int gamemode;
char *gamename;
char *gamedirname;
-char com_modname[MAX_OSPATH];
+char *gamescreenshotname;
+char com_modname[MAX_OSPATH] = "";
/*
============================================================================
*/
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short (*BigShort) (short l);
-short (*LittleShort) (short l);
-int (*BigLong) (int l);
-int (*LittleLong) (int l);
-float (*BigFloat) (float l);
-float (*LittleFloat) (float l);
-#endif
-
short ShortSwap (short l)
{
qbyte b1,b2;
return (b1<<8) + b2;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short ShortNoSwap (short l)
-{
- return l;
-}
-#endif
-
int LongSwap (int l)
{
qbyte b1,b2,b3,b4;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-int LongNoSwap (int l)
-{
- return l;
-}
-#endif
-
float FloatSwap (float f)
{
union
return dat2.f;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-float FloatNoSwap (float f)
-{
- return f;
-}
-#endif
-
// Extract integers from buffers
SZ_Write (sb, s, strlen(s)+1);
}
-// used by server (always latest dpprotocol)
+// used by server (always latest PROTOCOL_DARKPLACES)
void MSG_WriteDPCoord (sizebuf_t *sb, float f)
{
if (f >= 0)
return l;
}
-// used by server (always latest dpprotocol)
-float MSG_ReadDPCoord (void)
-{
- return (signed short) MSG_ReadLittleShort();
-}
-
// used by client
float MSG_ReadCoord (void)
{
- if (dpprotocol == DPPROTOCOL_VERSION2 || dpprotocol == DPPROTOCOL_VERSION3)
+ if (cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
return (signed short) MSG_ReadLittleShort();
- else if (dpprotocol == DPPROTOCOL_VERSION1)
+ else if (cl.protocol == PROTOCOL_DARKPLACES1)
return MSG_ReadLittleFloat();
else
return MSG_ReadLittleShort() * (1.0f/8.0f);
Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
buf->overflowed = true;
- Con_Printf ("SZ_GetSpace: overflow\n");
+ Con_Print("SZ_GetSpace: overflow\n");
SZ_Clear (buf);
}
memcpy (SZ_GetSpace(buf,length),data,length);
}
-void SZ_Print (sizebuf_t *buf, const char *data)
-{
- int len;
- len = strlen(data)+1;
-
-// byte * cast to keep VC++ happy
- if (buf->data[buf->cursize-1])
- memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
- else
- memcpy ((qbyte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
-}
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
static char *hexchar = "0123456789ABCDEF";
void Com_HexDumpToConsole(const qbyte *data, int size)
if (n > size - i)
n = size - i;
d = data + i;
+ // print offset
*cur++ = hexchar[(i >> 12) & 15];
*cur++ = hexchar[(i >> 8) & 15];
*cur++ = hexchar[(i >> 4) & 15];
*cur++ = hexchar[(i >> 0) & 15];
*cur++ = ':';
- for (j = 0;j < n;j++)
+ // print hex
+ for (j = 0;j < 16;j++)
{
- if (j & 1)
+ if (j < n)
{
- *cur++ = hexchar[(d[j] >> 4) & 15] | 0x80;
- *cur++ = hexchar[(d[j] >> 0) & 15] | 0x80;
+ *cur++ = hexchar[(d[j] >> 4) & 15];
+ *cur++ = hexchar[(d[j] >> 0) & 15];
}
else
{
- *cur++ = hexchar[(d[j] >> 4) & 15];
- *cur++ = hexchar[(d[j] >> 0) & 15];
+ *cur++ = ' ';
+ *cur++ = ' ';
}
+ if ((j & 3) == 0)
+ *cur++ = ' ';
}
- for (;j < 16;j++)
+ // print text
+ for (j = 0;j < 16;j++)
{
- *cur++ = ' ';
- *cur++ = ' ';
+ if (j < n)
+ {
+ if (d[j] >= ' ' && d[j] <= 127)
+ *cur++ = d[j];
+ else
+ *cur++ = '.';
+ }
+ else
+ *cur++ = ' ';
}
- for (j = 0;j < n;j++)
- *cur++ = (d[j] >= ' ' && d[j] <= 0x7E) ? d[j] : '.';
- for (;j < 16;j++)
- *cur++ = ' ';
*cur++ = '\n';
i += n;
if (cur >= flushpointer || i >= size)
{
*cur++ = 0;
- Con_Printf("%s", text);
+ Con_Print(text);
cur = text;
}
}
Parse a token out of a string
==============
*/
-int COM_ParseToken (const char **datapointer)
