/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DBrush.cpp: implementation of the DBrush class.
//
//////////////////////////////////////////////////////////////////////
-#include "StdAfx.h"
+#include "DBrush.h"
-#ifdef _WIN32
+#ifdef WIN32
#pragma warning(disable : 4786)
#endif
-#include "DBrush.h"
+#include <list>
+#include "str.h"
+
+#include "DPoint.h"
+#include "DPlane.h"
+#include "DEPair.h"
+#include "DPatch.h"
+#include "DEntity.h"
#include "DWinding.h"
+
#include "dialogs/dialogs-gtk.h"
#include "misc.h"
+#include "iundo.h"
+
+#include "generic/referencecounted.h"
+
+#include "scenelib.h"
+
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-DBrush::DBrush(int ID)
-{
+DBrush::DBrush( int ID ){
m_nBrushID = ID;
- bBoundsBuilt = FALSE;
+ bBoundsBuilt = false;
+ QER_entity = NULL;
QER_brush = NULL;
}
-DBrush::~DBrush()
-{
+DBrush::~DBrush(){
ClearFaces();
ClearPoints();
}
// Implementation
//////////////////////////////////////////////////////////////////////
-DPlane* DBrush::AddFace(vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* texData)
-{
+DPlane* DBrush::AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData ){
#ifdef _DEBUG
// Sys_Printf("(%f %f %f) (%f %f %f) (%f %f %f)\n", va[0], va[1], va[2], vb[0], vb[1], vb[2], vc[0], vc[1], vc[2]);
#endif
- bBoundsBuilt = FALSE;
- DPlane* newFace = new DPlane(va, vb, vc, texData);
- faceList.push_back(newFace);
-
+ bBoundsBuilt = false;
+ DPlane* newFace = new DPlane( va, vb, vc, texData );
+ faceList.push_back( newFace );
+
return newFace;
}
-int DBrush::BuildPoints()
-{
+int DBrush::BuildPoints(){
ClearPoints();
-
- if(faceList.size() <= 3) // if less than 3 faces, there can be no points
- return 0; // with only 3 faces u can't have a bounded soild
- for(list<DPlane *>::const_iterator p1=faceList.begin(); p1!=faceList.end(); p1++)
+ if ( faceList.size() <= 3 ) { // if less than 3 faces, there can be no points
+ return 0; // with only 3 faces u can't have a bounded soild
+
+ }
+ for ( std::list<DPlane *>::const_iterator p1 = faceList.begin(); p1 != faceList.end(); p1++ )
{
- list<DPlane *>::const_iterator p2=p1;
- for(p2++; p2!=faceList.end(); p2++)
+ std::list<DPlane *>::const_iterator p2 = p1;
+ for ( p2++; p2 != faceList.end(); p2++ )
{
- list<DPlane *>::const_iterator p3=p2;
- for(p3++; p3!=faceList.end(); p3++)
+ std::list<DPlane *>::const_iterator p3 = p2;
+ for ( p3++; p3 != faceList.end(); p3++ )
{
vec3_t pnt;
- if((*p1)->PlaneIntersection(*p2, *p3, pnt))
- {
- int pos = PointPosition(pnt);
+ if ( ( *p1 )->PlaneIntersection( *p2, *p3, pnt ) ) {
+ int pos = PointPosition( pnt );
- if(pos == POINT_IN_BRUSH)
- { // ???? shouldn't happen here
- Sys_Printf("ERROR:: Build Brush Points: Point IN brush!!!\n");
+ if ( pos == POINT_IN_BRUSH ) { // ???? shouldn't happen here
+ globalErrorStream() << "ERROR:: Build Brush Points: Point IN brush!!!\n";
}
- else if(pos == POINT_ON_BRUSH)
- { // normal point
- if(!HasPoint(pnt))
- AddPoint(pnt);
+ else if ( pos == POINT_ON_BRUSH ) { // normal point
+ if ( !HasPoint( pnt ) ) {
+ AddPoint( pnt );
+ }
/* else
- Sys_Printf("Duplicate Point Found, pyramids ahoy!!!!!\n");*/
+ Sys_Printf("Duplicate Point Found, pyramids ahoy!!!!!\n");*/
// point lies on more that 3 planes
}
-
+
// otherwise point is removed due to another plane..
