/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
/*
-Camera plugin for GtkRadiant
-Copyright (C) 2002 Splash Damage Ltd.
-*/
+ Camera plugin for GtkRadiant
+ Copyright (C) 2002 Splash Damage Ltd.
+ */
#include "camera.h"
CRenderer::CRenderer() {
- refCount = 1;
+ refCount = 1;
- m_bHooked = FALSE;
-
- Register();
- Initialize();
+ m_bHooked = FALSE;
+
+ Register();
+ Initialize();
}
CRenderer::~CRenderer() {
- if( m_bHooked )
- UnRegister();
+ if ( m_bHooked ) {
+ UnRegister();
+ }
}
void CRenderer::Register() {
}
void CRenderer::UnRegister() {
- if( g_QglTable.m_nSize ) {
+ if ( g_QglTable.m_nSize ) {
g_QglTable.m_pfnUnHookGL2DWindow( this );
g_QglTable.m_pfnUnHookGL3DWindow( this );
}
void CRenderer::Draw2D( VIEWTYPE vt ) {
- g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
+ g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
g_QglTable.m_pfn_qglPushMatrix();
- switch(vt)
- {
- case XY:
- break;
- case XZ:
- g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
- break;
- case YZ:
- g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
- g_QglTable.m_pfn_qglRotatef(270.0f, 0.0f, 0.0f, 1.0f);
- break;
- }
-
- CCamera *cam = firstCam;
- while( cam ) {
- cam->GetCam()->draw( ((Listener && cam == g_pCurrentEditCam) ? true : false) );
- cam = cam->GetNext();
- }
+ switch ( vt )
+ {
+ case XY:
+ break;
+ case XZ:
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
+ break;
+ case YZ:
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
+ g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
+ break;
+ }
+
+ CCamera *cam = firstCam;
+ while ( cam ) {
+ cam->GetCam()->draw( ( ( Listener && cam == g_pCurrentEditCam ) ? true : false ) );
+ cam = cam->GetNext();
+ }
g_QglTable.m_pfn_qglPopMatrix();
g_QglTable.m_pfn_qglPopAttrib();
static long msecs;
static long current;
- if( g_iPreviewRunning ) {
- if( g_iPreviewRunning == 1 ) {
- start = g_FuncTable.m_pfnQGetTickCount();
+ if ( g_iPreviewRunning ) {
+ if ( g_iPreviewRunning == 1 ) {
+ start = Q_QGetTickCount();
GetCurrentCam()->GetCam()->startCamera( start );
cycle = GetCurrentCam()->GetCam()->getTotalTime();
- msecs = (long)(cycle * 1000);
+ msecs = (long)( cycle * 1000 );
current = start;
g_iPreviewRunning = 2;
}
- if( current < start + msecs ) {
+ if ( current < start + msecs ) {
float fov;
- vec3_t origin = {0.0f, 0.0f, 0.0f}, dir = {0.0f, 0.0f, 0.0f}, angles;
+ vec3_t origin = {0.0f, 0.0f, 0.0f}, dir = {0.0f, 0.0f, 0.0f}, angles;
GetCurrentCam()->GetCam()->getCameraInfo( current, &origin[0], &dir[0], &fov );
- VectorSet( angles, asin (dir[2])*180/3.14159, atan2 (dir[1], dir[0])*180/3.14159, 0 );
+ VectorSet( angles, asin( dir[2] ) * 180 / 3.14159, atan2( dir[1], dir[0] ) * 180 / 3.14159, 0 );
g_CameraTable.m_pfnSetCamera( origin, angles );
- current = g_FuncTable.m_pfnQGetTickCount();
- } else {
+ current = Q_QGetTickCount();
+ }
+ else {
g_iPreviewRunning = 0;
GetCurrentCam()->GetCam()->setRunning( false );
g_FuncTable.m_pfnSysUpdateWindows( W_XY_OVERLAY | W_CAMERA );
}
}
- g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
+ g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
- CCamera *cam = firstCam;
- while( cam ) {
- cam->GetCam()->draw( ((Listener && cam == g_pCurrentEditCam) ? true : false) );
- cam = cam->GetNext();
- }
+ CCamera *cam = firstCam;
+ while ( cam ) {
+ cam->GetCam()->draw( ( ( Listener && cam == g_pCurrentEditCam ) ? true : false ) );
+ cam = cam->GetNext();
+ }
- if( g_iPreviewRunning ) {
+ if ( g_iPreviewRunning ) {
int x, y, width, height, i;
float degInRad;
g_CameraTable.m_pfnGetCamWindowExtents( &x, &y, &width, &height );
// setup orthographic projection mode
- g_QglTable.m_pfn_qglMatrixMode(GL_PROJECTION);
+ g_QglTable.m_pfn_qglMatrixMode( GL_PROJECTION );
g_QglTable.m_pfn_qglLoadIdentity();
g_QglTable.m_pfn_qglDisable( GL_DEPTH_TEST );
g_QglTable.m_pfn_qglOrtho( 0, (float)width, 0, (float)height, -100, 100 );
g_QglTable.m_pfn_qglEnd();
g_QglTable.m_pfn_qglBegin( GL_LINE_LOOP );
- for( i = 0; i < 360; i += 60 ) {
- degInRad = i * (3.14159265358979323846/180.f);
- g_QglTable.m_pfn_qglVertex2f( 18 + cos(degInRad) * 5, 18 + sin(degInRad) * 5 );
+ for ( i = 0; i < 360; i += 60 ) {
+ degInRad = i * ( 3.14159265358979323846 / 180.f );
+ g_QglTable.m_pfn_qglVertex2f( 18 + cos( degInRad ) * 5, 18 + sin( degInRad ) * 5 );
}
g_QglTable.m_pfn_qglEnd();
- degInRad = (360-((current - start) % 360)) * (3.14159265358979323846/180.f);
+ degInRad = ( 360 - ( ( current - start ) % 360 ) ) * ( 3.14159265358979323846 / 180.f );
g_QglTable.m_pfn_qglBegin( GL_LINES );
g_QglTable.m_pfn_qglVertex2f( 18, 18 );
- g_QglTable.m_pfn_qglVertex2f( 18 + cos(degInRad) * 5, 18 + sin(degInRad) * 5 );
+ g_QglTable.m_pfn_qglVertex2f( 18 + cos( degInRad ) * 5, 18 + sin( degInRad ) * 5 );
g_QglTable.m_pfn_qglVertex2f( 32, 18 );
- g_QglTable.m_pfn_qglVertex2f( 32 + cos(degInRad) * 5, 18 + sin(degInRad) * 5 );
+ g_QglTable.m_pfn_qglVertex2f( 32 + cos( degInRad ) * 5, 18 + sin( degInRad ) * 5 );
g_QglTable.m_pfn_qglEnd();
g_QglTable.m_pfn_qglBegin( GL_LINE_LOOP );
- for( i = 0; i < 360; i += 60 ) {
- degInRad = i * (3.14159265358979323846/180.f);
- g_QglTable.m_pfn_qglVertex2f( 32 + cos(degInRad) * 5, 18 + sin(degInRad) * 5 );
+ for ( i = 0; i < 360; i += 60 ) {
+ degInRad = i * ( 3.14159265358979323846 / 180.f );
+ g_QglTable.m_pfn_qglVertex2f( 32 + cos( degInRad ) * 5, 18 + sin( degInRad ) * 5 );
}
g_QglTable.m_pfn_qglEnd();
g_QglTable.m_pfn_qglEnd();
}
- g_QglTable.m_pfn_qglPopAttrib();
+ g_QglTable.m_pfn_qglPopAttrib();
}