LINK32=link.exe\r
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386\r
# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /machine:I386\r
+# SUBTRACT LINK32 /nodefaultlib\r
\r
!ELSEIF "$(CFG)" == "darkplaces - Win32 Debug"\r
\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
+# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/darkplaces-debug.exe" /pdbtype:sept\r
+# SUBTRACT LINK32 /nodefaultlib\r
\r
!ENDIF \r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\cd_win.c\r
+SOURCE=.\cd_shared.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\cgame.c\r
+SOURCE=.\cd_win.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\cgamevm.c\r
+SOURCE=.\cgame.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\chase.c\r
+SOURCE=.\cgamevm.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\crc.c\r
+SOURCE=.\curves.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\darkplaces.rc\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\dpvsimpledecode.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\polygon.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\portals.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\prvm_cmds.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\prvm_edict.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\prvm_exec.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\r_crosshairs.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\snd_dma.c\r
+SOURCE=.\snd_main.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\snd_win.c\r
+SOURCE=.\snd_ogg.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\sv_light.c\r
+SOURCE=.\snd_wav.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\snd_win.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\wavefile.c\r
+SOURCE=.\winding.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\crc.h\r
+SOURCE=.\curves.h\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\polygon.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\portals.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\prvm_execprogram.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\qtypes.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\snd_main.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\snd_ogg.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\snd_wav.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\sound.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\wavefile.h\r
+SOURCE=.\winding.h\r
# End Source File\r
# Begin Source File\r
\r
# Begin Group "Resource Files"\r
\r
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
+# Begin Source File\r
+\r
+SOURCE=.\darkplaces.ico\r
+# End Source File\r
# End Group\r
# End Target\r
# End Project\r