- // Sys_Printf("(%f, %f, %f)\n", pnt[0], pnt[1], pnt[2]);
- }
+ // Sys_Printf("(%f, %f, %f)\n", pnt[0], pnt[1], pnt[2]);
+ }
}
}
}
// Sys_Printf("%i points on brush\n", pointList.size());
#endif
- return pointList.size();
+ return static_cast<int>( pointList.size() );
}
-void DBrush::LoadFromBrush_t(brush_t* brush, bool textured)
-{
- ClearFaces();
- ClearPoints();
+void DBrush_addFace( DBrush& brush, const _QERFaceData& faceData ){
+ brush.AddFace( vector3_to_array( faceData.m_p0 ), vector3_to_array( faceData.m_p1 ), vector3_to_array( faceData.m_p2 ), 0 );
+}
+typedef ReferenceCaller1<DBrush, const _QERFaceData&, DBrush_addFace> DBrushAddFaceCaller;
- for(int i = g_FuncTable.m_pfnGetFaceCount(brush)-1; i >= 0 ; i--)
- { // running backwards so i dont have to use the count function each time (OPT)
- _QERFaceData* faceData = g_FuncTable.m_pfnGetFaceData(brush, i);
+void DBrush_addFaceTextured( DBrush& brush, const _QERFaceData& faceData ){
+ brush.AddFace( vector3_to_array( faceData.m_p0 ), vector3_to_array( faceData.m_p1 ), vector3_to_array( faceData.m_p2 ), &faceData );
+}
+typedef ReferenceCaller1<DBrush, const _QERFaceData&, DBrush_addFaceTextured> DBrushAddFaceTexturedCaller;
- if(faceData == NULL)
- DoMessageBox("Null pointer returned", "WARNING!", MB_OK);
+void DBrush::LoadFromBrush( scene::Instance& brush, bool textured ){
+ ClearFaces();
+ ClearPoints();
- if(textured)
- AddFace(faceData->m_v1, faceData->m_v2, faceData->m_v3, faceData);
- else
- AddFace(faceData->m_v1, faceData->m_v2, faceData->m_v3, NULL);
- }
+ GlobalBrushCreator().Brush_forEachFace( brush.path().top(), textured ? BrushFaceDataCallback( DBrushAddFaceTexturedCaller( *this ) ) : BrushFaceDataCallback( DBrushAddFaceCaller( *this ) ) );
- QER_brush = brush;
+ QER_entity = brush.path().parent().get_pointer();
+ QER_brush = brush.path().top().get_pointer();
}
-int DBrush::PointPosition(vec3_t pnt)
-{
- int state = POINT_IN_BRUSH; // if nothing happens point is inside brush
+int DBrush::PointPosition( vec3_t pnt ){
+ int state = POINT_IN_BRUSH; // if nothing happens point is inside brush
- for(list<DPlane *>::const_iterator chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+ for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- float dist = (*chkPlane)->DistanceToPoint(pnt);
+ float dist = ( *chkPlane )->DistanceToPoint( pnt );
- if(dist > MAX_ROUND_ERROR)
- return POINT_OUT_BRUSH; // if point is in front of plane, it CANT be in the brush
- else if(fabs(dist) < MAX_ROUND_ERROR)
- state = POINT_ON_BRUSH; // if point is ON plane point is either ON the brush
- // or outside it, it can no longer be in it
+ if ( dist > MAX_ROUND_ERROR ) {
+ return POINT_OUT_BRUSH; // if point is in front of plane, it CANT be in the brush
+ }
+ else if ( fabs( dist ) < MAX_ROUND_ERROR ) {
+ state = POINT_ON_BRUSH; // if point is ON plane point is either ON the brush
+ }
+ // or outside it, it can no longer be in it
}
return state;
}
-void DBrush::ClearPoints()
-{
- for(list<DPoint *>::const_iterator deadPoint=pointList.begin(); deadPoint!=pointList.end(); deadPoint++) {
+void DBrush::ClearPoints(){
+ for ( std::list<DPoint *>::const_iterator deadPoint = pointList.begin(); deadPoint != pointList.end(); deadPoint++ ) {
delete *deadPoint;
}
pointList.clear();
}
-void DBrush::ClearFaces()
-{
- bBoundsBuilt = FALSE;
- for(list<DPlane *>::const_iterator deadPlane=faceList.begin(); deadPlane!=faceList.end(); deadPlane++)
+void DBrush::ClearFaces(){
+ bBoundsBuilt = false;
+ for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ )
{
delete *deadPlane;
}
faceList.clear();
}
-void DBrush::AddPoint(vec3_t pnt)
-{
+void DBrush::AddPoint( vec3_t pnt ){
DPoint* newPoint = new DPoint;
- VectorCopy(pnt, newPoint->_pnt);
- pointList.push_back(newPoint);
+ VectorCopy( pnt, newPoint->_pnt );
+ pointList.push_back( newPoint );
}
-bool DBrush::HasPoint(vec3_t pnt)
-{
- for(list<DPoint *>::const_iterator chkPoint=pointList.begin(); chkPoint!=pointList.end(); chkPoint++)
+bool DBrush::HasPoint( vec3_t pnt ){
+ for ( std::list<DPoint *>::const_iterator chkPoint = pointList.begin(); chkPoint != pointList.end(); chkPoint++ )
{
- if(**chkPoint == pnt)
- return TRUE;
+ if ( **chkPoint == pnt ) {
+ return true;
+ }
}
- return FALSE;
+ return false;
}
-int DBrush::RemoveRedundantPlanes()
-{
+int DBrush::RemoveRedundantPlanes(){
int cnt = 0;
- list<DPlane *>::iterator chkPlane;
+ std::list<DPlane *>::iterator chkPlane;
// find duplicate planes
- list<DPlane *>::iterator p1=faceList.begin();
+ std::list<DPlane *>::iterator p1 = faceList.begin();
- while( p1!=faceList.end() )
+ while ( p1 != faceList.end() )
{
- list<DPlane *>::iterator p2 = p1;
+ std::list<DPlane *>::iterator p2 = p1;
- for(p2++; p2!=faceList.end(); p2++)
+ for ( p2++; p2 != faceList.end(); p2++ )
{
- if(**p1 == **p2)
- {
- if(!strcmp((*p1)->texInfo.m_TextureName, "textures/common/caulk"))
- {
+ if ( **p1 == **p2 ) {
+ if ( !strcmp( ( *p1 )->m_shader.c_str(), "textures/common/caulk" ) ) {
delete *p1;
- p1 = faceList.erase(p1); // duplicate plane
+ p1 = faceList.erase( p1 ); // duplicate plane
}
else
{
delete *p2;
- p2 = faceList.erase(p2); // duplicate plane
+ p2 = faceList.erase( p2 ); // duplicate plane
}
