This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#ifndef COMMON_H
#define COMMON_H
-// LordHavoc: MSVC has a different name for snprintf
+// MSVC has a different name for several standard functions
#ifdef WIN32
-#define snprintf _snprintf
+# define snprintf _snprintf
+# define vsnprintf _vsnprintf
+# define strcasecmp stricmp
+# define strncasecmp strnicmp
#endif
+
//============================================================================
typedef struct sizebuf_s
int cursize;
} sizebuf_t;
-void SZ_Alloc (sizebuf_t *buf, int startsize, char *name);
+void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name);
void SZ_Free (sizebuf_t *buf);
void SZ_Clear (sizebuf_t *buf);
void *SZ_GetSpace (sizebuf_t *buf, int length);
-void SZ_Write (sizebuf_t *buf, void *data, int length);
-void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf
+void SZ_Write (sizebuf_t *buf, const void *data, int length);
+void SZ_Print (sizebuf_t *buf, const char *data); // strcats onto the sizebuf
+void SZ_HexDumpToConsole(const sizebuf_t *buf);
+
+void Com_HexDumpToConsole(const qbyte *data, int size);
//============================================================================
#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
extern float (*LittleFloat) (float l);
#endif
+unsigned int BuffBigLong (const qbyte *buffer);
+unsigned short BuffBigShort (const qbyte *buffer);
+unsigned int BuffLittleLong (const qbyte *buffer);
+unsigned short BuffLittleShort (const qbyte *buffer);
+
+
//============================================================================
void MSG_WriteChar (sizebuf_t *sb, int c);
void MSG_WriteShort (sizebuf_t *sb, int c);
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
-void MSG_WriteString (sizebuf_t *sb, char *s);
+void MSG_WriteString (sizebuf_t *sb, const char *s);
void MSG_WriteCoord (sizebuf_t *sb, float f);
void MSG_WriteAngle (sizebuf_t *sb, float f);
void MSG_WritePreciseAngle (sizebuf_t *sb, float f);
extern qboolean msg_badread; // set if a read goes beyond end of message
void MSG_BeginReading (void);
-int MSG_ReadShort (void);
-int MSG_ReadLong (void);
-float MSG_ReadFloat (void);
+int MSG_ReadLittleShort (void);
+int MSG_ReadBigShort (void);
+int MSG_ReadLittleLong (void);
+int MSG_ReadBigLong (void);
+float MSG_ReadLittleFloat (void);
+float MSG_ReadBigFloat (void);
char *MSG_ReadString (void);
+int MSG_ReadBytes (int numbytes, unsigned char *out);
#define MSG_ReadChar() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (signed char)net_message.data[msg_readcount++])
#define MSG_ReadByte() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (unsigned char)net_message.data[msg_readcount++])
+#define MSG_ReadShort MSG_ReadLittleShort
+#define MSG_ReadLong MSG_ReadLittleLong
+#define MSG_ReadFloat MSG_ReadLittleFloat
float MSG_ReadCoord (void);
//============================================================================
-int Q_strcasecmp (char *s1, char *s2);
-int Q_strncasecmp (char *s1, char *s2, int n);
-
-//============================================================================
-
-extern char com_token[1024];
-extern qboolean com_eof;
+extern char com_token[1024];
-char *COM_Parse (char *data);
+int COM_ParseToken (const char **data);
+extern int com_argc;
+extern const char **com_argv;
-extern int com_argc;
-extern char **com_argv;
-
-int COM_CheckParm (char *parm);
+int COM_CheckParm (const char *parm);
void COM_Init (void);
-void COM_InitArgv (int argc, char **argv);
-
-char *COM_SkipPath (char *pathname);
-void COM_StripExtension (char *in, char *out);
-void COM_FileBase (char *in, char *out);
-void COM_DefaultExtension (char *path, char *extension);
+void COM_InitArgv (void);
+void COM_InitGameType (void);
-char *va(char *format, ...);
+char *va(const char *format, ...);
// does a varargs printf into a temp buffer
//============================================================================
-extern int com_filesize;
-
-extern char com_gamedir[MAX_OSPATH];
-
-qboolean COM_WriteFile (char *filename, void *data, int len);
-int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip);
-
-// set by COM_LoadFile functions
-extern int loadsize;
-qbyte *COM_LoadFile (char *path, qboolean quiet);
-
-int COM_FileExists(char *filename);
-
extern struct cvar_s registered;
#define GAME_NORMAL 0
#define GAME_HIPNOTIC 1
#define GAME_ROGUE 2
#define GAME_NEHAHRA 3
-#define GAME_FIENDARENA 4
-#define GAME_ZYMOTIC 5
-#define GAME_BLOODBATH 6
+#define GAME_NEXUIZ 4
+#define GAME_TRANSFUSION 5
extern int gamemode;
extern char *gamename;
+extern char *gamedirname;
+extern char com_modname[MAX_OSPATH];
// LordHavoc: useful...
-extern void COM_ToLowerString(char *in, char *out);
-extern void COM_ToUpperString(char *in, char *out);
+void COM_ToLowerString(const char *in, char *out);
+void COM_ToUpperString(const char *in, char *out);
+int COM_StringBeginsWith(const char *s, const char *match);
typedef struct stringlist_s
{
char *text;
} stringlist_t;
-int matchpattern(char *in, char *pattern);
+int matchpattern(char *in, char *pattern, int caseinsensitive);
stringlist_t *listdirectory(char *path);
void freedirectory(stringlist_t *list);