void DestroyWindow( void );
bool IsWindowOpen( void );
+ui::Widget g_pRadiantWnd{ui::null};
+
namespace BrushExport
{
ui::Window g_mainwnd{ui::null};
const char* init( void* hApp, void* pMainWidget ){
g_mainwnd = ui::Window::from(pMainWidget);
+ g_pRadiantWnd = ui::Window::from(pMainWidget);
ASSERT_TRUE( g_mainwnd );
return "";
}