cnt++;
}
}
- if( p2 == faceList.end() )
+ if ( p2 == faceList.end() ) {
p1++;
+ }
}
-
+
//+djbob kill planes with bad normal, they are more of a nuisance than losing a brush
- chkPlane=faceList.begin();
- while( chkPlane!=faceList.end() )
+ chkPlane = faceList.begin();
+ while ( chkPlane != faceList.end() )
{
- if(VectorLength((*chkPlane)->normal) == 0) // plane has bad normal
- {
+ if ( VectorLength( ( *chkPlane )->normal ) == 0 ) { // plane has bad normal
delete *chkPlane;
- chkPlane = faceList.erase(chkPlane);
+ chkPlane = faceList.erase( chkPlane );
cnt++;
- } else {
+ }
+ else {
chkPlane++;
}
}
//-djbob
-
- if(pointList.size() == 0) // if points may not have been built, build them
+
+ if ( pointList.size() == 0 ) { // if points may not have been built, build them
/* if(BuildPoints() == 0) // just let the planes die if they are all bad
- return cnt;*/
- BuildPoints();
+ return cnt;*/
+ BuildPoints();
+ }
- chkPlane=faceList.begin();
- while(chkPlane != faceList.end())
+ chkPlane = faceList.begin();
+ while ( chkPlane != faceList.end() )
{
- if((*chkPlane)->IsRedundant(pointList)) // checks that plane "0wnz" :), 3 or more points
- {
+ if ( ( *chkPlane )->IsRedundant( pointList ) ) { // checks that plane "0wnz" :), 3 or more points
delete *chkPlane;
- chkPlane = faceList.erase(chkPlane);
+ chkPlane = faceList.erase( chkPlane );
cnt++;
- }
- else
+ }
+ else{
chkPlane++;
+ }
}
return cnt;
}
-bool DBrush::GetBounds(vec3_t min, vec3_t max)
-{
+bool DBrush::GetBounds( vec3_t min, vec3_t max ){
BuildBounds();
- if(!bBoundsBuilt)
- return FALSE;
+ if ( !bBoundsBuilt ) {
+ return false;
+ }
- VectorCopy(bbox_min, min);
- VectorCopy(bbox_max, max);
+ VectorCopy( bbox_min, min );
+ VectorCopy( bbox_max, max );
- return TRUE;
+ return true;
}
-bool DBrush::BBoxCollision(DBrush* chkBrush)
-{
+bool DBrush::BBoxCollision( DBrush* chkBrush ){
vec3_t min1, min2;
vec3_t max1, max2;
- GetBounds(min1, max1);
- chkBrush->GetBounds(min2, max2);
+ GetBounds( min1, max1 );
+ chkBrush->GetBounds( min2, max2 );
- if(min1[0] >= max2[0])
- return FALSE;
- if(min1[1] >= max2[1])
- return FALSE;
- if(min1[2] >= max2[2])
- return FALSE;
+ if ( min1[0] >= max2[0] ) {
+ return false;
+ }
+ if ( min1[1] >= max2[1] ) {
+ return false;
+ }
+ if ( min1[2] >= max2[2] ) {
+ return false;
+ }
- if(max1[0] <= min2[0])
- return FALSE;
- if(max1[1] <= min2[1])
- return FALSE;
- if(max1[2] <= min2[2])
- return FALSE;
+ if ( max1[0] <= min2[0] ) {
+ return false;
+ }
+ if ( max1[1] <= min2[1] ) {
+ return false;
+ }
+ if ( max1[2] <= min2[2] ) {
+ return false;
+ }
- return TRUE;
+ return true;
}
-DPlane* DBrush::HasPlane(DPlane* chkPlane)
-{
- for(list<DPlane *>::const_iterator brushPlane=faceList.begin(); brushPlane!=faceList.end(); brushPlane++)
+DPlane* DBrush::HasPlane( DPlane* chkPlane ){
+ for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
{
- if(**brushPlane == *chkPlane)
+ if ( **brushPlane == *chkPlane ) {
return *brushPlane;
+ }
}
return NULL;
}
-bool DBrush::IsCutByPlane(DPlane *cuttingPlane)
-{
+bool DBrush::IsCutByPlane( DPlane *cuttingPlane ){
bool isInFront;
- if(pointList.size() == 0)
- if(BuildPoints() == 0)
- return FALSE;
+ if ( pointList.size() == 0 ) {
+ if ( BuildPoints() == 0 ) {
+ return false;
+ }
+ }
- list<DPoint *>::const_iterator chkPnt = pointList.begin();
+ std::list<DPoint *>::const_iterator chkPnt = pointList.begin();
- if(chkPnt == pointList.end())
- return FALSE;
+ if ( chkPnt == pointList.end() ) {
+ return false;
+ }
- float dist = cuttingPlane->DistanceToPoint((*chkPnt)->_pnt);
+ float dist = cuttingPlane->DistanceToPoint( ( *chkPnt )->_pnt );
- if(dist > MAX_ROUND_ERROR)
- isInFront = FALSE;
- else if(dist < MAX_ROUND_ERROR)
- isInFront = TRUE;
- else
- return TRUE;
+ if ( dist > MAX_ROUND_ERROR ) {
+ isInFront = false;
+ }
+ else if ( dist < MAX_ROUND_ERROR ) {
+ isInFront = true;
+ }
+ else{
+ return true;
+ }
- for(chkPnt++=pointList.begin(); chkPnt!=pointList.end(); chkPnt++)
+ for ( chkPnt++ = pointList.begin(); chkPnt != pointList.end(); chkPnt++ )
{
- dist = cuttingPlane->DistanceToPoint((*chkPnt)->_pnt);
+ dist = cuttingPlane->DistanceToPoint( ( *chkPnt )->_pnt );
- if(dist > MAX_ROUND_ERROR)
- {
- if(isInFront)
- return TRUE;
+ if ( dist > MAX_ROUND_ERROR ) {
+ if ( isInFront ) {
+ return true;
+ }
}
- else if(dist < MAX_ROUND_ERROR)
- {
- if(!isInFront)
- return TRUE;
+ else if ( dist < MAX_ROUND_ERROR ) {
+ if ( !isInFront ) {
+ return true;
+ }
+ }
+ else{
+ return true;
}
- else
- return TRUE;
}
- return FALSE;
+ return false;
}
-brush_t* DBrush::BuildInRadiant(bool allowDestruction, int* changeCnt, entity_t* entity)
-{
- if(allowDestruction)
- {
- bool kill = TRUE;
-
- for(list<DPlane *>::const_iterator chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+
+scene::Node* DBrush::BuildInRadiant( bool allowDestruction, int* changeCnt, scene::Node* entity ){
+ if ( allowDestruction ) {
+ bool kill = true;
+
+ for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- if((*chkPlane)->m_bChkOk)
- {
- kill = FALSE;
+ if ( ( *chkPlane )->m_bChkOk ) {
+ kill = false;
break;
}
}
- if(kill)
+ if ( kill ) {
return NULL;
+ }
}
//+djbob: fixed bug when brush had no faces "phantom brush" in radiant.
