+const float vore_steptime = 0.1;\r
+\r
void Vore();\r
-void Vore_Regurgitate(entity e);\r
void Vore_Disconnect();\r
+.float regurgitate_prepare;\r
\r
entity Swallow_player_check();\r
-float Swallow_condition_check(entity prey);
\ No newline at end of file
+float Swallow_condition_check(entity prey);\r
+float Stomach_HasLivePrey(entity pred);\r