#define POLYGONELEMENTS_MAXPOINTS 258
extern int polygonelements[768];
-void GL_DrawRangeElements(int firstvert, int endvert, int indexcount, const int *index);
-
void GL_SetupView_ViewPort (int x, int y, int width, int height);
void GL_SetupView_Orientation_Identity (void);
void GL_SetupView_Orientation_FromEntity (vec3_t origin, vec3_t angles);
void GL_SetupView_Mode_Ortho (double x1, double y1, double x2, double y2, double zNear, double zFar);
void GL_UseColorArray(void);
void GL_Color(float cr, float cg, float cb, float ca);
+void GL_TransformToScreen(const vec4_t in, vec4_t out);
extern cvar_t gl_lockarrays;