/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 2003 Reed Mideke.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//
// bkgrnd2d Plugin
class CBackgroundImage {
private:
- qtexture_t *m_tex;
- VIEWTYPE m_vt;
-
+qtexture_t *m_tex;
+VIEWTYPE m_vt;
+
// which components of a vec3_t correspond to x and y in the image
- unsigned m_ix,m_iy;
+unsigned m_ix,m_iy;
public:
- CBackgroundImage(VIEWTYPE vt);
+CBackgroundImage( VIEWTYPE vt );
// ~CBackgroundImage();
- float m_alpha; // vertex alpha
- bool m_bActive;
-
+float m_alpha; // vertex alpha
+bool m_bActive;
+
// x and y axis are in relation to the screen, not world, making rendering
-// the same for each view type. Whoever sets them is responsible for
+// the same for each view type. Whoever sets them is responsible for
// shuffling.
// units are world units.
// TODO should be private
- float m_xmin,m_ymin,m_xmax,m_ymax;
+float m_xmin,m_ymin,m_xmax,m_ymax;
// load file, create new tex, cleanup old tex, set new tex
- bool Load(const char *filename);
- void Cleanup(); // free texture, free tex, set make tex NULL
- bool SetExtentsMM(); // set extents by ET mapcoordsmaxs/mapcoordsmins
- bool SetExtentsSel(); // set extents by selection
- void Render();
- bool Valid() { return (m_tex && (m_xmin != m_xmax) && (m_ymin != m_ymax)); }
+bool Load( const char *filename );
+void Cleanup(); // free texture, free tex, set make tex NULL
+bool SetExtentsMM(); // set extents by ET mapcoordsmaxs/mapcoordsmins
+bool SetExtentsSel(); // set extents by selection
+void Render();
+bool Valid() { return ( m_tex && ( m_xmin != m_xmax ) && ( m_ymin != m_ymax ) ); }
};
class CBackgroundRender : public IGL2DWindow {
public:
- CBackgroundRender();
- virtual ~CBackgroundRender();
+CBackgroundRender();
+virtual ~CBackgroundRender();
protected:
- int refCount;
+int refCount;
public:
- // IGL2DWindow IGL3DWindow interface
- void IncRef() { refCount++; }
- void DecRef() { refCount--; if (refCount <= 0) delete this; }
- void Draw2D( VIEWTYPE vt );
- void Register();
+// IGL2DWindow IGL3DWindow interface
+void IncRef() { refCount++; }
+void DecRef() {
+ refCount--; if ( refCount <= 0 ) {
+ delete this;
+ }
+}
+void Draw2D( VIEWTYPE vt );
+void Register();
};
extern CBackgroundImage backgroundXY,backgroundXZ,backgroundYZ;
extern CBackgroundRender render;
-