- if(faceList.size() < 4)
- {
- Sys_Printf("Possible Phantom Brush Found, will not rebuild\n");
+ if ( faceList.size() < 4 ) {
+ globalErrorStream() << "Possible Phantom Brush Found, will not rebuild\n";
return NULL;
}
//-djbob
- QER_brush = (brush_t*)g_FuncTable.m_pfnCreateBrushHandle();
+ NodeSmartReference node( GlobalBrushCreator().createBrush() );
- for(list<DPlane *>::const_iterator buildPlane=faceList.begin(); buildPlane!=faceList.end(); buildPlane++) {
- if((*buildPlane)->AddToBrush_t(QER_brush) && changeCnt) {
- (*changeCnt)++;
+ for ( std::list<DPlane *>::const_iterator buildPlane = faceList.begin(); buildPlane != faceList.end(); buildPlane++ ) {
+ if ( ( *buildPlane )->AddToBrush( node ) && changeCnt ) {
+ ( *changeCnt )++;
}
}
- if(entity) {
- g_FuncTable.m_pfnCommitBrushHandleToEntity(QER_brush, entity);
- g_BrushTable.m_pfnBrush_Build(QER_brush, false, false, false, false);
- g_BrushTable.m_pfnBrush_AddToList(QER_brush, g_AppDataTable.m_pfnSelectedBrushes());
- } else {
- g_FuncTable.m_pfnCommitBrushHandle(QER_brush);
+ if ( entity ) {
+ Node_getTraversable( *entity )->insert( node );
}
+ else {
+ Node_getTraversable( GlobalRadiant().getMapWorldEntity() )->insert( node );
+ }
+
+ QER_entity = entity;
+ QER_brush = node.get_pointer();
- return QER_brush;
+ return node.get_pointer();
}
-void DBrush::CutByPlane(DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush2)
-{
- if(!IsCutByPlane(cutPlane))
- {
+void DBrush::CutByPlane( DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush2 ){
+ if ( !IsCutByPlane( cutPlane ) ) {
*newBrush1 = NULL;
*newBrush2 = NULL;
return;
DBrush* b1 = new DBrush;
DBrush* b2 = new DBrush;
-
- for(list<DPlane *>::const_iterator parsePlane=faceList.begin(); parsePlane!=faceList.end(); parsePlane++)
+
+ for ( std::list<DPlane *>::const_iterator parsePlane = faceList.begin(); parsePlane != faceList.end(); parsePlane++ )
{
- b1->AddFace((*parsePlane)->points[0], (*parsePlane)->points[1], (*parsePlane)->points[2], NULL);
- b2->AddFace((*parsePlane)->points[0], (*parsePlane)->points[1], (*parsePlane)->points[2], NULL);
+ b1->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
+ b2->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
}
- b1->AddFace(cutPlane->points[0], cutPlane->points[1], cutPlane->points[2], NULL);
- b2->AddFace(cutPlane->points[2], cutPlane->points[1], cutPlane->points[0], NULL);
+ b1->AddFace( cutPlane->points[0], cutPlane->points[1], cutPlane->points[2], NULL );
+ b2->AddFace( cutPlane->points[2], cutPlane->points[1], cutPlane->points[0], NULL );
b1->RemoveRedundantPlanes();
b2->RemoveRedundantPlanes();
*newBrush2 = b2;
}
-bool DBrush::IntersectsWith(DBrush *chkBrush)
-{
- if(pointList.size() == 0)
- if(BuildPoints() == 0)
- return FALSE; // invalid brush!!!!
+bool DBrush::IntersectsWith( DBrush *chkBrush ){
+ if ( pointList.size() == 0 ) {
+ if ( BuildPoints() == 0 ) {
+ return false; // invalid brush!!!!
+
+ }
+ }
+ if ( chkBrush->pointList.size() == 0 ) {
+ if ( chkBrush->BuildPoints() == 0 ) {
+ return false; // invalid brush!!!!
- if(chkBrush->pointList.size() == 0)
- if(chkBrush->BuildPoints() == 0)
- return FALSE; // invalid brush!!!!
