_VOICEMSG(swallow) \\r
_VOICEMSG(regurgitate) \\r
_VOICEMSG(regurgitate_prepare) \\r
+ _VOICEMSG(gurgle) \\r
_VOICEMSG(jump) \\r
_VOICEMSG(pain25) \\r
_VOICEMSG(pain50) \\r
#define VOICETYPE_LASTATTACKER_ONLY 13\r
#define VOICETYPE_AUTOTAUNT 14\r
#define VOICETYPE_TAUNT 15\r
+#define VOICETYPE_GURGLE 16\r
\r
void PrecachePlayerSounds(string f);\r
void PrecacheGlobalSound(string samplestring);\r