#define CMDLINE_LENGTH 1024
char com_cmdline[CMDLINE_LENGTH];
-int gamemode;
+gamemode_t gamemode;
const char *gamename;
const char *gamedirname1;
const char *gamedirname2;
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
};
-unsigned short CRC_Block(qbyte *data, int size)
+unsigned short CRC_Block(const qbyte *data, size_t size)
{
unsigned short crc = CRC_INIT_VALUE;
while (size--)
if (!s)
SZ_Write (sb, "", 1);
else
- SZ_Write (sb, s, strlen(s)+1);
+ SZ_Write (sb, s, (int)strlen(s)+1);
}
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
MSG_WriteFloat (sb, f);
}
-void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol)
+void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol)
{
- if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE)
MSG_WriteCoord13i (sb, f);
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ else if (protocol == PROTOCOL_DARKPLACES1)
MSG_WriteCoord32f (sb, f);
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
MSG_WriteCoord16i (sb, f);
else
- Host_Error("MSG_WriteCoord: unknown protocol\n");
+ MSG_WriteCoord32f (sb, f);
}
-void MSG_WriteVector (sizebuf_t *sb, float *v, int protocol)
+void MSG_WriteVector (sizebuf_t *sb, float *v, protocolversion_t protocol)
{
MSG_WriteCoord (sb, v[0], protocol);
MSG_WriteCoord (sb, v[1], protocol);
MSG_WriteFloat (sb, f);
}
-void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol)
+void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol)
{
- if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
- MSG_WriteAngle16i (sb, f);
- else
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
MSG_WriteAngle8i (sb, f);
+ else
+ MSG_WriteAngle16i (sb, f);
}
//
return MSG_ReadLittleFloat();
}
-float MSG_ReadCoord (int protocol)
+float MSG_ReadCoord (protocolversion_t protocol)
{
- if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE)
return MSG_ReadCoord13i();
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ else if (protocol == PROTOCOL_DARKPLACES1)
return MSG_ReadCoord32f();
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
return MSG_ReadCoord16i();
- Host_Error("MSG_ReadCoord: unknown protocol\n");
- return 0;
+ else
+ return MSG_ReadCoord32f();
}
-void MSG_ReadVector (float *v, int protocol)
+void MSG_ReadVector (float *v, protocolversion_t protocol)
{
v[0] = MSG_ReadCoord(protocol);
v[1] = MSG_ReadCoord(protocol);
return MSG_ReadFloat ();
}
-float MSG_ReadAngle (int protocol)
+float MSG_ReadAngle (protocolversion_t protocol)
{
- if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
- return MSG_ReadAngle16i ();
- else
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
return MSG_ReadAngle8i ();
+ else
+ return MSG_ReadAngle16i ();
}
//===========================================================================
-void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
-{
- if (startsize < 256)
- startsize = 256;
- buf->mempool = Mem_AllocPool(name, 0, NULL);
- buf->data = Mem_Alloc(buf->mempool, startsize);
- buf->maxsize = startsize;
- buf->cursize = 0;
-}
-
-
-void SZ_Free (sizebuf_t *buf)
-{
- Mem_FreePool(&buf->mempool);
- buf->data = NULL;
- buf->maxsize = 0;
- buf->cursize = 0;
-}
-
void SZ_Clear (sizebuf_t *buf)
{
buf->cursize = 0;
// skip whitespace
skipwhite:
- for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
{
if (*data == 0)
{
}
}
+ // handle Windows line ending
+ if (data[0] == '\r' && data[1] == '\n')
+ data++;
+
if (data[0] == '/' && data[1] == '/')
{
// comment
- while (*data && *data != '\n')
+ while (*data && *data != '\n' && *data != '\r')
data++;
goto skipwhite;
}
com_token[len] = 0;
*datapointer = data+1;
return true;
- }
+ }
else if (*data == '\'')
{
// quoted string
com_token[len] = 0;
*datapointer = data+1;
return true;
- }
+ }
+ else if (*data == '\r')
+ {
+ // translate Mac line ending to UNIX
+ com_token[len++] = '\n';
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
{
// single character
