extern float gl_modelviewprojection16f[16];
extern qboolean gl_modelmatrixchanged;
-extern cvar_t gl_vbo_dynamicvertex;
-extern cvar_t gl_vbo_dynamicindex;
-
#define POLYGONELEMENTS_MAXPOINTS 258
extern int polygonelement3i[(POLYGONELEMENTS_MAXPOINTS-2)*3];
extern unsigned short polygonelement3s[(POLYGONELEMENTS_MAXPOINTS-2)*3];