-
- if(!BBoxCollision(chkBrush))
- return FALSE;
+ }
+ }
+ if ( !BBoxCollision( chkBrush ) ) {
+ return false;
+ }
- list<DPlane *>::const_iterator iplPlane;
+ std::list<DPlane *>::const_iterator iplPlane;
- for( iplPlane=faceList.begin(); iplPlane!=faceList.end(); iplPlane++)
+ for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ )
{
- bool allInFront = TRUE;
- for(list<DPoint *>::const_iterator iPoint=chkBrush->pointList.begin(); iPoint!=chkBrush->pointList.end(); iPoint++)
+ bool allInFront = true;
+ for ( std::list<DPoint *>::const_iterator iPoint = chkBrush->pointList.begin(); iPoint != chkBrush->pointList.end(); iPoint++ )
{
- if((*iplPlane)->DistanceToPoint((*iPoint)->_pnt) < -MAX_ROUND_ERROR)
- {
- allInFront = FALSE;
+ if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
+ allInFront = false;
break;
}
}
- if(allInFront)
- return FALSE;
+ if ( allInFront ) {
+ return false;
+ }
}
- for( iplPlane=chkBrush->faceList.begin(); iplPlane!=chkBrush->faceList.end(); iplPlane++)
+ for ( iplPlane = chkBrush->faceList.begin(); iplPlane != chkBrush->faceList.end(); iplPlane++ )
{
- bool allInFront = TRUE;
- for(list<DPoint *>::const_iterator iPoint=pointList.begin(); iPoint!=pointList.end(); iPoint++)
+ bool allInFront = true;
+ for ( std::list<DPoint *>::const_iterator iPoint = pointList.begin(); iPoint != pointList.end(); iPoint++ )
{
- if((*iplPlane)->DistanceToPoint((*iPoint)->_pnt) < -MAX_ROUND_ERROR)
- {
- allInFront = FALSE;
+ if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
+ allInFront = false;
break;
}
}
- if(allInFront)
- return FALSE;
+ if ( allInFront ) {
+ return false;
+ }
}
- return TRUE;
+ return true;
}
-bool DBrush::IntersectsWith(DPlane* p1, DPlane* p2, vec3_t v) {
+bool DBrush::IntersectsWith( DPlane* p1, DPlane* p2, vec3_t v ) {
vec3_t vDown = { 0, 0, -1 };
- list<DPlane *>::const_iterator iplPlane;
- for( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++) {
- DPlane* p = (*iplPlane);
-
+ std::list<DPlane *>::const_iterator iplPlane;
+ for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ ) {
+ DPlane* p = ( *iplPlane );
+
vec_t d = DotProduct( p->normal, vDown );
- if( d >= 0 ) {
+ if ( d >= 0 ) {
continue;
}
- if(p->PlaneIntersection(p1, p2, v)) {
- if(PointPosition( v ) != POINT_OUT_BRUSH) {
- return TRUE;
+ if ( p->PlaneIntersection( p1, p2, v ) ) {
+ if ( PointPosition( v ) != POINT_OUT_BRUSH ) {
+ return true;
}
}
}
- return FALSE;
+ return false;
}
-void DBrush::BuildBounds()
-{
- if(!bBoundsBuilt)
- {
- if(pointList.size() == 0) // if points may not have been built, build them
- if(BuildPoints() == 0)
+void DBrush::BuildBounds(){
+ if ( !bBoundsBuilt ) {
+ if ( pointList.size() == 0 ) { // if points may not have been built, build them
+ if ( BuildPoints() == 0 ) {
return;
-
- list<DPoint *>::const_iterator first = pointList.begin();
- VectorCopy((*first)->_pnt, bbox_min);
- VectorCopy((*first)->_pnt, bbox_max);
+ }
+ }
+
+ std::list<DPoint *>::const_iterator first = pointList.begin();
+ VectorCopy( ( *first )->_pnt, bbox_min );
+ VectorCopy( ( *first )->_pnt, bbox_max );
- list<DPoint *>::const_iterator point=pointList.begin();
- for( point++; point!=pointList.end(); point++)
+ std::list<DPoint *>::const_iterator point = pointList.begin();
+ for ( point++; point != pointList.end(); point++ )
{
- if((*point)->_pnt[0] > bbox_max[0])
- bbox_max[0] = (*point)->_pnt[0];
- if((*point)->_pnt[1] > bbox_max[1])
- bbox_max[1] = (*point)->_pnt[1];
- if((*point)->_pnt[2] > bbox_max[2])
- bbox_max[2] = (*point)->_pnt[2];
+ if ( ( *point )->_pnt[0] > bbox_max[0] ) {
+ bbox_max[0] = ( *point )->_pnt[0];
+ }
+ if ( ( *point )->_pnt[1] > bbox_max[1] ) {
+ bbox_max[1] = ( *point )->_pnt[1];
+ }
+ if ( ( *point )->_pnt[2] > bbox_max[2] ) {
+ bbox_max[2] = ( *point )->_pnt[2];
+ }
- if((*point)->_pnt[0] < bbox_min[0])
- bbox_min[0] = (*point)->_pnt[0];
- if((*point)->_pnt[1] < bbox_min[1])
- bbox_min[1] = (*point)->_pnt[1];
- if((*point)->_pnt[2] < bbox_min[2])
- bbox_min[2] = (*point)->_pnt[2];
+ if ( ( *point )->_pnt[0] < bbox_min[0] ) {
+ bbox_min[0] = ( *point )->_pnt[0];
+ }
+ if ( ( *point )->_pnt[1] < bbox_min[1] ) {
+ bbox_min[1] = ( *point )->_pnt[1];
+ }
+ if ( ( *point )->_pnt[2] < bbox_min[2] ) {
+ bbox_min[2] = ( *point )->_pnt[2];
+ }
}
- bBoundsBuilt = TRUE;
+ bBoundsBuilt = true;
}
}
-bool DBrush::BBoxTouch(DBrush *chkBrush)
-{
