/////////////////////////////////////////////////////////////////////////////
// CTextureResetDialog dialog
-class CTextureResetDialog : public CDialog
-{
+class CTextureResetDialog : public CDialog {
// Construction
public:
-CTextureResetDialog( CWnd* pParent = NULL ); // standard constructor
+ CTextureResetDialog(CWnd *pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTextureResetDialog)
-enum { IDD = IDD_TEXTURE_RESET_DIALOG };
-BOOL m_bAllTextures;
-CString m_TextureName;
-int m_nRotation;
-float m_fScaleHorizontal;
-float m_fScaleVertical;
-int m_nShiftHorizontal;
-int m_nShiftVertical;
-BOOL m_bOnlyTexture;
-CString m_NewTextureName;
+ enum { IDD = IDD_TEXTURE_RESET_DIALOG };
+ BOOL m_bAllTextures;
+ CString m_TextureName;
+ int m_nRotation;
+ float m_fScaleHorizontal;
+ float m_fScaleVertical;
+ int m_nShiftHorizontal;
+ int m_nShiftVertical;
+ BOOL m_bOnlyTexture;
+ CString m_NewTextureName;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextureResetDialog)
protected:
-virtual void DoDataExchange( CDataExchange* pDX ); // DDX/DDV support
+ virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTextureResetDialog)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
-DECLARE_MESSAGE_MAP()
+ DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}