\r
// Draw Artwork\r
if(intermission && !isdemo()) // the match has ended\r
+ if(!spectatee_status)\r
{\r
if(artwork_image == "")\r
{\r
if(getstati(STAT_WINNING)) // we are the winner\r
{\r
- if(!cvar("cl_artwork_won"))\r
- return;\r
- artwork_image = strcat("gfx/artwork_won_", ftos(floor(1 + (random() * cvar("cl_artwork_won")))));\r
+ if(cvar("cl_artwork_win"))\r
+ artwork_image = strcat("gfx/artwork_won_", ftos(floor(1 + (random() * cvar("cl_artwork_win")))));\r
}\r
else // we have lost\r
{\r
- if(!cvar("cl_artwork_lost"))\r
- return;\r
- artwork_image = strcat("gfx/artwork_lost_", ftos(floor(1 + (random() * cvar("cl_artwork_lost")))));\r
+ if(cvar("cl_artwork_lose"))\r
+ artwork_image = strcat("gfx/artwork_lost_", ftos(floor(1 + (random() * cvar("cl_artwork_lose")))));\r
}\r
artwork_image = strzone(artwork_image);\r
}\r
artwork_pos_y = (vid_conheight - artwork_size_y) / 2;\r
}\r
\r
- if(artwork_fade < cvar("cl_artwork_alpha") && cvar("cl_artwork_fadespeed"))\r
- artwork_fade += frametime * cvar("cl_artwork_fadespeed");\r
+ if(artwork_fade < cvar("cl_artwork_alpha") && cvar("cl_artwork_fade"))\r
+ artwork_fade += frametime * cvar("cl_artwork_fade");\r
else\r
artwork_fade = cvar("cl_artwork_alpha");\r
\r
- drawpic(artwork_pos, artwork_image, artwork_size, '1 1 1', artwork_fade, DRAWFLAG_NORMAL);\r
+ if(artwork_image != "")\r
+ drawpic(artwork_pos, artwork_image, artwork_size, '1 1 1', artwork_fade, DRAWFLAG_NORMAL);\r
}\r
else\r
{\r