+bool DBrush::BBoxTouch( DBrush *chkBrush ){
vec3_t min1, min2;
vec3_t max1, max2;
- GetBounds(min1, max1);
- chkBrush->GetBounds(min2, max2);
+ GetBounds( min1, max1 );
+ chkBrush->GetBounds( min2, max2 );
- if((min1[0] - max2[0]) > MAX_ROUND_ERROR)
- return FALSE;
- if((min1[1] - max2[1]) > MAX_ROUND_ERROR)
- return FALSE;
- if((min1[2] - max2[2]) > MAX_ROUND_ERROR)
- return FALSE;
+ if ( ( min1[0] - max2[0] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
+ if ( ( min1[1] - max2[1] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
+ if ( ( min1[2] - max2[2] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
- if((min2[0] - max1[0]) > MAX_ROUND_ERROR)
- return FALSE;
- if((min2[1] - max1[1]) > MAX_ROUND_ERROR)
- return FALSE;
- if((min2[2] - max1[2]) > MAX_ROUND_ERROR)
- return FALSE;
+ if ( ( min2[0] - max1[0] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
+ if ( ( min2[1] - max1[1] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
+ if ( ( min2[2] - max1[2] ) > MAX_ROUND_ERROR ) {
+ return false;
+ }
int cnt = 0;
- if((min2[0] - max1[0]) == 0)
+ if ( ( min2[0] - max1[0] ) == 0 ) {
cnt++;
+ }
- if((min2[1] - max1[1]) == 0)
+ if ( ( min2[1] - max1[1] ) == 0 ) {
cnt++;
+ }
- if((min2[2] - max1[2]) == 0)
+ if ( ( min2[2] - max1[2] ) == 0 ) {
cnt++;
+ }
- if((min1[0] - max2[0]) == 0)
+ if ( ( min1[0] - max2[0] ) == 0 ) {
cnt++;
+ }
- if((min1[1] - max2[1]) == 0)
+ if ( ( min1[1] - max2[1] ) == 0 ) {
cnt++;
+ }
- if((min1[2] - max2[2]) == 0)
+ if ( ( min1[2] - max2[2] ) == 0 ) {
cnt++;
+ }
- if(cnt > 1)
- return FALSE;
+ if ( cnt > 1 ) {
+ return false;
+ }
- return TRUE;
+ return true;
}
-void DBrush::ResetChecks(list<Str>* exclusionList)
-{
- for(list<DPlane *>::const_iterator resetPlane=faceList.begin(); resetPlane!=faceList.end(); resetPlane++)
+void DBrush::ResetChecks( std::list<Str>* exclusionList ){
+ for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
- bool set = FALSE;
+ bool set = false;
- if(exclusionList)
- {
- for(list<Str>::iterator eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++)
+ if ( exclusionList ) {
+ for ( std::list<Str>::iterator eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++ )
{
- if(strstr((*resetPlane)->texInfo.m_TextureName, eTexture->GetBuffer()))
- {
- set = TRUE;
+ if ( strstr( ( *resetPlane )->m_shader.c_str(), eTexture->GetBuffer() ) ) {
+ set = true;
break;
}
}
}
- (*resetPlane)->m_bChkOk = set;
+ ( *resetPlane )->m_bChkOk = set;
}
}
-DPlane* DBrush::HasPlaneInverted(DPlane *chkPlane)
-{
- for(list<DPlane *>::const_iterator brushPlane=faceList.begin(); brushPlane!=faceList.end(); brushPlane++)
+DPlane* DBrush::HasPlaneInverted( DPlane *chkPlane ){
+ for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
{
- if(**brushPlane != *chkPlane)
- {
- if(fabs((*brushPlane)->_d + chkPlane->_d) < 0.1)
- return (*brushPlane);
+ if ( **brushPlane != *chkPlane ) {
+ if ( fabs( ( *brushPlane )->_d + chkPlane->_d ) < 0.1 ) {
+ return ( *brushPlane );
+ }
}
}
return NULL;
}
-bool DBrush::HasTexture(const char *textureName)
-{
- for(list<DPlane *>::const_iterator chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+bool DBrush::HasTexture( const char *textureName ){
+ for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- if(strstr((*chkPlane)->texInfo.m_TextureName, textureName))
- return TRUE;
+ if ( strstr( ( *chkPlane )->m_shader.c_str(), textureName ) ) {
+ return true;
+ }
}
- return FALSE;
+ return false;
}
-bool DBrush::IsDetail()
-{
- for(list<DPlane *>::const_iterator chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+bool DBrush::IsDetail(){
+ for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- if((*chkPlane)->texInfo.m_nContents & FACE_DETAIL)
- return TRUE;
+ if ( ( *chkPlane )->texInfo.contents & FACE_DETAIL ) {
+ return true;
+ }
}
- return FALSE;
+ return false;
}
-void DBrush::BuildFromWinding(DWinding *w)
-{
- if(w->numpoints < 3)
- {
- Sys_ERROR("Winding has invalid number of points");
+void DBrush::BuildFromWinding( DWinding *w ){
+ if ( w->numpoints < 3 ) {
+ globalErrorStream() << "Winding has invalid number of points";
return;
}
DWinding* w2;
w2 = w->CopyWinding();
int i;
- for(i = 0; i < w2->numpoints; i++)
- VectorAdd(w2->p[i], wPlane->normal, w2->p[i]);
+ for ( i = 0; i < w2->numpoints; i++ )
+ VectorAdd( w2->p[i], wPlane->normal, w2->p[i] );
- AddFace(w2->p[0], w2->p[1], w2->p[2], NULL);
