[ i ] );
- R_FreeTexturePool( &cl_videotexturepool );
Mem_FreePool( &cl_videomempool );
}
CL_VideoStop();
}
+static void cl_video_start( void )
+{
+ int i;
+ clvideo_t *video;
+
+ cl_videotexturepool = R_AllocTexturePool();
+
+ for( video = videoarray, i = 0 ; i < MAXCLVIDEOS ; i++, video++ )
+ if( video->state != CLVIDEO_UNUSED && !video->suspended )
+ video->cpif.tex = R_LoadTexture2D( cl_videotexturepool, video->cpif.name,
+ video->cpif.width, video->cpif.height, NULL, TEXTYPE_RGBA, 0, NULL );
+}
+
+static void cl_video_shutdown( void )
+{
+ R_FreeTexturePool( &cl_videotexturepool );
+}
+
+static void cl_video_newmap( void )
+{
+}
+
void CL_Video_Init( void )
{
cl_videobytesperpixel = 4;
cl_videogmask = BigLong(0x00FF0000);
cl_videobmask = BigLong(0x0000FF00);
- cl_videomempool = Mem_AllocPool( "CL_Video", 0, NULL );
- cl_videotexturepool = R_AllocTexturePool();
-
Cmd_AddCommand( "playvideo", CL_PlayVideo_f );
Cmd_AddCommand( "stopvideo", CL_StopVideo_f );
+
+ cl_videomempool = Mem_AllocPool( "CL_Video", 0, NULL );
+
+ R_RegisterModule( "CL_Video", cl_video_start, cl_video_shutdown, cl_video_newmap );
}
+