static int cl_numrequiredfunc = sizeof(cl_required_func) / sizeof(char*);
-unsigned int csqc_drawmask = 0;
static char *csqc_printtextbuf = NULL;
static unsigned short *csqc_sv2csqcents; //[515]: server entities numbers on client side. FIXME : make pointers instead of numbers ?
CSQC_END
}
-static void CSQC_Predraw (prvm_edict_t *ed)
+void CSQC_Predraw (prvm_edict_t *ed)
{
int b;
if(!ed->fields.client->predraw)
prog->globals.client->self = b;
}
-static void CSQC_Think (prvm_edict_t *ed)
+void CSQC_Think (prvm_edict_t *ed)
{
int b;
if(ed->fields.client->think)
}
}
-//[515]: weird too
-static qboolean CSQC_EdictToEntity (prvm_edict_t *ed, entity_t *e)
+extern cvar_t cl_noplayershadow;
+qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
{
int i;
prvm_eval_t *val;
+ entity_t *e;
+ matrix4x4_t tagmatrix, matrix2;
+
+ e = CL_NewTempEntity();
+ if (!e)
+ return false;
i = (int)ed->fields.client->modelindex;
- e->state_current.modelindex = 0;
if(i >= MAX_MODELS || i <= -MAX_MODELS) //[515]: make work as error ?
{
- Con_Print("CSQC_EdictToEntity: modelindex >= MAX_MODELS\n");
- ed->fields.client->modelindex = 0;
+ Con_Print("CSQC_AddRenderEdict: modelindex >= MAX_MODELS\n");
+ ed->fields.client->modelindex = i = 0;
}
+
+ // model setup and some modelflags
+ if (i < MAX_MODELS)
+ e->render.model = cl.model_precache[e->state_current.modelindex];
else
- e->state_current.modelindex = i;
- if(!e->state_current.modelindex)
+ e->render.model = cl.csqc_model_precache[65536-e->state_current.modelindex];
+
+ if (!e->render.model)
return false;
- e->state_current.time = cl.time;
+ e->render.colormap = (int)ed->fields.client->colormap;
+ e->render.frame = (int)ed->fields.client->frame;
+ e->render.skinnum = (int)ed->fields.client->skin;
+ e->render.effects |= e->render.model->flags2 & (EF_FULLBRIGHT | EF_ADDITIVE);
- i = 0;
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_renderflags)) && val->_float)
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_alpha)) && val->_float) e->render.alpha = val->_float;
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_scale)) && val->_float) e->render.scale = val->_float;
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, e->render.colormod);
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_effects)) && val->_float) e->render.effects = (int)val->_float;
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_tag_entity)) && val->edict)
{
- i = (int)val->_float;
- if(i & RF_VIEWMODEL) e->state_current.flags |= RENDER_VIEWMODEL;
- if(i & RF_EXTERNALMODEL)e->state_current.flags |= RENDER_EXTERIORMODEL;
- if(i & RF_DEPTHHACK) e->state_current.effects |= EF_NODEPTHTEST;
- if(i & RF_ADDITIVE) e->state_current.effects |= EF_ADDITIVE;
+ int tagentity;
+ int tagindex;
+ tagentity = val->edict;
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_tag_index)) && val->_float)
+ tagindex = (int)val->_float;
+ // FIXME: calculate tag matrix
+ Matrix4x4_CreateIdentity(&tagmatrix);
}
+ else
+ Matrix4x4_CreateIdentity(&tagmatrix);
if(i & RF_USEAXIS) //FIXME!!!
- VectorCopy(ed->fields.client->angles, e->persistent.newangles);
+ {
+ vec3_t left;
+ VectorNegate(prog->globals.client->v_right, left);
+ Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin);
+ }
else
- VectorCopy(ed->fields.client->angles, e->persistent.newangles);
-
- VectorCopy(ed->fields.client->origin, e->persistent.neworigin);
- VectorCopy(ed->fields.client->origin, e->state_current.origin);
- e->state_current.colormap = (int)ed->fields.client->colormap;
- e->state_current.effects = (int)ed->fields.client->effects;
- e->state_current.frame = (int)ed->fields.client->frame;
- e->state_current.skin = (int)ed->fields.client->skin;
-
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_alpha)) && val->_float) e->state_current.alpha = (int)(val->_float*255);
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_scale)) && val->_float) e->state_current.scale = (int)(val->_float*16);
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_colormod)) && VectorLength2(val->vector)) {int j;for (j = 0;j < 3;j++) e->state_current.colormod[j] = (unsigned char)bound(0, val->vector[j] * 32.0f, 255);}
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_effects)) && val->_float) e->state_current.effects = (int)val->_float;
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_tag_entity)) && val->edict)
{
- e->state_current.tagentity = val->edict;
- if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_tag_index)) && val->_float)