- AddFace(w->p[2], w->p[1], w->p[0], NULL);
+ AddFace( w2->p[0], w2->p[1], w2->p[2], NULL );
+ AddFace( w->p[2], w->p[1], w->p[0], NULL );
- for(i = 0; i < w->numpoints-1; i++)
- AddFace(w2->p[i], w->p[i], w->p[i+1], NULL);
- AddFace(w2->p[w->numpoints-1], w->p[w->numpoints-1], w->p[0], NULL);
+ for ( i = 0; i < w->numpoints - 1; i++ )
+ AddFace( w2->p[i], w->p[i], w->p[i + 1], NULL );
+ AddFace( w2->p[w->numpoints - 1], w->p[w->numpoints - 1], w->p[0], NULL );
delete wPlane;
delete w2;
}
-void DBrush::SaveToFile(FILE *pFile)
-{
- fprintf(pFile, "{\n");
+void DBrush::SaveToFile( FILE *pFile ){
+ fprintf( pFile, "{\n" );
- for(list<DPlane *>::const_iterator pp=faceList.begin(); pp!=faceList.end(); pp++)
+ for ( std::list<DPlane *>::const_iterator pp = faceList.begin(); pp != faceList.end(); pp++ )
{
char buffer[512];
- sprintf(buffer, "( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) %s %.0f %.0f %f %f %.0f 0 0 0\n",
- (*pp)->points[0][0], (*pp)->points[0][1], (*pp)->points[0][2],
- (*pp)->points[1][0], (*pp)->points[1][1], (*pp)->points[1][2],
- (*pp)->points[2][0], (*pp)->points[2][1], (*pp)->points[2][2],
- (*pp)->texInfo.m_TextureName,
- (*pp)->texInfo.m_fShift[0], (*pp)->texInfo.m_fShift[1],
- (*pp)->texInfo.m_fScale[0], (*pp)->texInfo.m_fScale[0],
- (*pp)->texInfo.m_fRotate);
+ sprintf( buffer, "( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) %s %.0f %.0f %f %f %.0f 0 0 0\n",
+ ( *pp )->points[0][0], ( *pp )->points[0][1], ( *pp )->points[0][2],
+ ( *pp )->points[1][0], ( *pp )->points[1][1], ( *pp )->points[1][2],
+ ( *pp )->points[2][0], ( *pp )->points[2][1], ( *pp )->points[2][2],
+ ( *pp )->m_shader.c_str(),
+ ( *pp )->texInfo.m_texdef.shift[0], ( *pp )->texInfo.m_texdef.shift[1],
+ ( *pp )->texInfo.m_texdef.scale[0], ( *pp )->texInfo.m_texdef.scale[0],
+ ( *pp )->texInfo.m_texdef.rotate );
- fprintf(pFile, buffer);
+ fprintf( pFile, "%s", buffer );
}
- fprintf(pFile, "}\n");
+ fprintf( pFile, "}\n" );
}
-void DBrush::Rotate(vec3_t vOrigin, vec3_t vRotation)
-{
- for(list<DPlane *>::const_iterator rotPlane=faceList.begin(); rotPlane!=faceList.end(); rotPlane++)
+void DBrush::Rotate( vec3_t vOrigin, vec3_t vRotation ){
+ for ( std::list<DPlane *>::const_iterator rotPlane = faceList.begin(); rotPlane != faceList.end(); rotPlane++ )
{
- for(int i = 0; i < 3; i++)
- VectorRotate((*rotPlane)->points[i], vRotation, vOrigin);
+ for ( int i = 0; i < 3; i++ )
+ VectorRotate( ( *rotPlane )->points[i], vRotation, vOrigin );
- (*rotPlane)->Rebuild();
+ ( *rotPlane )->Rebuild();
}
}
-void DBrush::RotateAboutCentre(vec3_t vRotation)
-{
+void DBrush::RotateAboutCentre( vec3_t vRotation ){
vec3_t min, max, centre;
- GetBounds(min, max);
- VectorAdd(min, max, centre);
- VectorScale(centre, 0.5f, centre);
+ GetBounds( min, max );
+ VectorAdd( min, max, centre );
+ VectorScale( centre, 0.5f, centre );
- Rotate(centre, vRotation);
+ Rotate( centre, vRotation );
}
-bool DBrush::ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
- int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation)
-{
- if(textureName)
- {
- bool changed = FALSE;
- for(list<DPlane *>::const_iterator resetPlane=faceList.begin(); resetPlane!=faceList.end(); resetPlane++)
+bool DBrush::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
+ int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation ){
+ if ( textureName ) {
+ bool changed = false;
+ for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
- if(!strcmp((*resetPlane)->texInfo.m_TextureName, textureName))
- {
- if(bResetTextureName)
- strcpy((*resetPlane)->texInfo.m_TextureName, newTextureName);
+ if ( !strcmp( ( *resetPlane )->m_shader.c_str(), textureName ) ) {
+ if ( bResetTextureName ) {
+ ( *resetPlane )->m_shader = newTextureName;
+ }
- if(bResetScale[0])
- (*resetPlane)->texInfo.m_fScale[0] = fScale[0];
- if(bResetScale[1])
- (*resetPlane)->texInfo.m_fScale[1] = fScale[1];
+ if ( bResetScale[0] ) {
+ ( *resetPlane )->texInfo.m_texdef.scale[0] = fScale[0];
+ }
+ if ( bResetScale[1] ) {
+ ( *resetPlane )->texInfo.m_texdef.scale[1] = fScale[1];
+ }
- if(bResetShift[0])
- (*resetPlane)->texInfo.m_fShift[0] = fShift[0];
- if(bResetShift[1])
- (*resetPlane)->texInfo.m_fShift[1] = fShift[1];
+ if ( bResetShift[0] ) {
+ ( *resetPlane )->texInfo.m_texdef.shift[0] = fShift[0];
+ }
+ if ( bResetShift[1] ) {
