--- /dev/null
+/**
+ * @file MainMenu.h
+ * Declares the MainMenu class.
+ * @ingroup meshtex-ui
+ */
+
+/*
+ * Copyright 2012 Joel Baxter
+ *
+ * This file is part of MeshTex.
+ *
+ * MeshTex is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MeshTex is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with MeshTex. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(INCLUDED_MAINMENU_H)
+#define INCLUDED_MAINMENU_H
+
+#include "GenericMainMenu.h"
+#include "MeshVisitor.h"
+
+/**
+ * Subclass of GenericMainMenu that constructs the commands for this plugin.
+ *
+ * @ingroup meshtex-ui
+ */
+class MainMenu : public GenericMainMenu
+{
+private: // private types
+
+ /**
+ * Visitor for invoking a function on a MeshEntity when that function does
+ * not require any arguments other than the texture axes. These operations
+ * are triggered immediately on selecting a menu entry, rather than being
+ * triggered by applying some other dialog.
+ */
+ class PresetFuncVisitor : public MeshVisitor
+ {
+ public:
+ /**
+ * Function signature for a preset function.
+ */
+ typedef void(MeshEntity::*VisitorFunctor)(MeshEntity::TextureAxisSelection axes);
+ public:
+ PresetFuncVisitor(const VisitorFunctor& visitorFunctor,
+ MeshEntity::TextureAxisSelection axes);
+ private:
+ bool Execute(MeshEntity& meshEntity) const;
+
+ private:
+ const VisitorFunctor _visitorFunctor;
+ const MeshEntity::TextureAxisSelection _axes;
+ };
+
+public: // public methods
+
+ MainMenu(SmartPointer<GenericDialog>& setScaleDialog,
+ SmartPointer<GenericDialog>& getInfoDialog,
+ SmartPointer<GenericDialog>& genFuncDialog);
+ ~MainMenu();
+ void CommandMeshVisitor(const std::string& commandString);
+ void CommandHelp(const std::string& commandString);
+ void CommandAbout(const std::string& commandString);
+
+private: // private methods
+
+ void AddMeshVisitorEntry(const char *commandLabel,
+ const char *command,
+ const SmartPointer<MeshVisitor>& visitor);
+
+private: // private types
+
+ /**
+ * Type for a map between a string and a reference-counted visitor.
+ */
+ typedef std::map<std::string, SmartPointer<MeshVisitor> > VisitorMap;
+
+private:
+
+ /**
+ * Associations between commands and visitors that implement them.
+ */
+ VisitorMap _visitorMap;
+
+ /**
+ * Callback for all of the commands that trigger CommandMeshVisitor. This is
+ * stored in a member var rather than a local var just because otherwise it
+ * would need to be passed around and clutter up an already ugly set of
+ * invocations.
+ */
+ const CommandCallbackMethod
+ <MainMenu, &MainMenu::CommandMeshVisitor> _commandMeshVisitor;
+};
+
+#endif // #if !defined(INCLUDED_MAINMENU_H)
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