+int COM_ParseToken(const char **datapointer, int returnnewline)
{
- int c;
int len;
const char *data = *datapointer;
// skip whitespace
skipwhite:
- while ((c = *data) <= ' ')
+ for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
{
- if (c == 0)
+ if (*data == 0)
{
// end of file
*datapointer = NULL;
return false;
}
- data++;
}
-// skip // comments
- if (c=='/' && data[1] == '/')
+ if (data[0] == '/' && data[1] == '/')
{
+ // comment
while (*data && *data != '\n')
data++;
goto skipwhite;
}
-
-
-// handle quoted strings specially
- if (c == '\"')
+ else if (data[0] == '/' && data[1] == '*')
{
+ // comment
data++;
- while (1)
+ while (*data && (data[0] != '*' || data[1] != '/'))
+ data++;
+ data += 2;
+ goto skipwhite;
+ }
+ else if (*data == '\"')
+ {
+ // quoted string
+ for (data++;*data != '\"';data++)
{
- c = *data++;
- if (c=='\"' || !c)
+ if (!*data || len >= (int)sizeof(com_token) - 1)
{
- com_token[len] = 0;
- *datapointer = data;
- return true;
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
}
- com_token[len] = c;
- len++;
+ com_token[len++] = *data;
}
+ com_token[len] = 0;
+ *datapointer = data+1;
+ return true;
}
-
-// parse single characters
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
+ else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
{
- com_token[len] = c;
- len++;
+ // single character
+ com_token[len++] = *data++;
com_token[len] = 0;
- *datapointer = data+1;
+ *datapointer = data;
return true;
}
+ else
+ {
+ // regular word
+ for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+ {
+ if (len >= (int)sizeof(com_token) - 1)
+ {
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
+ }
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+}
+
+/*
+==============
+COM_ParseTokenConsole
+
+Parse a token out of a string, behaving like the qwcl console
+==============
+*/
+int COM_ParseTokenConsole(const char **datapointer)
+{
+ int len;
+ const char *data = *datapointer;
+
+ len = 0;
+ com_token[0] = 0;
+
+ if (!data)
+ {
+ *datapointer = NULL;
+ return false;
+ }
-// parse a regular word
- do
+// skip whitespace
+skipwhite:
+ for (;*data <= ' ';data++)
{
- com_token[len] = c;
- data++;
- len++;
- c = *data;
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
- break;
- } while (c>32);
+ if (*data == 0)
+ {
+ // end of file
+ *datapointer = NULL;
+ return false;
+ }
+ }
- com_token[len] = 0;
- *datapointer = data;
- return true;
+ if (*data == '/' && data[1] == '/')
+ {
+ // comment
+ while (*data && *data != '\n')
+ data++;
+ goto skipwhite;
+ }
+ else if (*data == '\"')
+ {
+ // quoted string
+ for (data++;*data != '\"';data++)
+ {
+ if (!*data || len >= (int)sizeof(com_token) - 1)
+ {
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
+ }
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ *datapointer = data+1;
+ return true;
+ }
+ else
+ {
+ // regular word
+ for (;*data > ' ';data++)
+ {
+ if (len >= (int)sizeof(com_token) - 1)
+ {
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
+ }
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
}
if (!FS_FileExists("gfx/pop.lmp"))
{
if (fs_modified)
- Con_Printf ("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
+ Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
else
- Con_Printf ("Playing shareware version.\n");
+ Con_Print("Playing shareware version.\n");
return;
}
Cvar_Set ("registered", "1");
- Con_Printf ("Playing registered version.\n");
+ Con_Print("Playing registered version.\n");
}
void COM_InitGameType (void)
{
char name[MAX_OSPATH];
- FS_StripExtension(com_argv[0], name);
- COM_ToLowerString(name, name);
+ FS_StripExtension (com_argv[0], name, sizeof (name));
