]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/cl_weapons.qc
Use a better system for initiating weapon display digits, and don't attempt to attach...
[voretournament/voretournament.git] / data / qcsrc / server / cl_weapons.qc
index 3599e378cfc96669c282450dd2081844fd1d74a0..e377a67b1ce32d6b659ac648429fdaa2bfdae1df 100644 (file)
@@ -348,6 +348,8 @@ void W_WeaponFrame()
                        self.weaponentity.state = WS_RAISE;\r
                        weapon_action(self.switchweapon, WR_SETUP);\r
 \r
+                       W_Display(self);\r
+\r
                        // set our clip load to the load of the weapon we switched to, if it's reloadable\r
                        entity e;\r
                        e = get_weaponinfo(self.switchweapon);\r