}
+/*
+============================================================================
+
+ CRC FUNCTIONS
+
+============================================================================
+*/
+
+// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
+// and the initial and final xor values shown below... in other words, the
+// CCITT standard CRC used by XMODEM
+
+#define CRC_INIT_VALUE 0xffff
+#define CRC_XOR_VALUE 0x0000
+
+static unsigned short crctable[256] =
+{
+ 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
+ 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
+ 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
+ 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
+ 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
+ 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
+ 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
+ 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
+ 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
+ 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
+ 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
+ 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
+ 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
+ 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
+ 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
+ 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
+ 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
+ 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
+ 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
+ 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
+ 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
+ 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
+ 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
+ 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
+ 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
+ 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
+ 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
+ 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
+ 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
+ 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
+ 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
+ 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
+};
+
+unsigned short CRC_Block(qbyte *data, int size)
+{
+ unsigned short crc = CRC_INIT_VALUE;
+ while (size--)
+ crc = (crc << 8) ^ crctable[(crc >> 8) ^ (*data++)];
+ return crc ^ CRC_XOR_VALUE;
+}
+
+
/*
==============================================================================
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteShort (sb, (int)(f * 8.0f + 0.5f));
+ MSG_WriteShort (sb, (int)(f * 8.0 + 0.5));
else
- MSG_WriteShort (sb, (int)(f * 8.0f - 0.5f));
+ MSG_WriteShort (sb, (int)(f * 8.0 - 0.5));
}
void MSG_WriteCoord16i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteShort (sb, (int)(f + 0.5f));
+ MSG_WriteShort (sb, (int)(f + 0.5));
else
- MSG_WriteShort (sb, (int)(f - 0.5f));
+ MSG_WriteShort (sb, (int)(f - 0.5));
}
void MSG_WriteCoord32f (sizebuf_t *sb, float f)
void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol)
{
- if (protocol == PROTOCOL_QUAKE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
MSG_WriteCoord13i (sb, f);
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
+ else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
MSG_WriteCoord32f (sb, f);
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
MSG_WriteCoord16i (sb, f);
void MSG_WriteAngle8i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
+ MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255);
else
- MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255);
+ MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255);
}
void MSG_WriteAngle16i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
+ MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535);
else
- MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535);
+ MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535);
}
void MSG_WriteAngle32f (sizebuf_t *sb, float f)
MSG_WriteFloat (sb, f);
}
+void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol)
+{
+ if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ MSG_WriteAngle16i (sb, f);
+ else
+ MSG_WriteAngle8i (sb, f);
+}
//
// reading functions
float MSG_ReadCoord13i (void)
{
- return MSG_ReadLittleShort() * (1.0f/8.0f);
+ return MSG_ReadLittleShort() * (1.0/8.0);
}
float MSG_ReadCoord16i (void)
float MSG_ReadCoord (int protocol)
{
- if (protocol == PROTOCOL_QUAKE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
return MSG_ReadCoord13i();
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
+ else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
return MSG_ReadCoord32f();
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
return MSG_ReadCoord16i();
// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
float MSG_ReadAngle8i (void)
{
- return MSG_ReadByte () * (360.0f/256.0f);
+ return (signed char) MSG_ReadByte () * (360.0/256.0);
}
float MSG_ReadAngle16i (void)
{
- return MSG_ReadShort () * (360.0f/65536.0f);
+ return (signed short)MSG_ReadShort () * (360.0/65536.0);
}
float MSG_ReadAngle32f (void)
return MSG_ReadFloat ();
}
+float MSG_ReadAngle (int protocol)
+{
+ if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ return MSG_ReadAngle16i ();
+ else
+ return MSG_ReadAngle8i ();
+}
+
//===========================================================================
*cur++ = ' ';
*cur++ = ' ';
}
- if ((j & 3) == 0)
+ if ((j & 3) == 3)
*cur++ = ' ';
}
// print text
// quoted string
for (data++;*data != '\"';data++)
{
+ if (*data == '\\' && data[1] == '"' )
+ data++;
if (!*data || len >= (int)sizeof(com_token) - 1)
{
com_token[0] = 0;
com_token[len] = 0;
*datapointer = data+1;
return true;
- }
+ }
+ else if (*data == '\'')
+ {
+ // quoted string
+ for (data++;*data != '\'';data++)
+ {
+ if (*data == '\\' && data[1] == '\'' )
+ data++;
+ if (!*data || len >= (int)sizeof(com_token) - 1)
+ {
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
+ }
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ *datapointer = data+1;
+ return true;
+ }
else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
{
// single character
else
{
// regular word
- for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+ for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';' && *data != '\'' && *data != '"';data++)
{
if (len >= (int)sizeof(com_token) - 1)
{
{// prog_name cmdline gamename gamedirname gamescreenshotname
// GAME_NORMAL
+// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
{ "", "-quake", "DarkPlaces-Quake", "", "dp" },
// GAME_HIPNOTIC
+// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "hipnotic", "dp" },
// GAME_ROGUE
+// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity
{ "rogue", "-rogue", "Darkplaces-Rogue", "rogue", "dp" },
// GAME_NEHAHRA
+// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game
{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "nehahra", "dp" },
// GAME_NEXUIZ
+// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz
{ "nexuiz", "-nexuiz", "Nexuiz", "data", "nexuiz" },
// GAME_TRANSFUSION
+// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake)
{ "transfusion", "-transfusion", "Transfusion", "basetf", "transfusion" },
// GAME_GOODVSBAD2
+// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", "gvb2" },
// GAME_TEU
+// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
{ "teu", "-teu", "TheEvilUnleashed", "baseteu", "teu" },
// GAME_BATTLEMECH
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
{ "battlemech", "-battlemech", "Battlemech", "base", "battlemech" },
// GAME_ZYMOTIC
+// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
{ "zymotic", "-zymotic", "Zymotic", "data", "zymotic" },
// GAME_FNIGGIUM
+// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium
{ "fniggium", "-fniggium", "Fniggium", "data", "fniggium" },
// GAME_SETHERAL
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
{ "setheral", "-setheral", "Setheral", "data", "setheral" },
// GAME_SOM
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
{ "som", "-som", "Son of Man", "sonofman", "som" },
// GAME_TENEBRAE
+// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "tenebrae", "dp" },
// GAME_NEOTERIC
+// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric
{ "neoteric", "-neoteric", "Neoteric", "neobase", "neo" },
// GAME_OPENQUARTZ
+// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
{ "openquartz", "-openquartz", "OpenQuartz", "id1", "openquartz"},
// GAME_PRYDON
+// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
{ "prydon", "-prydon", "PrydonGate", "prydon", "prydon"},
// GAME_NETHERWORLD
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters
{ "netherworld", "-netherworld", "Dark Masters", "netherworld", "nw"},
};
Mathlib_Init();
FS_Init ();
- Log_Init ();
COM_CheckRegistered ();
}