#ifndef KEEP_ROLL
if(autocvar_cl_rollkillspeed)
- R_SetView(VF_CL_VIEWANGLES_Z, input_angles_z * max(0, (1 - frametime * autocvar_cl_rollkillspeed)));
+ setproperty(VF_CL_VIEWANGLES_Z, input_angles_z * max(0, (1 - frametime * autocvar_cl_rollkillspeed)));
else
- R_SetView(VF_CL_VIEWANGLES_Z, 0);
+ setproperty(VF_CL_VIEWANGLES_Z, 0);
#endif
e = WarpZone_Find(warpzone_fixview_origin, warpzone_fixview_origin);
if(warpzone_saved)
{
- R_SetView(VF_ORIGIN, warpzone_fixview_origin);
- R_SetView(VF_ANGLES, warpzone_fixview_angles);
+ setproperty(VF_ORIGIN, warpzone_fixview_origin);
+ setproperty(VF_ANGLES, warpzone_fixview_angles);
}
}
void WarpZone_UnFixView()
{
warpzone_fixview_origin = warpzone_saved_origin;
warpzone_fixview_angles = warpzone_saved_angles;
- R_SetView(VF_ORIGIN, warpzone_fixview_origin);
- R_SetView(VF_ANGLES, warpzone_fixview_angles);
+ setproperty(VF_ORIGIN, warpzone_fixview_origin);
+ setproperty(VF_ANGLES, warpzone_fixview_angles);
}
}