if (*data == '/' && data[1] == '/')
{
// comment
- while (*data && *data != '\n')
+ while (*data && *data != '\n' && *data != '\r')
data++;
goto skipwhite;
}
}
com_token[len] = 0;
*datapointer = data+1;
- return true;
}
else
{
}
com_token[len] = 0;
*datapointer = data;
- return true;
}
+
+ return true;
}
{
Cvar_Set ("cmdline", com_cmdline);
- if (!FS_FileExists("gfx/pop.lmp"))
+ if (gamemode == GAME_NORMAL && !FS_FileExists("gfx/pop.lmp"))
{
if (fs_modified)
Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
{ "teu", "-teu", "TheEvilUnleashed", "baseteu", NULL, "teu", "teu" },
// GAME_BATTLEMECH
-// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
{ "battlemech", "-battlemech", "Battlemech", "base", NULL, "battlemech", "battlemech" },
// GAME_ZYMOTIC
// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
{ "zymotic", "-zymotic", "Zymotic", "data", NULL, "zymotic", "zymotic" },
// GAME_FNIGGIUM
-// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium
+// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium
{ "fniggium", "-fniggium", "Fniggium", "data", NULL, "fniggium", "fniggium" },
// GAME_SETHERAL
-// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
{ "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" },
// GAME_SOM
-// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
{ "som", "-som", "Son of Man", "id1", "sonofman", "som", "darkplaces" },
// GAME_TENEBRAE
// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces"},
// GAME_NETHERWORLD
-// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters
-{ "netherworld", "-netherworld", "Dark Masters", "id1", "netherworld", "nw", "darkplaces"},
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
+{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces"},
+// GAME_THEHUNTED
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
+{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted"},
};
void COM_InitGameType (void)
}
-extern void Mathlib_Init(void);
-extern void FS_Init (void);
-
/*
================
COM_Init
================
*/
-void COM_Init (void)
+void COM_Init_Commands (void)
{
Cvar_RegisterVariable (®istered);
Cvar_RegisterVariable (&cmdline);
-
- Mathlib_Init();
-
- FS_Init ();
- COM_CheckRegistered ();
-}
-
-extern void FS_Shutdown (void);
-
-/*
-================
-COM_Shutdown
-================
-*/
-void COM_Shutdown (void)
-{
- FS_Shutdown ();
}
/*
s = string[stringindex];
stringindex = (stringindex + 1) & 7;
va_start (argptr, format);
- vsnprintf (s, sizeof (string[0]), format,argptr);
+ dpvsnprintf (s, sizeof (string[0]), format,argptr);
va_end (argptr);
return s;
}
+//======================================
+
+// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead
+
+#undef snprintf
+#undef vsnprintf
+
+#ifdef WIN32
+# define snprintf _snprintf
+# define vsnprintf _vsnprintf
+#endif
+
+
+int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...)
+{
+ va_list args;
+ int result;
+
+ va_start (args, format);
+ result = dpvsnprintf (buffer, buffersize, format, args);
+ va_end (args);
+
+ return result;
+}
+
+
+int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args)
+{
+ int result;
+
+ result = vsnprintf (buffer, buffersize, format, args);
+ if (result < 0 || (size_t)result >= buffersize)
+ {
+ buffer[buffersize - 1] = '\0';
+ return -1;
+ }
+
+ return result;
+}
+
+
//======================================
void COM_ToLowerString (const char *in, char *out, size_t size_out)
l = *text;
commentprefixlength = 0;
if (commentprefix)
- commentprefixlength = strlen(commentprefix);
- while (*l && *l != '\n')
+ commentprefixlength = (int)strlen(commentprefix);
+ while (*l && *l != '\n' && *l != '\r')
{
if (*l > ' ')
{
if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
{
- while (*l && *l != '\n')
+ while (*l && *l != '\n' && *l != '\r')
l++;
break;
}
else
l++;
}
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ if (*l == '\r')
+ l++;
if (*l == '\n')
l++;
*text = l;