- e->state_current.tagindex = (int)val->_float;
+ vec3_t angles;
+ VectorCopy(ed->fields.client->angles, angles);
+ // if model is alias, reverse pitch direction
+ if (e->render.model->type == mod_alias)
+ angles[0] = -angles[0];
+
+ // set up the render matrix
+ // FIXME: e->render.scale should go away
+ Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], e->render.scale);
}
+ // concat the matrices to make the entity relative to its tag
+ Matrix4x4_Concat(&e->render.matrix, &tagmatrix, &matrix2);
+ // make the other useful stuff
+ Matrix4x4_Invert_Simple(&e->render.inversematrix, &e->render.matrix);
+ CL_BoundingBoxForEntity(&e->render);
+
+ // FIXME: csqc has frame1/frame2/frame1time/frame2time/lerpfrac but this implementation's cl_entvars_t lacks those fields
+ e->render.frame1 = e->render.frame = ed->fields.client->frame;
+ e->render.frame1time = e->render.frame2time = 0;
+ e->render.framelerp = 0;
+ R_LerpAnimation(&e->render);
+
+ i = 0;
+ if((val = PRVM_GETEDICTFIELDVALUE(ed, csqc_fieldoff_renderflags)) && val->_float)
+ {
+ i = (int)val->_float;
+ if(i & RF_VIEWMODEL) e->render.flags |= RENDER_VIEWMODEL;
+ if(i & RF_EXTERNALMODEL)e->render.flags |= RENDER_EXTERIORMODEL;
+ if(i & RF_DEPTHHACK) e->render.effects |= EF_NODEPTHTEST;
+ if(i & RF_ADDITIVE) e->render.effects |= EF_ADDITIVE;
+ }
+
+ // transparent stuff can't be lit during the opaque stage
+ if (e->render.effects & (EF_ADDITIVE | EF_NODEPTHTEST) || e->render.alpha < 1)
+ e->render.flags |= RENDER_TRANSPARENT;
+ // double sided rendering mode causes backfaces to be visible
+ // (mostly useful on transparent stuff)
+ if (e->render.effects & EF_DOUBLESIDED)
+ e->render.flags |= RENDER_NOCULLFACE;
+ // either fullbright or lit
+ if (!(e->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
+ e->render.flags |= RENDER_LIGHT;
+ // hide player shadow during intermission or nehahra movie
+ if (!(e->render.effects & EF_NOSHADOW)
+ && !(e->render.flags & (RENDER_VIEWMODEL | RENDER_TRANSPARENT))
+ && (!(e->render.flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer)))
+ e->render.flags |= RENDER_SHADOW;
+
return true;
}
{
memset(cl.csqcentities_active, 0, sizeof(cl.csqcentities_active));
cl.num_csqcentities = 0;
- csqc_drawmask = 0;
}
void CL_ExpandCSQCEntities (int num);
-void CSQC_RelinkCSQCEntities (void)
-{
- int i;
- entity_t *e;
- prvm_edict_t *ed;
-
- *prog->time = cl.time;
- for(i=1;i<prog->num_edicts;i++)
- {
- if(i >= cl.max_csqcentities)
- CL_ExpandCSQCEntities(i);
-
- e = &cl.csqcentities[i];
- ed = &prog->edicts[i];
- if(ed->priv.required->free)
- {
- e->state_current.active = false;
- cl.csqcentities_active[i] = false;
- continue;
- }
- VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
- VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
- CSQC_Think(ed);
- if(ed->priv.required->free)
- {
- e->state_current.active = false;
- cl.csqcentities_active[i] = false;
- continue;
- }
- CSQC_Predraw(ed);
- if(ed->priv.required->free)
- {
- e->state_current.active = false;
- cl.csqcentities_active[i] = false;
- continue;
- }
- if(!cl.csqcentities_active[i])
- if(!((int)ed->fields.client->drawmask & csqc_drawmask))
- continue;
-
- e->state_previous = e->state_current;
- e->state_current = defaultstate;
- if((cl.csqcentities_active[i] = CSQC_EdictToEntity(ed, e)))
- {
- if(!e->state_current.active)
- {
- if(!e->state_previous.active)
- VectorCopy(ed->fields.client->origin, e->persistent.trail_origin);//[515]: hack to make good gibs =/
- e->state_previous = e->state_current;
- e->state_current.active = true;
- }
- e->persistent.lerpdeltatime = 0;//prog->globals.client->frametime;
- cl.num_csqcentities++;
- }
- }
-}
-
-//[515]: omfg... it's all weird =/
-void CSQC_AddEntity (int n)
-{
- cl.csqcentities_active[n] = true;
-}
-
qboolean CL_VM_InputEvent (qboolean pressed, int key)
{
qboolean r;
//VectorCopy(cl.viewangles, oldangles);
*prog->time = cl.time;
CSQC_SetGlobals();
- csqc_drawmask = 0;
cl.num_csqcentities = 0;
PRVM_ExecuteProgram (prog->globals.client->CSQC_UpdateView, CL_F_UPDATEVIEW);
//VectorCopy(oldangles, cl.viewangles);
if(!sv.active && !cls.demoplayback && prog->filecrc != (unsigned short)csqc_progcrc.integer)
{
- Con_Printf("^1Your CSQC version differs from server's one (%i!=%i)\n", prog->filecrc, csqc_progcrc.integer);
+ Con_Printf("^1Your %s is not the same version as the server (CRC is %i but should be %i)\n", prog->filecrc, csqc_progcrc.integer);
PRVM_ResetProg();
CL_Disconnect();
return;