#ifndef CL_VIDEO_H
#define CL_VIDEO_H
+#define MAXCLVIDEOS 64 + 1 // 1 video is reserved for the cinematic mode
+#define CLVIDEOPREFIX "_video/"
+#define CLTHRESHOLD 2.0
+
+#define MENUOWNER 1
+
+typedef enum clvideostate_e
+{
+ CLVIDEO_UNUSED,
+ CLVIDEO_PLAY,
+ CLVIDEO_LOOP,
+ CLVIDEO_PAUSE,
+ CLVIDEO_FIRSTFRAME,
+ CLVIDEO_RESETONWAKEUP,
+ CLVIDEO_STATECOUNT
+} clvideostate_t;
+
+typedef struct clvideo_s
+{
+ int ownertag;
+ clvideostate_t state;
+
+ // private stuff
+ void *stream;
+
+ double starttime;
+ int framenum;
+ double framerate;
+
+ void *imagedata;
+
+ cachepic_t cpif;
+
+ // if a video is suspended, it is automatically paused (else we'd still have to process the frames)
+
+ // used to determine whether the video's resources should be freed or not
+ double lasttime;
+ // when lasttime - realtime > THRESHOLD, all but the stream is freed
+ qboolean suspended;
+
+ char filename[MAX_QPATH];
+} clvideo_t;
+
+clvideo_t* CL_OpenVideo( const char *filename, const char *name, int owner );
+clvideo_t* CL_GetVideoByName( const char *name );
+void CL_SetVideoState( clvideo_t *video, clvideostate_t state );
+void CL_RestartVideo( clvideo_t *video );
+
+void CL_CloseVideo( clvideo_t * video );
+void CL_PurgeOwner( int owner );
+
+void CL_VideoFrame( void ); // update all videos
+void CL_Video_Init( void );
+void CL_Video_Shutdown( void );
+
+// old interface
extern int cl_videoplaying;
-void CL_VideoFrame(void);
-void CL_DrawVideo(void);
-void CL_VideoStart(char *filename);
-void CL_VideoStop(void);
-void CL_Video_Init(void);
+
+void CL_DrawVideo( void );
+void CL_VideoStart( char *filename );
+void CL_VideoStop( void );
+
+// new function used for fullscreen videos
+// TODO: Andreas Kirsch: move this subsystem somewhere else (preferably host) since the cl_video system shouldnt do such work like managing key events..
+void CL_Video_KeyEvent( int key, int ascii, qboolean down );
#endif