+ COM_ToLowerString (name, name, sizeof (name));
if (strstr(name, "transfusion"))
gamemode = GAME_TRANSFUSION;
gamemode = GAME_GOODVSBAD2;
else if (strstr(name, "teu"))
gamemode = GAME_TEU;
+ else if (strstr(name, "battlemech"))
+ gamemode = GAME_BATTLEMECH;
+ else if (strstr(name, "zymotic"))
+ gamemode = GAME_ZYMOTIC;
+ else if (strstr(name, "fniggium"))
+ gamemode = GAME_FNIGGIUM;
+ else if (strstr(name, "setheral"))
+ gamemode = GAME_SETHERAL;
+ else if (strstr(name, "som"))
+ gamemode = GAME_SOM;
+ else if (strstr(name, "tenebrae"))
+ gamemode = GAME_TENEBRAE;
else
gamemode = GAME_NORMAL;
gamemode = GAME_GOODVSBAD2;
else if (COM_CheckParm ("-teu"))
gamemode = GAME_TEU;
+ else if (COM_CheckParm ("-battlemech"))
+ gamemode = GAME_BATTLEMECH;
+ else if (COM_CheckParm ("-zymotic"))
+ gamemode = GAME_ZYMOTIC;
+ else if (COM_CheckParm ("-fniggium"))
+ gamemode = GAME_FNIGGIUM;
+ else if (COM_CheckParm ("-setheral"))
+ gamemode = GAME_SETHERAL;
+ else if (COM_CheckParm ("-som"))
+ gamemode = GAME_SOM;
+ else if (COM_CheckParm ("-tenebrae"))
+ gamemode = GAME_TENEBRAE;
switch(gamemode)
{
case GAME_NORMAL:
gamename = "DarkPlaces-Quake";
gamedirname = "";
+ gamescreenshotname = "dp";
break;
case GAME_HIPNOTIC:
gamename = "Darkplaces-Hipnotic";
gamedirname = "hipnotic";
+ gamescreenshotname = "dp";
break;
case GAME_ROGUE:
gamename = "Darkplaces-Rogue";
gamedirname = "rogue";
+ gamescreenshotname = "dp";
break;
case GAME_NEHAHRA:
gamename = "DarkPlaces-Nehahra";
gamedirname = "nehahra";
+ gamescreenshotname = "dp";
break;
case GAME_NEXUIZ:
gamename = "Nexuiz";
gamedirname = "data";
+ gamescreenshotname = "nexuiz";
break;
case GAME_TRANSFUSION:
gamename = "Transfusion";
- gamedirname = "transfusion";
+ gamedirname = "basetf";
+ gamescreenshotname = "transfusion";
break;
case GAME_GOODVSBAD2:
gamename = "GoodVs.Bad2";
gamedirname = "rts";
+ gamescreenshotname = "gvb2";
break;
case GAME_TEU:
gamename = "TheEvilUnleashed";
- gamedirname = "teu";
+ gamedirname = "baseteu";
+ gamescreenshotname = "teu";
+ break;
+ case GAME_BATTLEMECH:
+ gamename = "Battlemech";
+ gamedirname = "base";
+ gamescreenshotname = "battlemech";
+ break;
+ case GAME_ZYMOTIC:
+ gamename = "Zymotic";
+ gamedirname = "data";
+ gamescreenshotname = "zymotic";
+ break;
+ case GAME_FNIGGIUM:
+ gamename = "Fniggium";
+ gamedirname = "data";
+ gamescreenshotname = "fniggium";
+ break;
+ case GAME_SETHERAL:
+ gamename = "Setheral";
+ gamedirname = "data";
+ gamescreenshotname = "setheral";
+ break;
+ case GAME_SOM:
+ gamename = "Son of Man";
+ gamedirname = "data";
+ gamescreenshotname = "som";
+ break;
+ case GAME_TENEBRAE:
+ gamename = "DarkPlaces-Tenebrae";
+ gamedirname = "tenebrae";
+ gamescreenshotname = "dp";
break;
default:
Sys_Error("COM_InitGameType: unknown gamemode %i\n", gamemode);
*/
void COM_Init (void)
{
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
- qbyte swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner
- if ( *(short *)swaptest == 1)
- {
- BigShort = ShortSwap;
- LittleShort = ShortNoSwap;
- BigLong = LongSwap;
- LittleLong = LongNoSwap;
- BigFloat = FloatSwap;
- LittleFloat = FloatNoSwap;
- }
- else
- {
- BigShort = ShortNoSwap;
- LittleShort = ShortSwap;
- BigLong = LongNoSwap;
- LittleLong = LongSwap;
- BigFloat = FloatNoSwap;
- LittleFloat = FloatSwap;
- }
-#endif
-
Cvar_RegisterVariable (®istered);
Cvar_RegisterVariable (&cmdline);
Mathlib_Init();
FS_Init ();
- Con_InitLogging();
+ Log_Init ();
COM_CheckRegistered ();
-
- COM_InitGameType();
}
s = string[stringindex];
stringindex = (stringindex + 1) & 7;
va_start (argptr, format);