+ ( *resetPlane )->texInfo.m_texdef.shift[1] = fShift[1];
+ }
- if(bResetRotation)
- (*resetPlane)->texInfo.m_fRotate = (float)rotation;
+ if ( bResetRotation ) {
+ ( *resetPlane )->texInfo.m_texdef.rotate = (float)rotation;
+ }
- changed = TRUE;
+ changed = true;
}
}
return changed; // no point rebuilding unless we need to, only slows things down
}
else
{
- for(list<DPlane *>::const_iterator resetPlane=faceList.begin(); resetPlane!=faceList.end(); resetPlane++)
+ for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
- if(bResetTextureName)
- strcpy((*resetPlane)->texInfo.m_TextureName, newTextureName);
+ if ( bResetTextureName ) {
+ ( *resetPlane )->m_shader = newTextureName;
+ }
- if(bResetScale[0])
- (*resetPlane)->texInfo.m_fScale[0] = fScale[0];
- if(bResetScale[1])
- (*resetPlane)->texInfo.m_fScale[1] = fScale[1];
+ if ( bResetScale[0] ) {
+ ( *resetPlane )->texInfo.m_texdef.scale[0] = fScale[0];
+ }
+ if ( bResetScale[1] ) {
+ ( *resetPlane )->texInfo.m_texdef.scale[1] = fScale[1];
+ }
- if(bResetShift[0])
- (*resetPlane)->texInfo.m_fShift[0] = fShift[0];
- if(bResetShift[1])
- (*resetPlane)->texInfo.m_fShift[1] = fShift[1];
+ if ( bResetShift[0] ) {
+ ( *resetPlane )->texInfo.m_texdef.shift[0] = fShift[0];
+ }
+ if ( bResetShift[1] ) {
+ ( *resetPlane )->texInfo.m_texdef.shift[1] = fShift[1];
+ }
- if(bResetRotation)
- (*resetPlane)->texInfo.m_fRotate = (float)rotation;
+ if ( bResetRotation ) {
+ ( *resetPlane )->texInfo.m_texdef.rotate = (float)rotation;
+ }
}
- return TRUE;
+ return true;
}
}
-bool DBrush::operator ==(DBrush* other)
-{
- list<DPlane *>::const_iterator chkPlane;
-
- for(chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+bool DBrush::operator ==( DBrush* other ){
+ std::list<DPlane *>::const_iterator chkPlane;
+
+ for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- if(!other->HasPlane((*chkPlane)))
- return FALSE;
+ if ( !other->HasPlane( ( *chkPlane ) ) ) {
+ return false;
+ }
}
- for(chkPlane=faceList.begin(); chkPlane!=faceList.end(); chkPlane++)
+ for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
- if(!HasPlane((*chkPlane)))
- return FALSE;
+ if ( !HasPlane( ( *chkPlane ) ) ) {
+ return false;
+ }
}
- return TRUE;
+ return true;
}
-DPlane* DBrush::AddFace(vec3_t va, vec3_t vb, vec3_t vc, const char *textureName, bool bDetail)
-{
- bBoundsBuilt = FALSE;
- DPlane* newFace = new DPlane(va, vb, vc, textureName, bDetail);
- faceList.push_back(newFace);
-
+DPlane* DBrush::AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const char *textureName, bool bDetail ){
+ bBoundsBuilt = false;
+ DPlane* newFace = new DPlane( va, vb, vc, textureName, bDetail );
+ faceList.push_back( newFace );
+
return newFace;
}
DPlane* DBrush::FindPlaneWithClosestNormal( vec_t* normal ) {
vec_t bestDot = -2;
DPlane* bestDotPlane = NULL;
- list<DPlane *>::const_iterator chkPlane;
- for( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ ) {
- DPlane* pPlane = (*chkPlane);
+ std::list<DPlane *>::const_iterator chkPlane;
+ for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ ) {
+ DPlane* pPlane = ( *chkPlane );
vec_t dot = DotProduct( pPlane->normal, normal );
- if( dot > bestDot ) {
+ if ( dot > bestDot ) {
bestDot = dot;
bestDotPlane = pPlane;
}
int DBrush::FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts ) {
int numpnts = 0;
- if(!maxpnts) {
+ if ( !maxpnts ) {
return 0;
}
BuildPoints();
- for( list<DPoint *>::const_iterator points = pointList.begin(); points != pointList.end(); points++ ) {
- DPoint* point = (*points);
+ for ( std::list<DPoint *>::const_iterator points = pointList.begin(); points != pointList.end(); points++ ) {
+ DPoint* point = ( *points );
- if( fabs(plane->DistanceToPoint( point->_pnt )) < MAX_ROUND_ERROR ) {
+ if ( fabs( plane->DistanceToPoint( point->_pnt ) ) < MAX_ROUND_ERROR ) {
pnts[numpnts] = point;
numpnts++;
- if(numpnts >= maxpnts) {
+ if ( numpnts >= maxpnts ) {
return numpnts;
}
}
void DBrush::RemovePlane( DPlane* plane ) {
- bBoundsBuilt = FALSE;
- for( list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ ) {
- if(*deadPlane == plane) {
+ bBoundsBuilt = false;
+ for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ ) {
+ if ( *deadPlane == plane ) {
delete *deadPlane;
faceList.remove( plane );
}
}
}
-
-void DBrush::RemoveFromRadiant( void ) {
- if(QER_brush) {
- g_FuncTable.m_pfnDeleteBrushHandle(QER_brush);
- }
-}