map textures/morphed/gelslime.tga\r
rgbGen identity\r
depthWrite\r
- blendfunc blend\r
+ blendfunc add\r
}\r
{\r
map $lightmap\r
tcGen lightmap\r
depthFunc equal\r
}\r
+ dpreflectcube cubemaps/default/sky\r
+ {\r
+ map $lightmap\r
+ blendfunc add\r
+ tcGen lightmap\r
+ }\r
+ //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
}\r
\r
textures/morphed/gelslime_warp\r
map textures/morphed/gelslime.tga\r
rgbGen identity\r
depthWrite\r
- blendfunc blend\r
+ blendfunc add\r
}\r
{\r
map $lightmap\r
tcGen lightmap\r
depthFunc equal\r
}\r
+ dpreflectcube cubemaps/default/sky\r
+ {\r
+ map $lightmap\r
+ blendfunc add\r
+ tcGen lightmap\r
+ }\r
+ //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
}\r
\r
\r
tcMod turb 1 0.15 0 0.15\r
tcMod scroll 0 0.2\r
}\r
+ dpreflectcube cubemaps/default/sky\r
+ {\r
+ map $lightmap\r
+ blendfunc add\r
+ tcGen lightmap\r
+ }\r
}\r
\r
\r
blendFunc add\r
rgbGen identity\r
}\r
+ dpreflectcube cubemaps/default/sky\r
+ {\r
+ map $lightmap\r
+ blendfunc add\r
+ tcGen lightmap\r
+ }\r
}\r
-\r