- vsprintf (s, format,argptr);
+ vsnprintf (s, sizeof (string[0]), format,argptr);
va_end (argptr);
return s;
//======================================
-// LordHavoc: added these because they are useful
-void COM_ToLowerString(const char *in, char *out)
+void COM_ToLowerString (const char *in, char *out, size_t size_out)
{
- while (*in)
+ if (size_out == 0)
+ return;
+
+ while (*in && size_out > 1)
{
if (*in >= 'A' && *in <= 'Z')
*out++ = *in++ + 'a' - 'A';
else
*out++ = *in++;
+ size_out--;
}
+ *out = '\0';
}
-void COM_ToUpperString(const char *in, char *out)
+void COM_ToUpperString (const char *in, char *out, size_t size_out)
{
- while (*in)
+ if (size_out == 0)
+ return;
+
+ while (*in && size_out > 1)
{
if (*in >= 'a' && *in <= 'z')
*out++ = *in++ + 'A' - 'a';
else
*out++ = *in++;
+ size_out--;
}
+ *out = '\0';
}
int COM_StringBeginsWith(const char *s, const char *match)
return true;
}
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
+{
+ int argc, commentprefixlength;
+ char *tokenbufend;
+ const char *l;
+ argc = 0;
+ tokenbufend = tokenbuf + tokenbufsize;
+ l = *text;
+ commentprefixlength = 0;
+ if (commentprefix)
+ commentprefixlength = strlen(commentprefix);
+ while (*l && *l != '\n')
+ {
+ if (*l > ' ')
+ {
+ if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+ {
+ while (*l && *l != '\n')
+ l++;
+ break;
+ }
+ if (argc >= maxargc)
+ return -1;
+ argv[argc++] = tokenbuf;
+ if (*l == '"')
+ {
+ l++;
+ while (*l && *l != '"')
+ {
+ if (tokenbuf >= tokenbufend)
+ return -1;
+ *tokenbuf++ = *l++;
+ }
+ if (*l == '"')
+ l++;
+ }
+ else
+ {
+ while (*l > ' ')
+ {
+ if (tokenbuf >= tokenbufend)
+ return -1;
+ *tokenbuf++ = *l++;
+ }
+ }
+ if (tokenbuf >= tokenbufend)
+ return -1;
+ *tokenbuf++ = 0;
+ }
+ else
+ l++;
+ }
+ if (*l == '\n')
+ l++;
+ *text = l;
+ return argc;
+}
+
// written by Elric, thanks Elric!
char *SearchInfostring(const char *infostring, const char *key)
{
if (c == '\0')
return NULL;
- if (c == '\\')
+ if (c == '\\' || key_ind == sizeof (crt_key) - 1)
{
crt_key[key_ind] = '\0';
break;
{
c = *infostring++;
- if (c == '\0' || c == '\\')
+ if (c == '\0' || c == '\\' || value_ind == sizeof (value) - 1)
{
value[value_ind] = '\0';
return value;
}
}
+
+//========================================================
+// strlcat and strlcpy, from OpenBSD
+
+/*
+ * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/* $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $ */
+/* $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $ */
+
+
+#ifndef HAVE_STRLCAT
+size_t
+strlcat(char *dst, const char *src, size_t siz)
+{
+ register char *d = dst;
+ register const char *s = src;
+ register size_t n = siz;
+ size_t dlen;
+
+ /* Find the end of dst and adjust bytes left but don't go past end */
+ while (n-- != 0 && *d != '\0')
+ d++;
+ dlen = d - dst;
+ n = siz - dlen;
+
+ if (n == 0)
+ return(dlen + strlen(s));
+ while (*s != '\0') {
+ if (n != 1) {
+ *d++ = *s;
+ n--;
+ }
+ s++;
+ }
+ *d = '\0';
+
+ return(dlen + (s - src)); /* count does not include NUL */
+}
+#endif // #ifndef HAVE_STRLCAT
+
+
+#ifndef HAVE_STRLCPY
+size_t
+strlcpy(char *dst, const char *src, size_t siz)
+{
+ register char *d = dst;
+ register const char *s = src;
+ register size_t n = siz;
+
+ /* Copy as many bytes as will fit */
+ if (n != 0 && --n != 0) {
+ do {
+ if ((*d++ = *s++) == 0)
+ break;
+ } while (--n != 0);
+ }
+
+ /* Not enough room in dst, add NUL and traverse rest of src */
+ if (n == 0) {
+ if (siz != 0)
+ *d = '\0'; /* NUL-terminate dst */
+ while (*s++)
+ ;
+ }
+
+ return(s - src - 1); /* count does not include NUL */
+}
+
+#endif // #ifndef HAVE_STRLCPY